Player Matchup

Danzaburou
Danzaburou
AngerMeat
Danzaburou
Level 27
God Stats
35W - 22L
1,677 SR
Queue Stats
90W - 83L
1,550 Elo+
Party 3
Anubis
Anubis
BallNutss
Anubis
Level 18
God Stats
6W - 6L
1,727 SR
Queue Stats
41W - 40L
1,584 Elo+
Party 3
Mercury
Mercury
Gamer1198376461
Mercury
Level 17
God Stats
8W - 7L
1,591 SR
Queue Stats
32W - 29L
1,600 Elo+
Party 3
Hades
Hades
Vanch0
Hades
Level 11
God Stats
3W - 2L
1,639 SR
Queue Stats
16W - 20L
1,662 Elo+
Party 3
Kuzenbo
Kuzenbo
trollfunny
Kuzenbo
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
146W - 144L
1,559 Elo+
Solo
Team Averages
Level 20
1,627 SR
1,591 Elo+

VS

Team Averages
Level 29
1,522 SR
1,569 Elo+
Morgan Le Fay
Morgan Le Fay
Broncoooo
Morgan Le Fay
Level 5
God Stats
1W - 4L
1,370 SR
Queue Stats
18W - 9L
1,588 Elo+
Party 1
Ymir
Ymir
DizzyDwarfz
Ymir
Level 18
God Stats
6W - 5L
1,576 SR
Queue Stats
80W - 64L
1,601 Elo+
Party 2
Xing Tian
Xing Tian
ElephantSandwich
Xing Tian
Level 6
God Stats
13W - 10L
1,570 SR
Queue Stats
65W - 59L
1,517 Elo+
Solo
King Arthur
King Arthur
THECOMICWARP
King Arthur
Level 89
God Stats
14W - 11L
1,607 SR
Queue Stats
299W - 270L
1,589 Elo+
Party 1
Anhur
Anhur
fartsuckerberg
Anhur
Level 29
God Stats
0W - 1L
1,488 SR
Queue Stats
145W - 137L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngerMeat
Danzaburou
8
0 / 2 / 2
4,685
469
3,163
5,462
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
BallNutss
Anubis
12
3 / 1 / 6
6,455
646
6,650
4,233
1,890
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 1 / 2
6,585
659
5,014
4,946
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Vanch0
Hades
9
0 / 3 / 1
5,122
512
480
4,086
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
trollfunny
Kuzenbo
7
2 / 2 / 3
5,271
527
2,868
10,377
4,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Broncoooo
Morgan Le Fay
9
2 / 3 / 0
5,599
560
3,914
6,341
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 2 / 2
5,470
547
2,815
6,500
2,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
6
0 / 3 / 0
4,352
435
1,011
7,310
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
THECOMICWARP
King Arthur
11
4 / 2 / 2
6,672
667
4,261
7,290
2,754
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
2 / 2 / 1
5,170
517
5,139
5,769
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
9
9
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AngerMeat
Danzaburou
0
2
2
0.5
W
Anubis
BallNutss
Anubis
3
1
6
6
L
Morgan Le Fay
Broncoooo
Morgan Le Fay
2
3
0
0.67
L
1
2
2
1
L
Xing Tian
0
3
0
0
W
6
1
2
7
L
King Arthur
THECOMICWARP
King Arthur
4
2
2
2.5
W
Hades
Vanch0
Hades
0
3
1
0.17
L
2
2
1
1.25
W
Kuzenbo
trollfunny
Kuzenbo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,175
Damage
17,140
29,104
Taken
33,210
9,966
Mitigated
11,519
8,707
Healing
7,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AngerMeat
Danzaburou
3,163
817
0
1,848
5,462
1,116
53
1,329
4,133
0
21,415
W
Anubis
BallNutss
Anubis
6,650
1,181
0
2,068
4,233
1,890
0
2,207
1,880
36,183
0
L
Morgan Le Fay
Broncoooo
Morgan Le Fay
3,914
531
0
665
6,341
972
0
3,666
2,675
22,802
0
L
2,815
1,154
0
1,235
6,500
2,563
350
1,796
4,704
13,406
0
L
Xing Tian
1,011
147
0
2,525
7,310
3,513
0
1,156
6,154
11,960
0
W
5,014
2,672
0
127
4,946
1,665
0
997
3,949
0
34,083
L
King Arthur
THECOMICWARP
King Arthur
4,261
384
0
2,132
7,290
2,754
0
2,157
5,133
0
33,889
W
Hades
Vanch0
Hades
480
217
0
856
4,086
1,106
800
0
3,933
16,663
0
L
5,139
2,339
0
1,370
5,769
1,717
706
1,223
4,546
0
24,994
W
Kuzenbo
trollfunny
Kuzenbo
2,868
1,525
0
3,808
10,377
4,189
45
3,207
7,097
11,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
27,263
223
Minions Killed
242
0
Camps Cleared
0
942,994
Distance Traveled
832,680
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,685
469
36
4
0
185,226
1
W
Anubis
6,455
646
62
6
0
179,736
0
L
Morgan Le Fay
5,599
560
54
5
0
173,472
0
L
Ymir
5,470
547
19
2
0
165,109
4
L
Xing Tian
4,352
435
26
3
0
139,804
0
W
Mercury
6,585
659
68
7
0
220,890
3
L
King Arthur
6,672
667
94
9
0
188,717
4
W
Hades
5,122
512
41
4
0
183,630
2
L
Anhur
5,170
517
49
5
0
165,578
0
W
Kuzenbo
5,271
527
16
2
0
173,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role