Player Matchup

Merlin
Merlin
BULL-MINT
Merlin
Level 129
God Stats
0W - 1L
1,158 SR
Queue Stats
171W - 203L
1,294 Elo+
Party 2
Cabrakan
Cabrakan
OldManKisuke
Cabrakan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 42L
1,326 Elo+
Party 2
Skadi
Skadi
ScratchNote_
Skadi
Level 62
God Stats
2W - 3L
1,777 SR
Queue Stats
107W - 157L
1,281 Elo+
Party 2
Susano
Susano
turtledawn210
Susano
Level 63
God Stats
1W - 5L
1,260 SR
Queue Stats
86W - 121L
1,277 Elo+
Party 2
Pele
Pele
xXCHINO__2IDXx
Pele
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 131L
1,325 Elo+
Party 2
Team Averages
Level 67
1,439 SR
1,301 Elo+

VS

Team Averages
Level 82
1,477 SR
1,410 Elo+
Anubis
Anubis
Dark Spartan789
Anubis
Level 59
God Stats
35W - 27L
1,576 SR
Queue Stats
35W - 27L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
DillHam
Baron Samedi
Level 126
God Stats
11W - 16L
1,329 SR
Queue Stats
169W - 183L
1,414 Elo+
Party 1
Ao Kuang
Ao Kuang
F4C3xL355
Ao Kuang
Level 88
God Stats
3W - 1L
1,494 SR
Queue Stats
310W - 365L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
StayWoke616
Gilgamesh
Level 29
God Stats
8W - 9L
1,410 SR
Queue Stats
76W - 100L
1,329 Elo+
Party 1
Artemis
Artemis
Zedd924
Artemis
Level 109
God Stats
16W - 9L
1,578 SR
Queue Stats
930W - 896L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BULL-MINT
Merlin
11
2 / 3 / 1
6,779
484
4,652
7,260
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
OldManKisuke
Cabrakan
8
0 / 7 / 1
6,334
452
3,249
12,780
7,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 5 / 1
6,200
443
5,033
8,845
2,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 1
7,674
548
5,459
8,335
4,218
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 6 / 2
5,827
416
4,688
11,891
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,217
516
5,718
5,147
2,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DillHam
Baron Samedi
12
4 / 1 / 10
8,487
606
7,878
9,699
7,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
F4C3xL355
Ao Kuang
13
5 / 1 / 1
7,654
547
6,504
10,344
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
StayWoke616
Gilgamesh
12
1 / 2 / 3
7,738
553
2,676
8,770
3,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Zedd924
Artemis
15
12 / 0 / 2
9,229
659
13,050
7,339
2,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
25
25
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
BULL-MINT
Merlin
2
3
1
0.83
W
3
2
1
1.75
W
Baron Samedi
DillHam
Baron Samedi
4
1
10
9
W
Ao Kuang
F4C3xL355
Ao Kuang
5
1
1
5.5
L
Cabrakan
OldManKisuke
Cabrakan
0
7
1
0.07
L
1
5
1
0.3
W
Gilgamesh
StayWoke616
Gilgamesh
1
2
3
1.25
W
Artemis
Zedd924
Artemis
12
0
2
13
L
2
4
1
0.63
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
35,826
49,111
Taken
41,299
18,833
Mitigated
19,688
6,663
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BULL-MINT
Merlin
4,652
98
0
625
7,260
1,953
406
5,985
1,275
31,096
0
W
5,718
51
0
1,742
5,147
2,593
478
1,743
3,108
36,892
0
W
Baron Samedi
DillHam
Baron Samedi
7,878
1,052
1,019
4,542
9,699
7,472
329
2,893
6,632
32,882
0
W
Ao Kuang
F4C3xL355
Ao Kuang
6,504
1,451
0
5,617
10,344
3,554
0
1,012
9,188
40,127
0
L
Cabrakan
OldManKisuke
Cabrakan
3,249
409
0
917
12,780
7,193
0
3,532
9,248
15,998
0
L
5,033
2,497
0
870
8,845
2,426
0
2,285
6,560
0
32,961
W
Gilgamesh
StayWoke616
Gilgamesh
2,676
505
58
835
8,770
3,377
42
195
8,575
0
27,850
W
Artemis
Zedd924
Artemis
13,050
8,122
0
5,563
7,339
2,692
842
1,402
5,895
0
56,921
L
5,459
732
0
1,633
8,335
4,218
0
3,503
4,832
0
40,047
L
4,688
1,049
0
2,618
11,891
3,043
0
4,795
7,096
0
29,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
40,325
294
Minions Killed
359
0
Camps Cleared
0
1,278,051
Distance Traveled
1,272,746
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,779
484
75
5
0
261,877
1
W
Anubis
7,217
516
73
5
0
231,343
0
W
Baron Samedi
8,487
606
50
4
0
238,239
5
W
Ao Kuang
7,654
547
76
5
0
286,897
5
L
Cabrakan
6,334
452
30
2
0
226,406
0
L
Skadi
6,200
443
58
4
0
242,153
1
W
Gilgamesh
7,738
553
56
4
0
272,399
1
W
Artemis
9,229
659
104
7
0
243,868
1
L
Susano
7,674
548
91
7
0
270,038
3
L
Pele
5,827
416
40
3
0
277,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role