Player Matchup

Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FanxTheRedpanda
Sylvanus
Level 135
God Stats
8W - 18L
1,364 SR
Queue Stats
191W - 214L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
KuramaChakra
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SinuTheDoggo
Aphrodite
Level 63
God Stats
9W - 8L
1,662 SR
Queue Stats
168W - 173L
1,509 Elo+
Party 1
Scylla
Scylla
XRaulrpX
Scylla
Level 120
God Stats
10W - 11L
1,579 SR
Queue Stats
147W - 146L
1,504 Elo+
Solo
Team Averages
Level 102
1,521 SR
1,502 Elo+

VS

Team Averages
Level 128
1,527 SR
1,485 Elo+
Yemoja
Yemoja
AFormerRockstar
Yemoja
Level 135
God Stats
8W - 9L
1,448 SR
Queue Stats
141W - 141L
1,543 Elo+
Party 2
Rama
Rama
CoachkeithYTlive
Rama
Level 128
God Stats
19W - 14L
1,576 SR
Queue Stats
322W - 313L
1,495 Elo+
Solo
Nu Wa
Nu Wa
JesusGotThatPipe
Nu Wa
Level 145
God Stats
252W - 212L
1,520 SR
Queue Stats
475W - 467L
1,474 Elo+
Party 2
Thanatos
Thanatos
ThelesisP
Thanatos
Level 83
God Stats
27W - 25L
1,456 SR
Queue Stats
109W - 110L
1,451 Elo+
Party 2
Izanami
Izanami
sweetbabycarpet
Izanami
Level 151
God Stats
13W - 6L
1,635 SR
Queue Stats
300W - 298L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 0
5,702
634
5,231
5,788
3,801
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
7
0 / 1 / 2
4,624
514
2,265
7,348
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
KuramaChakra
Danzaburou
9
1 / 1 / 0
5,101
567
529
4,120
938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
SinuTheDoggo
Aphrodite
7
0 / 2 / 2
4,436
493
1,955
5,648
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
XRaulrpX
Scylla
6
0 / 1 / 0
4,301
478
206
3,182
741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,687
632
1,890
3,040
1,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
3 / 1 / 1
6,364
707
7,724
8,804
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 0 / 2
6,328
703
5,119
2,432
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
ThelesisP
Thanatos
9
0 / 1 / 2
5,404
600
813
5,057
1,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
6,014
668
1,483
3,200
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
7
7
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
0
1
W
1
1
1
1.5
W
3
1
1
3.5
L
Sylvanus
0
1
2
1
W
3
0
2
4
L
Danzaburou
KuramaChakra
Danzaburou
1
1
0
1
L
Aphrodite
SinuTheDoggo
Aphrodite
0
2
2
0.5
W
Thanatos
ThelesisP
Thanatos
0
1
2
1
L
Scylla
XRaulrpX
Scylla
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,186
Damage
17,029
26,086
Taken
22,533
10,394
Mitigated
7,212
10,707
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,231
1,933
0
1,444
5,788
3,801
908
0
5,788
0
29,405
W
1,890
312
779
524
3,040
1,670
833
974
2,066
12,608
0
W
7,724
6,982
0
3,947
8,804
2,688
740
2,575
6,229
0
35,922
L
Sylvanus
2,265
679
1,556
2,947
7,348
3,145
145
1,394
5,802
12,911
6,854
W
5,119
1,784
0
991
2,432
637
1,184
278
2,154
29,865
0
L
Danzaburou
KuramaChakra
Danzaburou
529
123
0
996
4,120
938
150
1,675
2,353
0
25,373
L
Aphrodite
SinuTheDoggo
Aphrodite
1,955
787
1,788
1,836
5,648
1,769
184
1,390
4,214
15,782
0
W
Thanatos
ThelesisP
Thanatos
813
235
0
3,419
5,057
1,360
514
312
4,745
0
22,989
L
Scylla
XRaulrpX
Scylla
206
120
0
140
3,182
741
0
2,046
920
17,255
0
W
1,483
1,185
0
984
3,200
857
1,739
253
2,947
0
43,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
29,797
210
Minions Killed
307
0
Camps Cleared
0
825,117
Distance Traveled
835,956
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,702
634
48
5
0
178,016
0
W
Yemoja
5,687
632
24
3
0
158,654
2
W
Rama
6,364
707
81
9
0
147,878
3
L
Sylvanus
4,624
514
54
6
0
182,816
1
W
Nu Wa
6,328
703
55
6
0
173,052
6
L
Danzaburou
5,101
567
51
6
0
169,555
1
L
Aphrodite
4,436
493
28
3
0
186,476
1
W
Thanatos
5,404
600
56
6
0
194,533
2
L
Scylla
4,301
478
29
3
0
108,254
1
W
Izanami
6,014
668
91
10
0
161,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role