Player Matchup

Susano
Susano
LusTrouZ
Susano
Level 68
God Stats
1W - 0L
1,962 SR
Queue Stats
3W - 2L
1,783 Elo+
Party 2
Amaterasu
Amaterasu
VIII-IMMORTAL
Amaterasu
Level 128
God Stats
1W - 0L
1,533 SR
Queue Stats
48W - 54L
1,613 Elo+
Party 2
Raijin
Raijin
Xyarados
Raijin
Level 46
God Stats
1W - 0L
1,379 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 81
1,625 SR
1,632 Elo+

VS

Team Averages
Level 53
1,627 SR
1,524 Elo+
Achilles
Achilles
Casannovva
Achilles
Level 29
God Stats
6W - 5L
1,635 SR
Queue Stats
119W - 161L
1,445 Elo+
Solo
Sol
Sol
ITz_OKaye
Sol
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 24L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
Kittymanga
Ne Zha
Level 69
God Stats
12W - 4L
1,746 SR
Queue Stats
30W - 25L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
LusTrouZ
Susano
20
12 / 8 / 14
16,822
701
28,749
23,898
14,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
VIII-IMMORTAL
Amaterasu
19
9 / 6 / 14
15,986
666
14,812
28,674
24,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Xyarados
Raijin
20
10 / 5 / 15
16,374
682
18,980
19,352
5,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Casannovva
Achilles
18
2 / 10 / 14
14,599
608
14,881
24,509
36,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 12 / 10
15,716
655
12,624
26,909
9,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Kittymanga
Ne Zha
20
10 / 9 / 5
16,271
678
20,701
20,222
15,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
46
31
Kills
17
19
Deaths
31
43
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
Casannovva
Achilles
2
10
14
0.9
L
5
12
10
0.83
L
Ne Zha
Kittymanga
Ne Zha
10
9
5
1.39
W
Susano
LusTrouZ
Susano
12
8
14
2.38
W
Amaterasu
VIII-IMMORTAL
Amaterasu
9
6
14
2.67
W
Raijin
Xyarados
Raijin
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,541
Damage
48,206
71,924
Taken
71,640
45,452
Mitigated
61,192
17,711
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Casannovva
Achilles
14,881
3,551
0
3,338
24,509
36,114
58
8,786
15,723
0
37,378
L
12,624
4,247
0
2,514
26,909
9,237
685
4,437
22,472
42,179
2,592
L
Ne Zha
Kittymanga
Ne Zha
20,701
3,526
0
1,828
20,222
15,841
182
5,757
14,465
0
72,593
W
Susano
LusTrouZ
Susano
28,749
7,704
0
250
23,898
14,683
1,452
3,207
20,130
0
75,460
W
Amaterasu
VIII-IMMORTAL
Amaterasu
14,812
6,824
1,362
11,837
28,674
24,816
728
5,569
22,216
0
45,400
W
Raijin
Xyarados
Raijin
18,980
2,471
0
4,262
19,352
5,953
1,222
2,919
16,052
71,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
46,586
235
Minions Killed
223
0
Camps Cleared
0
1,149,714
Distance Traveled
1,142,050
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,599
608
49
2
0
410,661
2
L
Sol
15,716
655
72
3
0
373,651
0
L
Ne Zha
16,271
678
102
4
0
357,738
2
W
Susano
16,822
701
80
3
0
428,084
2
W
Amaterasu
15,986
666
45
2
0
356,847
3
W
Raijin
16,374
682
110
5
0
364,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role