Player Matchup

Gilgamesh
Gilgamesh
AyoArt
Gilgamesh
Level 77
God Stats
38W - 22L
1,505 SR
Queue Stats
282W - 237L
1,447 Elo+
Party 2
Osiris
Osiris
PhantomDJ_Ent
Osiris
Level 29
God Stats
24W - 18L
1,644 SR
Queue Stats
178W - 148L
1,649 Elo+
Solo
Zeus
Zeus
TreyJHavin
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 20L
1,537 Elo+
Party 2
Team Averages
Level 40
1,550 SR
1,544 Elo+

VS

Team Averages
Level 75
1,527 SR
1,426 Elo+
Sol
Sol
V1p3r O9
Sol
Level 118
God Stats
73W - 103L
1,423 SR
Queue Stats
366W - 455L
1,471 Elo+
Solo
Chiron
Chiron
YakCollector
Chiron
Level 82
God Stats
18W - 11L
1,658 SR
Queue Stats
46W - 47L
1,478 Elo+
Party 1
Scylla
Scylla
rontattedfr
Scylla
Level 25
God Stats
10W - 11L
1,500 SR
Queue Stats
24W - 31L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AyoArt
Gilgamesh
11
2 / 2 / 4
8,095
736
5,266
11,138
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 1 / 5
9,294
845
5,715
11,121
9,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 3 / 7
9,394
854
11,727
7,815
2,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,292
572
1,752
4,373
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chiron
13
5 / 4 / 1
9,371
852
9,839
11,595
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
10
1 / 10 / 2
7,205
655
3,388
9,663
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
6
6
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AyoArt
Gilgamesh
2
2
4
2
W
7
1
5
9.5
W
7
3
7
3.5
L
0
2
1
0.25
L
Chiron
5
4
1
1.38
L
Scylla
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,708
Damage
14,979
30,074
Taken
25,631
17,253
Mitigated
8,345
8,612
Healing
3,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AyoArt
Gilgamesh
5,266
1,087
318
3,020
11,138
5,077
236
1,257
9,881
0
15,629
W
5,715
740
0
3,288
11,121
9,925
1,139
1,858
9,263
0
26,740
W
11,727
1,347
0
1,986
7,815
2,251
1,019
1,860
5,955
48,275
0
L
1,752
613
0
1,202
4,373
1,461
0
1,559
2,614
11,143
1,489
L
Chiron
9,839
3,642
308
1,902
11,595
3,757
0
5,372
5,591
0
32,587
L
Scylla
3,388
948
0
28
9,663
3,127
0
4,796
4,451
13,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,783
Gold Earned
22,868
128
Minions Killed
79
0
Camps Cleared
0
605,098
Distance Traveled
471,426
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,095
736
21
2
0
204,971
0
W
Osiris
9,294
845
36
3
0
217,407
2
W
Zeus
9,394
854
71
6
0
182,720
2
L
Sol
6,292
572
21
2
0
107,922
2
L
Chiron
9,371
852
40
4
0
213,115
2
L
Scylla
7,205
655
18
2
0
150,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role