Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
dariealonso01
Bakasura
Level 48
God Stats
8W - 6L
1,578 SR
Queue Stats
148W - 124L
1,605 Elo+
Party 1
Horus
Horus
lorddrums
Horus
Level 146
God Stats
3W - 1L
1,651 SR
Queue Stats
58W - 36L
1,607 Elo+
Party 1
Sylvanus
Sylvanus
rollermikeangel
Sylvanus
Level 160
God Stats
11W - 13L
1,590 SR
Queue Stats
163W - 157L
1,573 Elo+
Party 1
Team Averages
Level 128
1,580 SR
1,571 Elo+

VS

Team Averages
Level 86
1,557 SR
1,486 Elo+
Apollo
Apollo
ElephantBallss
Apollo
Level 68
God Stats
11W - 17L
1,514 SR
Queue Stats
14W - 20L
1,512 Elo+
Solo
Anubis
Anubis
ORyuushi
Anubis
Level 45
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bryantmpx
Morgan Le Fay
Level 122
God Stats
2W - 4L
1,612 SR
Queue Stats
28W - 46L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
hellwarrior269
Sun Wukong
Level 107
God Stats
0W - 1L
1,392 SR
Queue Stats
15W - 13L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
6 / 3 / 9
11,076
923
12,321
12,032
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
dariealonso01
Bakasura
18
14 / 2 / 7
12,250
1,021
15,573
13,401
5,752
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
lorddrums
Horus
15
2 / 1 / 14
10,023
835
3,216
13,214
7,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
16
4 / 3 / 14
10,726
894
7,457
12,438
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
8,919
743
5,188
13,309
3,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
ORyuushi
Anubis
16
4 / 7 / 1
10,506
876
10,205
10,154
3,905
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
bryantmpx
Morgan Le Fay
15
3 / 6 / 1
9,009
751
8,459
10,830
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
hellwarrior269
Sun Wukong
15
1 / 4 / 4
9,254
771
7,748
10,801
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
26
Kills
9
9
Deaths
26
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
3
9
3.5
L
1
9
3
0.28
L
Anubis
ORyuushi
Anubis
4
7
1
0.64
L
Morgan Le Fay
bryantmpx
Morgan Le Fay
3
6
1
0.58
W
Bakasura
dariealonso01
Bakasura
14
2
7
8.75
L
Sun Wukong
hellwarrior269
Sun Wukong
1
4
4
0.75
W
Horus
lorddrums
Horus
2
1
14
9
W
Sylvanus
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,567
Damage
31,600
51,085
Taken
45,094
24,239
Mitigated
21,444
18,435
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,321
3,702
0
3,293
12,032
4,059
2,917
4,901
6,306
0
49,836
L
5,188
2,998
0
1,286
13,309
3,343
0
2,677
9,835
0
21,267
L
Anubis
ORyuushi
Anubis
10,205
481
0
1,511
10,154
3,905
93
770
9,034
35,876
0
L
Morgan Le Fay
bryantmpx
Morgan Le Fay
8,459
283
0
1,154
10,830
3,170
0
2,465
7,740
35,358
0
W
Bakasura
dariealonso01
Bakasura
15,573
11,092
0
1,426
13,401
5,752
2,580
6,677
6,440
0
36,831
L
Sun Wukong
hellwarrior269
Sun Wukong
7,748
758
0
1,458
10,801
11,026
217
1,694
8,477
0
32,413
W
Horus
lorddrums
Horus
3,216
1,115
1,248
4,707
13,214
7,340
1,213
3,571
9,428
0
23,179
W
Sylvanus
7,457
1,410
3,206
4,555
12,438
7,088
1,092
3,983
8,270
16,216
1,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
37,688
212
Minions Killed
194
13
Camps Cleared
8
1,042,617
Distance Traveled
741,118
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,076
923
73
6
3
230,214
2
L
Apollo
8,919
743
34
3
2
179,676
0
L
Anubis
10,506
876
52
4
1
168,005
0
L
Morgan Le Fay
9,009
751
56
5
2
168,270
1
W
Bakasura
12,250
1,021
75
6
6
314,305
1
L
Sun Wukong
9,254
771
52
4
3
225,167
1
W
Horus
10,023
835
37
3
2
277,086
1
W
Sylvanus
10,726
894
27
2
2
221,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role