Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum III
 
Aphrodite
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum IV
Darkill30
Anhur
Platinum IV
Level 129
God Stats
21W - 25L
1,515 SR
Queue Stats
76W - 71L
1,845 MMR
Solo
Tiamat
Tiamat
Gold I
NoSkillJoe
Tiamat
Gold I
Level 145
God Stats
13W - 11L
1,695 SR
Queue Stats
312W - 301L
1,767 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
ashlynnnn
Tsukuyomi
Gold I
Level 94
God Stats
6W - 6L
1,597 SR
Queue Stats
40W - 35L
1,585 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,561 SR
1,639 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,597 SR
1,713 MMR
Ao Kuang
Ao Kuang
Gold III
Aninnyd
Ao Kuang
Gold III
Level 86
God Stats
125W - 66L
1,631 SR
Queue Stats
425W - 440L
1,526 MMR
Solo
Scylla
Scylla
Gold I
Barianaian
Scylla
Gold I
Level 156
God Stats
15W - 5L
1,870 SR
Queue Stats
48W - 39L
1,785 MMR
Party 1
Ymir
Ymir
Platinum IV
PartTimeTrapper
Ymir
Platinum IV
Level 84
God Stats
1W - 3L
1,315 SR
Queue Stats
45W - 42L
1,951 MMR
Party 1
Hou Yi
Hou Yi
Gold I
SlamDiego
Hou Yi
Gold I
Level 151
God Stats
21W - 14L
1,667 SR
Queue Stats
998W - 988L
1,577 MMR
Solo
Nike
Nike
Platinum V
TipToeJoe
Nike
Platinum V
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 114L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 6 / 1
11,909
541
15,605
24,865
24,660
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
 
Aphrodite
15
4 / 8 / 4
10,337
470
12,692
22,234
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Darkill30
Anhur
16
2 / 8 / 6
10,514
478
10,509
17,839
5,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
NoSkillJoe
Tiamat
15
2 / 6 / 2
9,457
430
13,374
15,055
6,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ashlynnnn
Tsukuyomi
14
1 / 8 / 5
9,462
430
14,440
19,960
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FaySolGilgameshAthenaDanzaburou

VS

Bans
ArtemisSobekOdinErlang ShenOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aninnyd
Ao Kuang
20
11 / 4 / 9
13,978
635
19,241
19,108
8,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
Barianaian
Scylla
19
10 / 2 / 12
12,272
558
21,140
18,628
8,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 20
12,189
554
6,516
28,329
29,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
SlamDiego
Hou Yi
20
8 / 4 / 9
13,924
633
17,428
17,830
6,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
19
6 / 0 / 16
12,838
584
13,889
14,510
20,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
15
Kills
36
36
Deaths
15
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
6
1
1.08
L
Aphrodite
 
Aphrodite
4
8
4
0.75
W
Ao Kuang
Aninnyd
Ao Kuang
11
4
9
3.88
W
Scylla
Barianaian
Scylla
10
2
12
8
L
Anhur
Darkill30
Anhur
2
8
6
0.63
L
Tiamat
NoSkillJoe
Tiamat
2
6
2
0.5
W
1
5
20
2.2
W
Hou Yi
SlamDiego
Hou Yi
8
4
9
3.13
W
Nike
6
0
16
14
L
Tsukuyomi
ashlynnnn
Tsukuyomi
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,620
Damage
78,214
99,953
Taken
98,405
52,733
Mitigated
73,873
33,384
Healing
24,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
15,605
3,798
0
8,529
24,865
24,660
3
10,827
12,970
0
57,095
L
Aphrodite
 
Aphrodite
12,692
748
4,942
9,112
22,234
8,060
78
10,799
10,782
59,015
0
W
Ao Kuang
Aninnyd
Ao Kuang
19,241
5,775
0
2,927
19,108
8,004
0
5,026
13,952
106,484
0
W
Scylla
Barianaian
Scylla
21,140
1,329
513
5,192
18,628
8,519
1,943
7,243
10,901
75,351
0
L
Anhur
Darkill30
Anhur
10,509
5,586
0
4,251
17,839
5,443
544
6,179
11,410
0
81,747
L
Tiamat
NoSkillJoe
Tiamat
13,374
1,002
0
2,276
15,055
6,822
29
9,095
5,544
57,130
0
W
6,516
1,264
0
2,483
28,329
29,875
371
10,127
17,795
28,313
0
W
Hou Yi
SlamDiego
Hou Yi
17,428
9,593
0
8,115
17,830
6,711
2,369
2,060
15,758
0
130,235
W
Nike
13,889
720
0
5,378
14,510
20,764
369
2,038
12,363
0
71,737
L
Tsukuyomi
ashlynnnn
Tsukuyomi
14,440
2,886
0
4,274
19,960
7,748
0
9,141
10,628
0
79,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,679
Gold Earned
65,201
532
Minions Killed
584
0
Camps Cleared
0
2,030,093
Distance Traveled
2,179,494
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,909
541
116
5
0
415,189
4
L
Aphrodite
10,337
470
90
4
0
414,524
9
W
Ao Kuang
13,978
635
147
7
0
449,360
2
W
Scylla
12,272
558
107
5
0
430,029
1
L
Anhur
10,514
478
116
5
0
370,628
8
L
Tiamat
9,457
430
113
5
0
404,198
6
W
Ymir
12,189
554
20
1
0
447,225
6
W
Hou Yi
13,924
633
192
9
0
395,139
4
W
Nike
12,838
584
118
5
0
457,741
3
L
Tsukuyomi
9,462
430
97
4
0
425,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role