Player Matchup

Horus
Horus
Davoded
Horus
Level 29
God Stats
2W - 2L
1,637 SR
Queue Stats
15W - 11L
1,533 Elo+
Party 2
Yemoja
Yemoja
Duhbhaddest
Yemoja
Level 106
God Stats
3W - 7L
1,704 SR
Queue Stats
238W - 271L
1,515 Elo+
Party 2
Ah Puch
Ah Puch
JULIUZ-1792
Ah Puch
Level 17
God Stats
112W - 104L
1,480 SR
Queue Stats
197W - 249L
1,348 Elo+
Solo
Team Averages
Level 51
1,607 SR
1,465 Elo+

VS

Team Averages
Level 68
1,629 SR
1,429 Elo+
Danzaburou
Danzaburou
ImJustJokez
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
888 Elo+
Solo
Zeus
Zeus
RobbazIsLove
Zeus
Level 27
God Stats
30W - 6L
1,752 SR
Queue Stats
71W - 31L
1,699 Elo+
Party 1
Cabrakan
Cabrakan
RobbazisGod
Cabrakan
Level 149
God Stats
12W - 8L
1,636 SR
Queue Stats
217W - 143L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Davoded
Horus
17
8 / 9 / 11
14,001
700
13,555
31,600
27,855
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
18
2 / 0 / 17
14,024
701
11,255
32,068
47,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
JULIUZ-1792
Ah Puch
17
11 / 12 / 5
14,066
703
18,980
20,713
6,684
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImJustJokez
Danzaburou
16
2 / 9 / 8
12,619
631
17,449
18,367
5,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 7 / 15
13,504
675
15,047
17,661
5,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
RobbazisGod
Cabrakan
20
16 / 5 / 4
16,286
814
39,352
21,165
12,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
21
Kills
21
21
Deaths
21
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
Davoded
Horus
8
9
11
1.5
L
Yemoja
2
0
17
10.5
W
Danzaburou
ImJustJokez
Danzaburou
2
9
8
0.67
L
Ah Puch
JULIUZ-1792
Ah Puch
11
12
5
1.13
W
3
7
15
1.5
W
Cabrakan
RobbazisGod
Cabrakan
16
5
4
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,790
Damage
71,848
84,381
Taken
57,193
82,189
Mitigated
24,459
33,246
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Davoded
Horus
13,555
9,306
4,408
6,611
31,600
27,855
446
20,431
11,169
0
29,564
L
Yemoja
11,255
2,027
7,065
13,100
32,068
47,650
359
17,417
14,651
42,029
0
W
Danzaburou
ImJustJokez
Danzaburou
17,449
9,514
324
5,187
18,367
5,955
1,748
8,966
9,401
0
59,833
L
Ah Puch
JULIUZ-1792
Ah Puch
18,980
1,061
0
2,062
20,713
6,684
310
16,551
4,162
63,541
0
W
15,047
1,871
235
4,894
17,661
5,505
813
12,114
5,547
40,785
0
W
Cabrakan
RobbazisGod
Cabrakan
39,352
2,528
0
4,827
21,165
12,999
316
9,155
12,010
91,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
42,409
159
Minions Killed
216
0
Camps Cleared
0
870,125
Distance Traveled
895,291
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,001
700
23
1
0
301,526
1
L
Yemoja
14,024
701
45
2
0
318,460
1
W
Danzaburou
12,619
631
65
3
0
298,445
0
L
Ah Puch
14,066
703
91
5
0
250,139
2
W
Zeus
13,504
675
56
3
0
263,981
0
W
Cabrakan
16,286
814
95
5
0
332,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role