Player Matchup

Thor
Thor
ItsDelay
Thor
Level 4
God Stats
3W - 8L
1,280 SR
Queue Stats
3W - 9L
1,289 Elo+
Party 2
Izanami
Izanami
bobbу
Izanami
Level 14
God Stats
1W - 4L
1,392 SR
Queue Stats
4W - 10L
1,341 Elo+
Party 2
Hera
Hera
febreze__bob
Hera
Level 48
God Stats
0W - 1L
1,731 SR
Queue Stats
2W - 7L
1,153 Elo+
Party 2
Nemesis
Nemesis
praducts
Nemesis
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
viiict0r
Danzaburou
Level 5
God Stats
5W - 9L
1,500 SR
Queue Stats
5W - 11L
1,086 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,274 Elo+

VS

Team Averages
Level 19
1,517 SR
1,571 Elo+
Odin
Odin
JustinWeidman
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,686 Elo+
Party 1
Kukulkan
Kukulkan
KaijuREDUX
Kukulkan
Level 8
God Stats
10W - 4L
1,622 SR
Queue Stats
103W - 56L
1,581 Elo+
Party 1
Yemoja
Yemoja
Zulkai
Yemoja
Level 11
God Stats
4W - 3L
1,465 SR
Queue Stats
16W - 25L
1,311 Elo+
Solo
Tiamat
Tiamat
magg
Tiamat
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 22L
1,594 Elo+
Party 1
Izanami
Izanami
xNayeon
Izanami
Level 39
God Stats
13W - 2L
1,500 SR
Queue Stats
136W - 81L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 14 / 5
9,792
979
6,203
21,659
7,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
bobbу
Izanami
17
4 / 15 / 6
11,476
1,148
17,936
24,909
8,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 6 / 6
12,141
1,214
13,310
15,354
5,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
praducts
Nemesis
16
0 / 11 / 7
9,488
949
6,888
23,273
8,843
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
viiict0r
Danzaburou
16
4 / 8 / 5
10,906
1,091
8,387
16,871
6,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 34
13,280
1,328
12,366
9,809
10,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
KaijuREDUX
Kukulkan
19
11 / 5 / 22
12,546
1,255
27,028
9,813
4,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Zulkai
Yemoja
19
0 / 3 / 27
11,389
1,139
6,497
11,251
10,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
magg
Tiamat
20
20 / 2 / 22
14,472
1,447
20,448
11,767
9,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
xNayeon
Izanami
19
12 / 4 / 28
12,870
1,287
24,755
13,263
6,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
185
15
Kills
52
54
Deaths
15
29
Assists
133
Player
Kills
Deaths
Assists
KDA
L
Thor
2
14
5
0.32
W
9
1
34
26
W
Kukulkan
KaijuREDUX
Kukulkan
11
5
22
4.4
W
Yemoja
Zulkai
Yemoja
0
3
27
4.5
L
Izanami
bobbу
Izanami
4
15
6
0.47
L
5
6
6
1.33
W
Tiamat
magg
Tiamat
20
2
22
15.5
L
Nemesis
praducts
Nemesis
0
11
7
0.32
L
Danzaburou
viiict0r
Danzaburou
4
8
5
0.81
W
Izanami
xNayeon
Izanami
12
4
28
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,724
Damage
91,094
102,066
Taken
55,903
37,310
Mitigated
41,971
4,860
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,203
1,260
0
0
21,659
7,977
0
11,326
10,333
0
17,691
W
12,366
3,657
0
0
9,809
10,764
0
986
8,675
0
23,164
W
Kukulkan
KaijuREDUX
Kukulkan
27,028
3,048
0
436
9,813
4,722
0
2,411
7,182
44,730
0
W
Yemoja
Zulkai
Yemoja
6,497
1,717
2,938
245
11,251
10,478
0
2,314
8,715
21,282
0
L
Izanami
bobbу
Izanami
17,936
15,521
0
982
24,909
8,542
0
13,992
10,917
0
41,124
L
13,310
2,030
0
776
15,354
5,660
0
7,997
7,357
34,613
0
W
Tiamat
magg
Tiamat
20,448
2,320
0
2,648
11,767
9,966
0
2,435
9,189
34,870
0
L
Nemesis
praducts
Nemesis
6,888
1,502
0
1,694
23,273
8,843
0
12,327
10,946
0
24,361
L
Danzaburou
viiict0r
Danzaburou
8,387
2,635
0
1,408
16,871
6,288
0
8,331
8,540
0
33,981
W
Izanami
xNayeon
Izanami
24,755
15,658
0
1,427
13,263
6,041
0
4,264
8,832
0
52,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,803
Gold Earned
64,557
207
Minions Killed
219
0
Camps Cleared
1
991,322
Distance Traveled
929,036
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,792
979
22
2
0
186,330
1
W
Odin
13,280
1,328
30
3
0
253,167
0
W
Kukulkan
12,546
1,255
59
6
0
168,793
0
W
Yemoja
11,389
1,139
28
3
0
157,723
1
L
Izanami
11,476
1,148
52
5
0
176,674
0
L
Hera
12,141
1,214
67
7
0
216,211
0
W
Tiamat
14,472
1,447
27
3
1
187,152
0
L
Nemesis
9,488
949
19
2
0
206,187
2
L
Danzaburou
10,906
1,091
47
5
0
205,920
0
W
Izanami
12,870
1,287
75
8
0
162,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role