Player Matchup

Merlin
Merlin
 
Merlin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheDirtySausage
Sylvanus
Level 15
God Stats
2W - 3L
1,454 SR
Queue Stats
128W - 118L
1,375 Elo+
Solo
Mercury
Mercury
asonur_face
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 195L
1,372 Elo+
Solo
Set
Set
bombi14
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
unbiased195coda
Morgan Le Fay
Level 28
God Stats
10W - 10L
1,491 SR
Queue Stats
112W - 124L
1,249 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,344 Elo+

VS

Team Averages
Level 15
1,602 SR
1,383 Elo+
Fenrir
Fenrir
Mo_Geta
Fenrir
Level 7
God Stats
52W - 57L
1,418 SR
Queue Stats
548W - 592L
1,279 Elo+
Party 1
Discordia
Discordia
Tyblaz3000
Discordia
Level 17
God Stats
4W - 5L
1,680 SR
Queue Stats
33W - 63L
1,198 Elo+
Solo
Kukulkan
Kukulkan
ironblackwolfx
Kukulkan
Level 7
God Stats
14W - 13L
1,715 SR
Queue Stats
170W - 211L
1,350 Elo+
Party 1
Heimdallr
Heimdallr
ol Smashedd lo
Heimdallr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 51L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
shinidante
Gilgamesh
Level 14
God Stats
3W - 0L
1,697 SR
Queue Stats
8W - 2L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
4 / 4 / 2
12,990
928
18,209
13,232
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
2 / 4 / 3
11,993
857
4,287
18,212
17,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mercury
asonur_face
Mercury
19
2 / 11 / 5
12,428
888
12,286
24,870
15,440
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
18
0 / 15 / 3
11,316
808
5,117
22,791
11,251
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
unbiased195coda
Morgan Le Fay
18
0 / 5 / 3
10,764
769
8,215
13,893
6,441
Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mo_Geta
Fenrir
20
17 / 0 / 15
15,498
1,107
22,623
11,120
6,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Tyblaz3000
Discordia
20
1 / 1 / 21
12,150
868
7,070
5,738
2,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
20
2 / 2 / 14
12,645
903
10,036
7,408
2,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
ol Smashedd lo
Heimdallr
20
14 / 2 / 15
15,052
1,075
29,263
12,636
4,514
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
shinidante
Gilgamesh
20
3 / 3 / 20
12,631
902
13,678
18,991
10,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
122
8
Kills
37
39
Deaths
8
16
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
2
1.25
W
Fenrir
Mo_Geta
Fenrir
17
0
15
24.5
L
Sylvanus
2
4
3
0.88
W
Discordia
Tyblaz3000
Discordia
1
1
21
11.5
L
Mercury
asonur_face
Mercury
2
11
5
0.41
L
Set
0
15
3
0.1
W
Kukulkan
2
2
14
4.5
W
Heimdallr
ol Smashedd lo
Heimdallr
14
2
15
10.75
W
Gilgamesh
shinidante
Gilgamesh
3
3
20
4.33
L
Morgan Le Fay
unbiased195coda
Morgan Le Fay
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,114
Damage
82,670
92,998
Taken
55,893
56,842
Mitigated
27,640
6,864
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,209
1,625
160
786
13,232
6,165
0
1,317
11,915
61,970
0
W
Fenrir
Mo_Geta
Fenrir
22,623
4,054
0
609
11,120
6,450
0
6,082
5,038
0
29,116
L
Sylvanus
4,287
2,110
1,899
2,569
18,212
17,545
0
2,875
15,337
19,767
0
W
Discordia
Tyblaz3000
Discordia
7,070
1,758
0
20
5,738
2,785
0
2,901
2,837
22,228
0
L
Mercury
asonur_face
Mercury
12,286
4,488
140
757
24,870
15,440
0
5,071
19,799
0
29,832
L
Set
5,117
2,372
0
254
22,791
11,251
0
4,341
18,450
0
29,269
W
Kukulkan
10,036
627
0
207
7,408
2,934
0
3,562
3,802
39,884
0
W
Heimdallr
ol Smashedd lo
Heimdallr
29,263
19,204
0
3,016
12,636
4,514
0
8,623
4,013
0
52,399
W
Gilgamesh
shinidante
Gilgamesh
13,678
3,445
0
383
18,991
10,957
0
9,543
9,448
111
31,806
L
Morgan Le Fay
unbiased195coda
Morgan Le Fay
8,215
181
0
299
13,893
6,441
0
3,598
10,295
12,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,491
Gold Earned
67,976
233
Minions Killed
255
3
Camps Cleared
3
1,239,709
Distance Traveled
1,274,030
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,990
928
110
8
1
258,481
1
W
Fenrir
15,498
1,107
9
1
0
338,247
0
L
Sylvanus
11,993
857
37
3
1
191,739
1
W
Discordia
12,150
868
34
2
0
209,969
1
L
Mercury
12,428
888
27
2
0
338,796
0
L
Set
11,316
808
57
4
1
249,773
0
W
Kukulkan
12,645
903
105
8
1
258,383
0
W
Heimdallr
15,052
1,075
70
5
1
228,014
0
W
Gilgamesh
12,631
902
37
3
1
239,417
0
L
Morgan Le Fay
10,764
769
2
0
0
200,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role