Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LaKeiP
Cthulhu
Level 109
God Stats
2W - 0L
1,688 SR
Queue Stats
73W - 73L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
VixusNamel
Sylvanus
Level 47
God Stats
3W - 4L
1,346 SR
Queue Stats
186W - 207L
1,514 Elo+
Solo
Neith
Neith
bubaaa
Neith
Level 160
God Stats
4W - 4L
1,761 SR
Queue Stats
364W - 382L
1,608 Elo+
Solo
Team Averages
Level 114
1,559 SR
1,524 Elo+

VS

Team Averages
Level 122
1,469 SR
1,502 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MagistrGoGolak
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 65L
1,526 Elo+
Solo
Kukulkan
Kukulkan
Murzage
Kukulkan
Level 65
God Stats
1W - 6L
1,126 SR
Queue Stats
239W - 252L
1,510 Elo+
Solo
Ra
Ra
Taikaponi
Ra
Level 107
God Stats
3W - 2L
1,750 SR
Queue Stats
454W - 457L
1,509 Elo+
Solo
Hercules
Hercules
xX GRO KON Xx
Hercules
Level 159
God Stats
4W - 6L
1,469 SR
Queue Stats
471W - 491L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
7 / 4 / 19
14,946
787
17,865
26,310
30,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
 
Ullr
20
5 / 4 / 13
13,620
717
14,271
25,322
14,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
LaKeiP
Cthulhu
20
8 / 6 / 13
15,489
815
36,464
33,343
39,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
VixusNamel
Sylvanus
18
4 / 9 / 13
12,542
660
12,464
34,768
35,508
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
bubaaa
Neith
20
6 / 4 / 14
14,460
761
24,721
21,642
11,807
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
4 / 7 / 12
12,027
633
24,360
20,731
7,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 4 / 12
12,605
663
24,676
18,322
6,775
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Murzage
Kukulkan
20
8 / 7 / 14
13,262
698
32,768
16,806
6,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
1 / 6 / 16
12,791
673
15,061
18,611
9,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
xX GRO KON Xx
Hercules
20
7 / 6 / 12
13,194
694
22,326
40,176
47,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
92
30
Kills
26
27
Deaths
30
72
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
4
19
4.13
W
Ullr
 
Ullr
5
4
13
2.88
L
Cernunnos
 
Cernunnos
4
7
12
1.43
W
Cthulhu
LaKeiP
Cthulhu
8
6
13
2.42
L
6
4
12
3
L
Kukulkan
Murzage
Kukulkan
8
7
14
2.14
L
1
6
16
1.5
W
Sylvanus
VixusNamel
Sylvanus
4
9
13
1.17
W
Neith
bubaaa
Neith
6
4
14
3.25
L
Hercules
xX GRO KON Xx
Hercules
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,785
Damage
119,191
141,385
Taken
114,646
131,073
Mitigated
77,925
65,797
Healing
55,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
17,865
2,305
3,850
7,234
26,310
30,373
665
13,335
12,975
0
38,433
W
Ullr
 
Ullr
14,271
8,179
4,380
6,588
25,322
14,000
2,811
6,789
18,533
0
38,287
L
Cernunnos
 
Cernunnos
24,360
11,423
3,497
2,154
20,731
7,716
1,111
8,184
12,547
0
43,595
W
Cthulhu
LaKeiP
Cthulhu
36,464
1,042
4,783
6,079
33,343
39,385
22
11,764
21,579
53,224
0
L
24,676
15,205
1,853
3,755
18,322
6,775
42
7,702
10,620
0
41,322
L
Kukulkan
Murzage
Kukulkan
32,768
510
2,549
1,482
16,806
6,992
594
7,664
9,142
49,665
0
L
15,061
107
13,414
6,401
18,611
9,282
783
9,586
9,025
46,537
0
W
Sylvanus
VixusNamel
Sylvanus
12,464
1,942
14,167
9,034
34,768
35,508
527
9,738
25,030
15,942
0
W
Neith
bubaaa
Neith
24,721
9,511
3,544
6,138
21,642
11,807
2,233
8,627
13,015
0
63,083
L
Hercules
xX GRO KON Xx
Hercules
22,326
3,847
2,511
17,637
40,176
47,160
710
15,792
24,384
4,543
37,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,057
Gold Earned
63,879
208
Minions Killed
230
0
Camps Cleared
0
1,657,304
Distance Traveled
1,557,703
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,946
787
47
2
0
376,523
0
W
Ullr
13,620
717
39
2
0
333,158
0
L
Cernunnos
12,027
633
34
2
0
267,107
2
W
Cthulhu
15,489
815
43
2
0
350,353
0
L
Izanami
12,605
663
49
3
0
309,294
2
L
Kukulkan
13,262
698
38
2
0
341,833
0
L
Ra
12,791
673
80
4
0
341,153
1
W
Sylvanus
12,542
660
3
0
0
270,576
0
W
Neith
14,460
761
76
4
0
326,694
1
L
Hercules
13,194
694
29
2
0
298,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role