Player Matchup

Gilgamesh
Gilgamesh
AtoMicBDE
Gilgamesh
Level 21
God Stats
3W - 6L
1,303 SR
Queue Stats
31W - 50L
1,302 Elo+
Party 3
Cupid
Cupid
JOCHUA3312
Cupid
Level 62
God Stats
3W - 9L
1,517 SR
Queue Stats
59W - 50L
1,544 Elo+
Party 2
The Morrigan
The Morrigan
Monties
The Morrigan
Level 79
God Stats
20W - 23L
1,437 SR
Queue Stats
298W - 258L
1,437 Elo+
Party 3
Ymir
Ymir
x Mr Chispa x
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
xTITANxPimponx
Awilix
Level 116
God Stats
13W - 20L
1,359 SR
Queue Stats
268W - 337L
1,498 Elo+
Party 2
Team Averages
Level 56
1,423 SR
1,456 Elo+

VS

Team Averages
Level 87
1,560 SR
1,379 Elo+
Terra
Terra
 
Terra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ant The BakerTv
Nemesis
Level 102
God Stats
2W - 2L
1,608 SR
Queue Stats
8W - 15L
1,109 Elo+
Party 1
Neith
Neith
PFCBATMAN1990
Neith
Level 12
God Stats
1W - 2L
1,353 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 1
Hel
Hel
PIutark
Hel
Level 69
God Stats
1W - 1L
1,692 SR
Queue Stats
45W - 31L
1,595 Elo+
Party 1
Anubis
Anubis
Trakz3
Anubis
Level 125
God Stats
37W - 24L
1,647 SR
Queue Stats
803W - 768L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AtoMicBDE
Gilgamesh
12
0 / 0 / 2
6,831
488
3,114
7,150
4,336
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
12
0 / 1 / 2
7,038
503
2,989
5,598
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Monties
The Morrigan
11
0 / 6 / 1
6,606
472
2,705
8,001
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 1
6,230
445
472
6,161
3,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 0
7,811
558
4,599
7,137
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 0 / 6
7,491
535
3,056
7,351
6,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 4
7,186
513
7,097
6,674
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 0
6,351
454
1,016
2,973
807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
11
0 / 2 / 1
6,723
480
2,346
4,593
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Trakz3
Anubis
15
6 / 1 / 4
9,067
648
7,489
5,756
3,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
10
10
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
6
4
W
3
1
4
5
L
Gilgamesh
AtoMicBDE
Gilgamesh
0
0
2
1
L
Cupid
0
1
2
1
L
The Morrigan
Monties
The Morrigan
0
6
1
0.08
W
0
1
0
0
W
Hel
0
2
1
0.25
W
Anubis
Trakz3
Anubis
6
1
4
8
L
0
2
1
0.25
L
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,879
Damage
21,004
34,047
Taken
27,347
13,743
Mitigated
13,513
4,357
Healing
9,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,056
176
163
911
7,351
6,213
116
577
6,774
22,805
0
W
7,097
3,089
0
2,550
6,674
2,099
0
526
6,148
0
37,323
L
Gilgamesh
AtoMicBDE
Gilgamesh
3,114
224
0
374
7,150
4,336
125
3,403
3,747
0
34,228
L
Cupid
2,989
1,130
202
1,914
5,598
1,835
0
1,069
4,529
0
38,467
L
The Morrigan
Monties
The Morrigan
2,705
527
0
1,348
8,001
1,869
266
4,305
3,657
42,867
487
W
1,016
434
0
16
2,973
807
124
91
2,882
0
22,568
W
Hel
2,346
114
6
1,691
4,593
1,380
0
0
4,593
36,109
0
W
Anubis
Trakz3
Anubis
7,489
126
0
3,672
5,756
3,014
106
2,057
3,699
66,863
0
L
472
302
0
0
6,161
3,449
0
2,041
4,120
5,426
0
L
4,599
2,183
0
519
7,137
2,254
453
2,034
5,103
0
45,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
36,818
323
Minions Killed
353
0
Camps Cleared
0
1,298,012
Distance Traveled
1,426,279
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,491
535
29
2
0
294,245
1
W
Nemesis
7,186
513
62
4
0
340,909
0
L
Gilgamesh
6,831
488
64
5
0
272,065
3
L
Cupid
7,038
503
79
6
0
250,915
2
L
The Morrigan
6,606
472
78
6
0
239,869
9
W
Neith
6,351
454
68
5
0
245,089
1
W
Hel
6,723
480
80
6
0
294,781
0
W
Anubis
9,067
648
114
8
0
251,255
3
L
Ymir
6,230
445
9
1
0
210,653
0
L
Awilix
7,811
558
93
7
0
324,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role