Player Matchup

Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DonclariusQuen
Anhur
Level 39
God Stats
19W - 15L
1,660 SR
Queue Stats
420W - 401L
1,569 Elo+
Solo
Medusa
Medusa
Funeralex
Medusa
Level 67
God Stats
1W - 2L
1,271 SR
Queue Stats
106W - 161L
1,374 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,488 Elo+

VS

Team Averages
Level 24
1,428 SR
1,490 Elo+
Cabrakan
Cabrakan
CanOfDoom
Cabrakan
Level 18
God Stats
1W - 1L
1,291 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeathTheG
Morgan Le Fay
Level 22
God Stats
1W - 1L
1,487 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DЯ3ДD
Jormungandr
Level 25
God Stats
0W - 2L
1,220 SR
Queue Stats
27W - 18L
1,308 Elo+
Party 1
Cerberus
Cerberus
Rotkill
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 1
King Arthur
King Arthur
SavlozubyTygr
King Arthur
Level 42
God Stats
43W - 36L
1,644 SR
Queue Stats
203W - 145L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 0 / 12
9,118
912
11,433
5,349
2,414
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
 
Hercules
13
0 / 2 / 14
7,187
719
5,898
13,758
10,597
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
 
Janus
13
0 / 1 / 11
7,111
711
5,779
7,605
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
15 / 0 / 4
11,149
1,115
18,108
8,416
3,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Funeralex
Medusa
12
1 / 3 / 11
7,256
726
5,514
9,236
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CanOfDoom
Cabrakan
12
2 / 6 / 3
6,864
686
6,922
11,799
7,869
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
DeathTheG
Morgan Le Fay
13
2 / 5 / 2
6,916
692
7,530
9,423
4,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
DЯ3ДD
Jormungandr
13
0 / 4 / 4
6,483
648
5,684
10,043
5,728
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Rotkill
Cerberus
12
0 / 3 / 4
6,311
631
4,475
11,074
7,438
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SavlozubyTygr
King Arthur
14
2 / 1 / 3
8,005
801
11,531
12,777
12,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
19
Kills
6
6
Deaths
19
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
12
9
W
Hercules
 
Hercules
0
2
14
3.5
W
Janus
 
Janus
0
1
11
5.5
L
Cabrakan
CanOfDoom
Cabrakan
2
6
3
0.58
L
Morgan Le Fay
DeathTheG
Morgan Le Fay
2
5
2
0.6
W
15
0
4
17
L
Jormungandr
DЯ3ДD
Jormungandr
0
4
4
0.5
W
Medusa
Funeralex
Medusa
1
3
11
2.17
L
Cerberus
Rotkill
Cerberus
0
3
4
0.67
L
King Arthur
SavlozubyTygr
King Arthur
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,732
Damage
36,142
44,364
Taken
55,116
22,412
Mitigated
38,019
17,904
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,433
101
3,095
1,676
5,349
2,414
29
2,507
2,842
41,365
0
W
Hercules
 
Hercules
5,898
1,502
0
4,778
13,758
10,597
0
5,887
7,871
0
14,476
W
Janus
 
Janus
5,779
173
369
1,648
7,605
2,968
22
5,048
2,557
24,055
0
L
Cabrakan
CanOfDoom
Cabrakan
6,922
642
0
1,503
11,799
7,869
0
3,723
8,076
16,402
0
L
Morgan Le Fay
DeathTheG
Morgan Le Fay
7,530
394
0
1,249
9,423
4,361
0
2,248
7,175
23,357
0
W
18,108
11,511
0
2,885
8,416
3,281
880
6,000
2,416
0
36,291
L
Jormungandr
DЯ3ДD
Jormungandr
5,684
947
0
1,610
10,043
5,728
1
3,592
6,451
24,802
0
W
Medusa
Funeralex
Medusa
5,514
2,427
1,101
2,352
9,236
3,152
105
5,891
3,345
0
16,803
L
Cerberus
Rotkill
Cerberus
4,475
76
0
1,143
11,074
7,438
0
3,396
7,678
14,014
0
L
King Arthur
SavlozubyTygr
King Arthur
11,531
645
0
4,205
12,777
12,623
1
4,623
8,154
423
30,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,821
Gold Earned
34,579
242
Minions Killed
179
8
Camps Cleared
6
1,051,594
Distance Traveled
939,955
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,118
912
93
9
1
252,190
4
W
Hercules
7,187
719
30
3
1
209,819
3
W
Janus
7,111
711
54
5
3
206,109
1
L
Cabrakan
6,864
686
20
2
3
171,385
0
L
Morgan Le Fay
6,916
692
54
5
1
189,755
0
W
Anhur
11,149
1,115
43
4
3
198,034
1
L
Jormungandr
6,483
648
49
5
0
180,456
0
W
Medusa
7,256
726
22
2
0
185,442
1
L
Cerberus
6,311
631
27
3
1
191,557
0
L
King Arthur
8,005
801
29
3
1
206,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role