Player Matchup

Tsukuyomi
Tsukuyomi
PurelyHoodini
Tsukuyomi
Level 7
God Stats
2W - 1L
1,635 SR
Queue Stats
7W - 11L
1,285 Elo+
Solo
Kuzenbo
Kuzenbo
ScyllasH0les
Kuzenbo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,357 Elo+
Party 1
Sol
Sol
neyra_3
Sol
Level 13
God Stats
2W - 2L
1,212 SR
Queue Stats
5W - 7L
1,307 Elo+
Party 1
Team Averages
Level 12
1,449 SR
1,316 Elo+

VS

Team Averages
Level 50
1,464 SR
1,464 Elo+
Cthulhu
Cthulhu
DekuRich
Cthulhu
Level 5
God Stats
0W - 2L
1,415 SR
Queue Stats
1W - 5L
1,373 Elo+
Party 2
Ao Kuang
Ao Kuang
Leviathenz
Ao Kuang
Level 139
God Stats
2W - 7L
1,568 SR
Queue Stats
236W - 240L
1,644 Elo+
Solo
Neith
Neith
SuperRich86
Neith
Level 5
God Stats
1W - 5L
1,409 SR
Queue Stats
1W - 5L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PurelyHoodini
Tsukuyomi
11
5 / 5 / 4
8,369
761
8,545
7,250
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ScyllasH0les
Kuzenbo
12
5 / 0 / 6
8,651
786
6,233
10,434
10,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
11
3 / 2 / 5
7,623
693
10,208
7,350
2,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DekuRich
Cthulhu
10
0 / 7 / 5
6,705
610
3,764
14,623
9,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Leviathenz
Ao Kuang
12
5 / 3 / 1
8,115
738
6,845
9,618
4,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 4
7,099
645
3,747
4,967
1,699
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
13
Kills
6
7
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DekuRich
Cthulhu
0
7
5
0.36
L
Ao Kuang
Leviathenz
Ao Kuang
5
3
1
1.83
W
Tsukuyomi
PurelyHoodini
Tsukuyomi
5
5
4
1.4
W
Kuzenbo
ScyllasH0les
Kuzenbo
5
0
6
8
L
1
3
4
1
W
Sol
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,986
Damage
14,356
25,034
Taken
29,208
15,477
Mitigated
15,431
6,820
Healing
3,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DekuRich
Cthulhu
3,764
371
0
150
14,623
9,528
0
9,783
4,840
14,352
0
L
Ao Kuang
Leviathenz
Ao Kuang
6,845
887
0
2,477
9,618
4,204
0
3,191
6,427
27,701
0
W
Tsukuyomi
PurelyHoodini
Tsukuyomi
8,545
2,684
0
402
7,250
2,454
0
4,332
2,918
0
22,668
W
Kuzenbo
ScyllasH0les
Kuzenbo
6,233
3,007
427
3,341
10,434
10,940
409
2,653
7,781
21,028
0
L
3,747
1,667
0
1,256
4,967
1,699
0
3,467
1,500
0
9,122
W
Sol
10,208
4,115
0
2,650
7,350
2,083
89
3,624
3,726
25,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,643
Gold Earned
21,919
94
Minions Killed
88
0
Camps Cleared
0
582,981
Distance Traveled
469,396
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,705
610
39
4
0
141,138
0
L
Ao Kuang
8,115
738
38
3
0
190,940
2
W
Tsukuyomi
8,369
761
27
2
0
199,347
0
W
Kuzenbo
8,651
786
21
2
0
209,206
1
L
Neith
7,099
645
11
1
0
137,318
4
W
Sol
7,623
693
46
4
0
174,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role