Player Matchup

Anubis
Anubis
Bloodhowl
Anubis
Level 100
God Stats
44W - 37L
1,544 SR
Queue Stats
125W - 124L
1,410 Elo+
Solo
Da Ji
Da Ji
Fad3d Mom3nts
Da Ji
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 260L
1,436 Elo+
Party 3
Medusa
Medusa
Fad3d Pharaoh
Medusa
Level 63
God Stats
9W - 15L
1,450 SR
Queue Stats
539W - 655L
1,403 Elo+
Party 3
Artio
Artio
Soloriss
Artio
Level 79
God Stats
92W - 111L
1,349 SR
Queue Stats
655W - 714L
1,357 Elo+
Solo
Olorun
Olorun
TimeDog43257
Olorun
Level 149
God Stats
40W - 55L
1,409 SR
Queue Stats
419W - 459L
1,381 Elo+
Solo
Team Averages
Level 87
1,450 SR
1,397 Elo+

VS

Team Averages
Level 90
1,414 SR
1,420 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Livyy8888
Nike
Level 51
God Stats
7W - 9L
1,465 SR
Queue Stats
19W - 21L
1,439 Elo+
Party 1
Agni
Agni
MRSMADDWOMAN
Agni
Level 97
God Stats
22W - 40L
1,408 SR
Queue Stats
474W - 677L
1,381 Elo+
Party 2
Baron Samedi
Baron Samedi
SEIZURE96
Baron Samedi
Level 115
God Stats
0W - 3L
1,221 SR
Queue Stats
19W - 29L
1,344 Elo+
Solo
Bacchus
Bacchus
papapunk96
Bacchus
Level 127
God Stats
4W - 1L
1,476 SR
Queue Stats
20W - 27L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bloodhowl
Anubis
15
2 / 1 / 7
8,786
976
8,303
4,969
2,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 4
8,198
911
6,940
9,356
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 4
8,665
963
7,449
7,083
2,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Soloriss
Artio
15
2 / 1 / 7
8,726
970
3,802
7,738
6,780
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
14
1 / 1 / 7
8,411
935
5,533
7,402
2,824
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

310

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 0 / 1
8,807
979
6,708
2,222
722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
14
0 / 1 / 3
7,842
871
3,402
9,340
7,174
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 2
8,103
900
6,180
7,393
2,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
SEIZURE96
Baron Samedi
13
0 / 2 / 3
7,363
818
3,412
3,814
910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
papapunk96
Bacchus
14
0 / 3 / 2
8,483
943
11,340
13,098
14,476
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
9
Kills
4
4
Deaths
9
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
0
1
3.5
W
Anubis
Bloodhowl
Anubis
2
1
7
5.5
W
2
1
4
4
W
2
0
4
4
L
Nike
0
1
3
1.5
L
1
3
2
0.67
L
Baron Samedi
SEIZURE96
Baron Samedi
0
2
3
0.75
W
Artio
Soloriss
Artio
2
1
7
5.5
W
Olorun
1
1
7
4.5
L
Bacchus
papapunk96
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
31,042
36,548
Taken
35,867
18,045
Mitigated
25,587
13,137
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,708
1,981
0
930
2,222
722
0
1,107
1,115
0
27,502
W
Anubis
Bloodhowl
Anubis
8,303
516
669
2,150
4,969
2,129
0
2,721
2,248
39,713
0
W
6,940
808
0
253
9,356
3,749
0
3,489
5,804
0
14,696
W
7,449
4,338
1,054
1,043
7,083
2,563
0
5,238
1,729
0
12,422
L
Nike
3,402
189
0
1,021
9,340
7,174
0
4,401
4,939
0
13,946
L
6,180
442
0
833
7,393
2,305
0
2,408
4,985
22,467
0
L
Baron Samedi
SEIZURE96
Baron Samedi
3,412
301
156
316
3,814
910
0
2,920
894
8,326
0
W
Artio
Soloriss
Artio
3,802
265
1,061
1,675
7,738
6,780
0
4,543
3,195
9,457
0
W
Olorun
5,533
2,260
1,852
3,380
7,402
2,824
0
4,762
2,640
26,251
0
L
Bacchus
papapunk96
Bacchus
11,340
704
0
1,842
13,098
14,476
0
6,802
6,296
19,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,786
Gold Earned
40,598
174
Minions Killed
155
5
Camps Cleared
3
876,594
Distance Traveled
776,321
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,807
979
48
5
1
177,680
4
W
Anubis
8,786
976
78
9
0
142,395
0
W
Da Ji
8,198
911
10
1
3
185,043
0
W
Medusa
8,665
963
11
1
0
197,294
1
L
Nike
7,842
871
25
3
0
185,838
0
L
Agni
8,103
900
52
6
1
152,586
2
L
Baron Samedi
7,363
818
8
1
0
71,962
0
W
Artio
8,726
970
10
1
0
190,906
0
W
Olorun
8,411
935
65
7
2
160,956
1
L
Bacchus
8,483
943
22
2
1
188,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role