Player Matchup

Ra
Ra
CabbyRC
Ra
Level 26
God Stats
0W - 1L
1,822 SR
Queue Stats
10W - 9L
1,525 Elo+
Party 2
Kuzenbo
Kuzenbo
Fluiddz
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,523 Elo+
Party 2
Chernobog
Chernobog
Nhiine
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,335 Elo+
Party 2
Fenrir
Fenrir
marshmello650
Fenrir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,470 Elo+
Party 2
Erlang Shen
Erlang Shen
martyrrs
Erlang Shen
Level 19
God Stats
3W - 5L
1,470 SR
Queue Stats
16W - 21L
1,488 Elo+
Party 2
Team Averages
Level 17
1,558 SR
1,468 Elo+

VS

Team Averages
Level 52
1,663 SR
1,578 Elo+
Zeus
Zeus
BTGz
Zeus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 104L
1,564 Elo+
Party 1
Anhur
Anhur
Bloodkill24
Anhur
Level 29
God Stats
16W - 7L
1,762 SR
Queue Stats
195W - 111L
1,679 Elo+
Party 1
Sylvanus
Sylvanus
GroversDingaling
Sylvanus
Level 11
God Stats
16W - 13L
1,545 SR
Queue Stats
21W - 17L
1,541 Elo+
Party 1
Mercury
Mercury
ReforgedSteel
Mercury
Level 143
God Stats
2W - 0L
1,719 SR
Queue Stats
168W - 132L
1,541 Elo+
Party 1
Ymir
Ymir
UwUAraAraUwU
Ymir
Level 16
God Stats
16W - 12L
1,791 SR
Queue Stats
175W - 108L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,351
535
3,862
6,228
2,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Fluiddz
Kuzenbo
5
0 / 3 / 0
4,225
423
734
4,185
2,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Nhiine
Chernobog
6
0 / 5 / 0
4,069
407
1,014
4,542
527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 6 / 0
5,067
507
3,850
8,460
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
martyrrs
Erlang Shen
8
0 / 3 / 1
4,698
470
2,262
6,223
2,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BTGz
Zeus
11
2 / 0 / 1
6,656
666
2,198
2,879
1,105
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
9 / 0 / 1
7,873
787
5,974
4,206
1,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 3
6,519
652
2,436
4,688
2,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mercury
10
2 / 1 / 1
6,169
617
2,924
6,472
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 1 / 0
7,845
785
7,072
5,813
2,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
21
21
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
BTGz
Zeus
2
0
1
2.5
W
9
0
1
9.5
L
1
4
0
0.25
L
Kuzenbo
Fluiddz
Kuzenbo
0
3
0
0
W
2
1
3
3.5
L
Chernobog
Nhiine
Chernobog
0
5
0
0
W
Mercury
2
1
1
2.5
W
6
1
0
6
L
2
6
0
0.33
L
Erlang Shen
martyrrs
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,722
Damage
20,604
29,638
Taken
24,058
9,647
Mitigated
9,373
4,625
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
BTGz
Zeus
2,198
168
0
1,284
2,879
1,105
0
303
2,530
38,716
0
W
5,974
3,304
0
2,076
4,206
1,295
2,123
741
3,435
0
49,178
L
3,862
694
0
1,547
6,228
2,030
0
3,979
2,249
26,270
0
L
Kuzenbo
Fluiddz
Kuzenbo
734
362
0
0
4,185
2,221
0
404
3,781
5,502
0
W
2,436
948
285
1,636
4,688
2,733
528
2,160
2,480
17,685
0
L
Chernobog
Nhiine
Chernobog
1,014
522
0
163
4,542
527
0
333
4,209
0
10,932
W
Mercury
2,924
2,070
0
657
6,472
2,062
561
75
6,397
0
34,045
W
7,072
2,631
0
1,801
5,813
2,178
576
1,194
4,562
35,135
0
L
3,850
2,115
0
884
8,460
2,609
0
2,773
5,687
0
23,010
L
Erlang Shen
martyrrs
Erlang Shen
2,262
1,250
0
2,031
6,223
2,260
0
4,217
2,006
0
16,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,410
Gold Earned
35,062
184
Minions Killed
340
0
Camps Cleared
0
797,864
Distance Traveled
896,689
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,656
666
78
8
0
181,313
2
W
Anhur
7,873
787
87
9
0
179,338
3
L
Ra
5,351
535
59
6
0
150,099
2
L
Kuzenbo
4,225
423
8
1
0
133,359
0
W
Sylvanus
6,519
652
33
3
0
136,755
0
L
Chernobog
4,069
407
32
3
0
142,792
0
W
Mercury
6,169
617
67
7
0
229,948
2
W
Ymir
7,845
785
75
8
0
169,335
2
L
Fenrir
5,067
507
44
4
0
177,631
1
L
Erlang Shen
4,698
470
41
4
0
193,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role