Player Matchup

Fenrir
Fenrir
Fuji_Raijin
Fenrir
Level 29
God Stats
29W - 30L
1,489 SR
Queue Stats
197W - 201L
1,415 Elo+
Solo
Artemis
Artemis
KuSh_-_L0rd
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,483 Elo+
Party 1
Bellona
Bellona
LongSword242473
Bellona
Level 23
God Stats
7W - 0L
1,794 SR
Queue Stats
47W - 34L
1,446 Elo+
Solo
Cerberus
Cerberus
Shapoopy333
Cerberus
Level 28
God Stats
47W - 27L
1,651 SR
Queue Stats
88W - 65L
1,553 Elo+
Party 1
Olorun
Olorun
alexuz86276
Olorun
Level 28
God Stats
32W - 36L
1,450 SR
Queue Stats
105W - 131L
1,408 Elo+
Solo
Team Averages
Level 25
1,577 SR
1,461 Elo+

VS

Team Averages
Level 16
1,577 SR
1,515 Elo+
Bellona
Bellona
MochaCheChe11
Bellona
Level 16
God Stats
0W - 1L
1,799 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
elbatiAKA
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 377L
1,440 Elo+
Solo
Neith
Neith
itsZaydude
Neith
Level 14
God Stats
1W - 4L
1,513 SR
Queue Stats
5W - 6L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
miguelCamaron101
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
steal980
Danzaburou
Level 7
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
5 / 1 / 0
5,552
694
3,088
3,895
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
KuSh_-_L0rd
Artemis
9
4 / 0 / 4
5,414
677
7,007
4,333
1,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 1 / 1
5,646
706
1,987
2,456
1,340
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
Shapoopy333
Cerberus
8
3 / 0 / 5
5,416
677
2,803
5,434
1,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
9
3 / 0 / 1
5,355
669
3,578
2,837
1,278
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
6
0 / 2 / 1
3,577
447
829
4,020
1,866
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
4
0 / 6 / 0
3,707
463
2,228
8,298
2,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
5
0 / 3 / 0
3,512
439
2,143
4,081
784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 0
4,889
611
2,665
6,004
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
steal980
Danzaburou
4
0 / 5 / 0
3,670
459
580
4,572
1,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
2
2
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
0
5
W
Artemis
KuSh_-_L0rd
Artemis
4
0
4
6
W
1
1
1
1.5
L
Bellona
0
2
1
0.25
W
Cerberus
Shapoopy333
Cerberus
3
0
5
5.5
W
Olorun
3
0
1
3.5
L
Ares
0
6
0
0
L
Neith
0
3
0
0
L
2
1
0
2
L
Danzaburou
steal980
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,463
Damage
8,445
18,955
Taken
26,975
6,979
Mitigated
7,934
6,561
Healing
3,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,088
852
0
22
3,895
1,314
12
548
3,347
0
24,485
W
Artemis
KuSh_-_L0rd
Artemis
7,007
4,590
0
2,431
4,333
1,209
0
873
3,460
0
30,327
W
1,987
1,058
0
494
2,456
1,340
203
1,063
1,393
0
25,428
L
Bellona
829
322
0
180
4,020
1,866
0
1,748
2,272
0
7,817
W
Cerberus
Shapoopy333
Cerberus
2,803
639
0
1,759
5,434
1,838
183
1,845
3,589
15,453
0
W
Olorun
3,578
1,858
96
1,759
2,837
1,278
478
185
2,652
28,653
0
L
Ares
2,228
277
0
751
8,298
2,153
0
2,062
6,236
6,349
0
L
Neith
2,143
862
0
342
4,081
784
0
455
3,626
0
12,054
L
2,665
903
0
2,346
6,004
2,062
0
1,162
4,842
17,437
6,508
L
Danzaburou
steal980
Danzaburou
580
524
0
92
4,572
1,069
166
954
3,618
0
3,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,383
Gold Earned
19,355
272
Minions Killed
88
0
Camps Cleared
0
736,109
Distance Traveled
699,743
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,552
694
57
7
0
181,146
2
W
Artemis
5,414
677
53
7
0
134,790
0
W
Bellona
5,646
706
66
8
0
123,448
0
L
Bellona
3,577
447
14
2
0
169,756
2
W
Cerberus
5,416
677
42
5
0
150,434
2
W
Olorun
5,355
669
54
7
0
146,291
2
L
Ares
3,707
463
6
1
0
137,824
0
L
Neith
3,512
439
14
2
0
124,360
0
L
Ao Kuang
4,889
611
49
6
0
168,033
2
L
Danzaburou
3,670
459
5
1
0
99,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role