Player Matchup

Gilgamesh
Gilgamesh
ISquidliumI
Gilgamesh
Level 64
God Stats
6W - 2L
1,753 SR
Queue Stats
15W - 12L
1,510 Elo+
Party 2
Serqet
Serqet
Stone_Cold_14
Serqet
Level 121
God Stats
1W - 0L
1,623 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tsc_Godtavious
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,627 SR
Queue Stats
24W - 28L
1,465 Elo+
Party 2
Geb
Geb
jhanmarco300
Geb
Level 87
God Stats
2W - 1L
1,606 SR
Queue Stats
12W - 10L
1,481 Elo+
Party 2
Team Averages
Level 100
1,652 SR
1,489 Elo+

VS

Team Averages
Level 98
1,398 SR
1,407 Elo+
Chang'e
Chang'e
Gusapiens
Chang'e
Level 121
God Stats
0W - 2L
1,148 SR
Queue Stats
0W - 5L
1,374 Elo+
Party 1
Skadi
Skadi
HollowAthlete86
Skadi
Level 105
God Stats
1W - 3L
1,591 SR
Queue Stats
101W - 145L
1,390 Elo+
Solo
Cthulhu
Cthulhu
McGrimmie
Cthulhu
Level 107
God Stats
0W - 1L
1,601 SR
Queue Stats
89W - 106L
1,365 Elo+
Solo
Bellona
Bellona
carlitos424rin
Bellona
Level 60
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ISquidliumI
Gilgamesh
15
3 / 2 / 3
9,464
728
5,481
11,835
8,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 6 / 2
8,659
666
5,577
8,647
3,967
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Tsc_Godtavious
Morgan Le Fay
18
12 / 0 / 4
11,902
916
26,164
10,667
5,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 6
10,664
820
13,680
15,236
17,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gusapiens
Chang'e
14
2 / 7 / 1
8,548
658
7,087
12,904
5,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 2
8,261
635
10,789
12,555
4,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
McGrimmie
Cthulhu
14
3 / 4 / 2
8,754
673
6,147
13,091
10,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 3 / 2
8,559
658
6,763
22,174
12,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
21
Kills
8
8
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Gusapiens
Chang'e
2
7
1
0.36
L
1
7
2
0.29
W
Gilgamesh
ISquidliumI
Gilgamesh
3
2
3
2.25
L
Cthulhu
McGrimmie
Cthulhu
3
4
2
1
W
2
6
2
0.5
W
Morgan Le Fay
Tsc_Godtavious
Morgan Le Fay
12
0
4
14
L
2
3
2
1
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,902
Damage
30,786
46,385
Taken
60,724
35,695
Mitigated
32,940
11,486
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Gusapiens
Chang'e
7,087
818
801
2,129
12,904
5,340
0
9,011
3,341
24,072
0
L
10,789
5,881
194
1,460
12,555
4,386
0
8,322
4,233
0
28,354
W
Gilgamesh
ISquidliumI
Gilgamesh
5,481
1,158
0
2,162
11,835
8,432
728
2,669
9,166
0
17,133
L
Cthulhu
McGrimmie
Cthulhu
6,147
678
594
1,538
13,091
10,260
0
7,836
4,870
21,239
0
W
5,577
1,204
0
270
8,647
3,967
251
2,878
5,769
0
12,338
W
Morgan Le Fay
Tsc_Godtavious
Morgan Le Fay
26,164
4,464
93
5,415
10,667
5,700
2,511
4,391
6,276
64,535
0
L
6,763
1,469
0
6,051
22,174
12,954
0
15,467
6,557
3
18,958
W
13,680
1,724
0
3,546
15,236
17,596
207
3,791
11,445
40,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
34,122
179
Minions Killed
151
9
Camps Cleared
6
1,017,924
Distance Traveled
804,314
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,548
658
43
3
2
161,089
2
L
Skadi
8,261
635
39
3
1
183,141
0
W
Gilgamesh
9,464
728
18
1
3
261,014
1
L
Cthulhu
8,754
673
34
3
1
216,976
1
W
Serqet
8,659
666
22
2
4
228,877
1
W
Morgan Le Fay
11,902
916
95
7
2
255,070
2
L
Bellona
8,559
658
35
3
2
243,108
0
W
Geb
10,664
820
44
3
0
272,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role