Player Matchup

Janus
Janus
Ch1bi
Janus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 217L
1,633 Elo+
Party 1
Loki
Loki
DizzyDwarfz
Loki
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 64L
1,613 Elo+
Party 2
Sobek
Sobek
Rause1
Sobek
Level 26
God Stats
4W - 3L
1,839 SR
Queue Stats
186W - 189L
1,542 Elo+
Party 1
Ullr
Ullr
fartsuckerberg
Ullr
Level 29
God Stats
6W - 3L
1,578 SR
Queue Stats
145W - 137L
1,555 Elo+
Party 2
Anubis
Anubis
needyunglebuff
Anubis
Level 27
God Stats
7W - 4L
1,702 SR
Queue Stats
315W - 183L
1,818 Elo+
Solo
Team Averages
Level 25
1,624 SR
1,632 Elo+

VS

Team Averages
Level 15
1,627 SR
1,705 Elo+
Terra
Terra
AgentMobius
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,569 Elo+
Solo
Bellona
Bellona
CaptainAutismo69
Bellona
Level 5
God Stats
11W - 6L
1,877 SR
Queue Stats
94W - 75L
1,785 Elo+
Party 4
Loki
Loki
DanScreams
Loki
Level 17
God Stats
4W - 0L
1,689 SR
Queue Stats
21W - 7L
1,830 Elo+
Party 3
Artemis
Artemis
Pencilvester420
Artemis
Level 27
God Stats
6W - 4L
1,570 SR
Queue Stats
183W - 196L
1,567 Elo+
Party 4
Discordia
Discordia
SnackThePack
Discordia
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,771 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ch1bi
Janus
13
4 / 7 / 0
8,975
598
6,943
13,314
3,962
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 6 / 1
7,679
512
5,049
10,356
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Rause1
Sobek
9
0 / 4 / 5
7,005
467
4,206
14,881
8,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 5 / 2
7,655
510
6,677
10,469
3,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 5 / 1
8,284
552
5,218
12,010
7,953
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 8
7,850
523
3,982
11,449
8,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
7 / 1 / 4
9,675
645
11,418
11,328
9,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
14 / 1 / 5
10,494
700
12,059
8,409
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 4
7,250
483
8,521
10,152
2,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
SnackThePack
Discordia
14
3 / 2 / 8
8,630
575
9,840
8,016
3,185
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
11
Kills
27
27
Deaths
11
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
7
1
4
9
L
Janus
Ch1bi
Janus
4
7
0
0.57
W
14
1
5
16.5
L
4
6
1
0.75
W
1
5
4
0.6
L
Sobek
Rause1
Sobek
0
4
5
0.63
W
Discordia
SnackThePack
Discordia
3
2
8
3.5
L
3
5
2
0.8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,093
Damage
45,820
61,030
Taken
49,354
27,106
Mitigated
26,955
13,806
Healing
18,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,982
522
1,966
2,537
11,449
8,254
226
3,314
8,131
14,588
0
W
11,418
4,959
0
4,292
11,328
9,837
0
5,741
5,512
0
61,778
L
Janus
Ch1bi
Janus
6,943
307
108
632
13,314
3,962
0
5,538
7,776
47,916
0
W
12,059
5,520
0
4,102
8,409
3,099
604
967
7,442
0
72,206
L
5,049
1,675
0
3,994
10,356
2,871
0
2,376
7,980
0
27,693
W
8,521
4,844
0
1,987
10,152
2,580
109
3,070
7,031
0
43,334
L
Sobek
Rause1
Sobek
4,206
490
0
2,336
14,881
8,666
0
4,754
10,127
14,242
0
W
Discordia
SnackThePack
Discordia
9,840
1,428
0
3,201
8,016
3,185
457
3,101
4,871
53,437
0
L
6,677
2,484
0
1,450
10,469
3,654
806
1,325
9,144
0
46,547
L
5,218
476
0
5,286
12,010
7,953
47
0
12,010
54,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,598
Gold Earned
43,899
375
Minions Killed
424
0
Camps Cleared
0
1,315,997
Distance Traveled
1,478,323
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,850
523
25
2
0
313,002
4
W
Bellona
9,675
645
119
8
0
310,942
1
L
Janus
8,975
598
109
7
0
292,374
4
W
Loki
10,494
700
110
7
0
326,524
3
L
Loki
7,679
512
54
4
0
302,077
5
W
Artemis
7,250
483
69
5
0
253,875
0
L
Sobek
7,005
467
22
1
0
264,696
2
W
Discordia
8,630
575
101
7
0
273,980
3
L
Ullr
7,655
510
64
4
0
241,028
2
L
Anubis
8,284
552
126
8
0
215,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role