Player Matchup

Mercury
Mercury
Dcy
Mercury
Level 13
God Stats
7W - 5L
1,683 SR
Queue Stats
175W - 182L
1,507 Elo+
Solo
Kukulkan
Kukulkan
IceMan854
Kukulkan
Level 29
God Stats
2W - 2L
1,583 SR
Queue Stats
74W - 67L
1,562 Elo+
Party 1
Sobek
Sobek
JasesAce
Sobek
Level 10
God Stats
8W - 5L
1,515 SR
Queue Stats
13W - 6L
1,559 Elo+
Party 1
Artemis
Artemis
flommox
Artemis
Level 61
God Stats
7W - 1L
1,766 SR
Queue Stats
136W - 136L
1,517 Elo+
Party 1
Serqet
Serqet
penscythe
Serqet
Level 27
God Stats
15W - 8L
1,571 SR
Queue Stats
27W - 24L
1,451 Elo+
Party 1
Team Averages
Level 28
1,623 SR
1,520 Elo+

VS

Team Averages
Level 17
1,417 SR
1,475 Elo+
Ratatoskr
Ratatoskr
ElvislikeDog
Ratatoskr
Level 25
God Stats
20W - 29L
1,349 SR
Queue Stats
103W - 145L
1,415 Elo+
Solo
Osiris
Osiris
Pe5tilence
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,443 Elo+
Solo
Yemoja
Yemoja
Sealio04
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,364 Elo+
Party 2
Artemis
Artemis
TwitchedMe
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 112L
1,598 Elo+
Solo
Vulcan
Vulcan
trashpanda1221
Vulcan
Level 18
God Stats
0W - 2L
1,235 SR
Queue Stats
24W - 23L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dcy
Mercury
11
2 / 0 / 1
6,284
571
1,571
6,436
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
IceMan854
Kukulkan
11
2 / 0 / 1
6,556
596
3,129
3,143
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
JasesAce
Sobek
10
0 / 0 / 6
6,088
553
1,569
7,520
4,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
flommox
Artemis
12
7 / 0 / 1
7,171
652
9,275
6,115
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
penscythe
Serqet
11
3 / 0 / 0
6,174
561
3,557
4,047
1,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ElvislikeDog
Ratatoskr
7
0 / 2 / 0
4,761
433
2,371
5,223
948
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Osiris
Pe5tilence
Osiris
9
0 / 2 / 0
5,112
465
2,002
5,958
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
Sealio04
Yemoja
8
0 / 2 / 0
5,100
464
1,416
6,033
2,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
TwitchedMe
Artemis
9
0 / 5 / 0
4,897
445
4,706
6,941
1,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 0
5,343
486
2,615
4,526
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
14
Kills
0
0
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dcy
Mercury
2
0
1
2.5
L
Ratatoskr
ElvislikeDog
Ratatoskr
0
2
0
0
W
Kukulkan
IceMan854
Kukulkan
2
0
1
2.5
W
Sobek
JasesAce
Sobek
0
0
6
3
L
Osiris
Pe5tilence
Osiris
0
2
0
0
L
Yemoja
Sealio04
Yemoja
0
2
0
0
L
Artemis
TwitchedMe
Artemis
0
5
0
0
W
Artemis
flommox
Artemis
7
0
1
7.5
W
Serqet
penscythe
Serqet
3
0
0
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,101
Damage
13,110
27,261
Taken
28,681
10,712
Mitigated
8,770
9,024
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dcy
Mercury
1,571
772
0
828
6,436
1,762
126
658
5,741
0
34,950
L
Ratatoskr
ElvislikeDog
Ratatoskr
2,371
394
0
0
5,223
948
0
80
5,003
0
22,640
W
Kukulkan
IceMan854
Kukulkan
3,129
336
0
1,081
3,143
730
270
1,883
1,072
40,106
0
W
Sobek
JasesAce
Sobek
1,569
250
0
2,860
7,520
4,980
25
940
6,580
10,276
0
L
Osiris
Pe5tilence
Osiris
2,002
467
0
2,075
5,958
2,781
0
335
5,033
0
16,998
L
Yemoja
Sealio04
Yemoja
1,416
726
670
814
6,033
2,093
0
672
5,361
10,534
0
L
Artemis
TwitchedMe
Artemis
4,706
2,680
0
1,195
6,941
1,384
0
832
6,044
0
30,285
W
Artemis
flommox
Artemis
9,275
3,731
0
3,295
6,115
2,040
1,101
325
5,790
0
42,325
W
Serqet
penscythe
Serqet
3,557
1,178
0
960
4,047
1,200
738
0
4,047
0
20,694
L
2,615
143
0
692
4,526
1,564
27
2,714
1,812
24,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
25,213
310
Minions Killed
220
0
Camps Cleared
0
1,072,760
Distance Traveled
991,619
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,284
571
69
6
0
263,140
0
L
Ratatoskr
4,761
433
43
4
0
236,615
3
W
Kukulkan
6,556
596
86
8
0
190,501
6
W
Sobek
6,088
553
10
1
0
211,315
2
L
Osiris
5,112
465
40
4
0
218,927
1
L
Yemoja
5,100
464
17
2
0
169,282
2
L
Artemis
4,897
445
61
6
0
180,893
0
W
Artemis
7,171
652
89
8
0
185,473
1
W
Serqet
6,174
561
56
5
0
222,331
2
L
Vulcan
5,343
486
59
5
0
185,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role