Player Matchup

Hou Yi
Hou Yi
DevilzBlackRose
Hou Yi
Level 160
God Stats
4W - 7L
1,408 SR
Queue Stats
623W - 651L
1,509 Elo+
Solo
Chernobog
Chernobog
ManiCordova
Chernobog
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
Xwwwwwwwww
Hun Batz
Level 44
God Stats
5W - 4L
1,775 SR
Queue Stats
228W - 228L
1,512 Elo+
Solo
Ah Puch
Ah Puch
Zewmy
Ah Puch
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
81W - 78L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
djmelenas
Baron Samedi
Level 122
God Stats
5W - 2L
1,826 SR
Queue Stats
258W - 237L
1,589 Elo+
Party 2
Team Averages
Level 118
1,602 SR
1,487 Elo+

VS

Team Averages
Level 144
1,458 SR
1,499 Elo+
Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kingwerewolf9191
Horus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,545 Elo+
Party 1
Hachiman
Hachiman
MixedMartian_28
Hachiman
Level 138
God Stats
1W - 2L
1,289 SR
Queue Stats
59W - 53L
1,575 Elo+
Party 1
Ymir
Ymir
RoniMB
Ymir
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Mulan
Mulan
bowlsofskill
Mulan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 100L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 13
8,429
766
10,047
7,570
3,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
ManiCordova
Chernobog
11
2 / 2 / 10
7,485
680
4,009
5,343
2,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Xwwwwwwwww
Hun Batz
14
3 / 1 / 13
8,044
731
6,714
9,758
8,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Zewmy
Ah Puch
18
4 / 0 / 13
10,197
927
16,494
7,458
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
djmelenas
Baron Samedi
15
5 / 2 / 11
8,543
777
13,529
9,717
9,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 4 / 3
7,099
645
6,992
8,676
4,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 5
7,269
661
2,909
15,934
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
12
0 / 5 / 3
6,940
631
9,419
10,359
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
RoniMB
Ymir
15
3 / 2 / 2
8,083
735
4,252
11,486
8,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 4
7,211
656
9,142
13,588
12,438
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
18
Kills
5
6
Deaths
18
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
3
0.63
W
4
1
13
10.5
L
0
5
5
0.5
W
Chernobog
ManiCordova
Chernobog
2
2
10
3.5
L
Hachiman
0
5
3
0.3
L
Ymir
RoniMB
Ymir
3
2
2
2
W
Hun Batz
Xwwwwwwwww
Hun Batz
3
1
13
9.5
W
Ah Puch
Zewmy
Ah Puch
4
0
13
10.5
L
1
2
4
1.5
W
Baron Samedi
djmelenas
Baron Samedi
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,793
Damage
32,714
39,846
Taken
60,043
27,840
Mitigated
47,467
22,001
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,992
558
1,536
1,742
8,676
4,166
0
4,458
4,218
0
10,720
W
10,047
4,866
1,720
2,300
7,570
3,517
602
814
6,634
0
14,356
L
2,909
1,502
2,749
3,414
15,934
18,470
37
7,438
8,496
0
4,498
W
Chernobog
ManiCordova
Chernobog
4,009
1,597
860
668
5,343
2,110
538
690
4,653
0
8,217
L
Hachiman
9,419
3,272
239
1,708
10,359
4,203
175
4,504
5,855
0
27,215
L
Ymir
RoniMB
Ymir
4,252
446
627
310
11,486
8,190
0
8,115
3,371
10,713
0
W
Hun Batz
Xwwwwwwwww
Hun Batz
6,714
1,351
435
903
9,758
8,926
306
1,014
8,560
0
9,949
W
Ah Puch
Zewmy
Ah Puch
16,494
837
1,203
3,489
7,458
4,231
372
312
6,922
42,057
0
L
9,142
1,074
1,988
3,301
13,588
12,438
0
5,508
8,080
0
15,956
W
Baron Samedi
djmelenas
Baron Samedi
13,529
2,194
7,202
3,221
9,717
9,056
500
1,422
8,126
21,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,698
Gold Earned
36,602
104
Minions Killed
96
0
Camps Cleared
0
931,101
Distance Traveled
909,659
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,099
645
9
1
0
197,222
1
W
Hou Yi
8,429
766
12
1
0
176,045
0
L
Horus
7,269
661
8
1
0
190,774
1
W
Chernobog
7,485
680
10
1
0
128,937
0
L
Hachiman
6,940
631
45
4
0
129,892
0
L
Ymir
8,083
735
15
1
0
198,669
1
W
Hun Batz
8,044
731
1
0
0
221,068
2
W
Ah Puch
10,197
927
66
6
0
207,945
1
L
Mulan
7,211
656
19
2
0
193,102
2
W
Baron Samedi
8,543
777
15
1
0
197,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role