Player Matchup

Baron Samedi
Baron Samedi
INDI-JESTIN
Baron Samedi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,324 Elo+
Party 1
Ra
Ra
Jaicub
Ra
Level 26
God Stats
2W - 1L
1,685 SR
Queue Stats
63W - 65L
1,549 Elo+
Party 1
Hachiman
Hachiman
LawDogLoper
Hachiman
Level 23
God Stats
0W - 4L
1,667 SR
Queue Stats
38W - 28L
1,575 Elo+
Party 1
Ares
Ares
Thedude120
Ares
Level 29
God Stats
8W - 9L
1,614 SR
Queue Stats
45W - 48L
1,540 Elo+
Party 1
Arachne
Arachne
rribbit
Arachne
Level 42
God Stats
4W - 4L
1,624 SR
Queue Stats
26W - 36L
1,529 Elo+
Party 1
Team Averages
Level 43
1,618 SR
1,503 Elo+

VS

Team Averages
Level 79
1,635 SR
1,565 Elo+
Arachne
Arachne
AbcSkeltered
Arachne
Level 109
God Stats
12W - 7L
1,701 SR
Queue Stats
110W - 98L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
Broncoooo
Cthulhu
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 9L
1,540 Elo+
Party 2
Scylla
Scylla
HayesOMNI
Scylla
Level 143
God Stats
42W - 25L
1,614 SR
Queue Stats
378W - 361L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
THECOMICWARP
Danzaburou
Level 89
God Stats
28W - 13L
1,709 SR
Queue Stats
299W - 270L
1,581 Elo+
Party 2
Ymir
Ymir
dmaxman
Ymir
Level 47
God Stats
9W - 6L
1,650 SR
Queue Stats
702W - 648L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
INDI-JESTIN
Baron Samedi
16
0 / 8 / 6
9,688
461
7,937
19,266
17,163
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
19
4 / 4 / 1
12,054
574
10,555
16,825
6,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
LawDogLoper
Hachiman
15
3 / 9 / 3
9,415
448
10,056
17,539
6,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 8 / 6
10,053
479
7,327
25,525
30,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
rribbit
Arachne
15
5 / 8 / 4
9,945
474
9,244
18,037
9,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AbcSkeltered
Arachne
19
11 / 6 / 8
13,503
643
17,452
21,302
9,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Broncoooo
Cthulhu
17
3 / 2 / 18
13,086
623
7,925
17,074
22,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
HayesOMNI
Scylla
20
8 / 2 / 14
13,532
644
20,759
11,256
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
THECOMICWARP
Danzaburou
20
11 / 2 / 10
14,478
689
20,045
13,669
6,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
dmaxman
Ymir
17
4 / 3 / 17
11,880
566
10,412
19,087
21,221
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
104
15
Kills
37
37
Deaths
15
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Arachne
AbcSkeltered
Arachne
11
6
8
2.5
W
Cthulhu
Broncoooo
Cthulhu
3
2
18
6
W
Scylla
HayesOMNI
Scylla
8
2
14
7.5
L
Baron Samedi
INDI-JESTIN
Baron Samedi
0
8
6
0.38
L
Ra
4
4
1
1.13
L
Hachiman
LawDogLoper
Hachiman
3
9
3
0.5
W
Danzaburou
THECOMICWARP
Danzaburou
11
2
10
8
L
3
8
6
0.75
W
Ymir
dmaxman
Ymir
4
3
17
4.17
L
Arachne
rribbit
Arachne
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,119
Damage
76,593
97,192
Taken
82,388
70,914
Mitigated
63,668
20,493
Healing
29,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AbcSkeltered
Arachne
17,452
11,540
0
5,431
21,302
9,737
2,269
7,581
13,581
0
97,172
W
Cthulhu
Broncoooo
Cthulhu
7,925
802
515
4,941
17,074
22,204
307
7,424
9,395
29,267
0
W
Scylla
HayesOMNI
Scylla
20,759
1,750
206
4,446
11,256
4,204
1,074
2,758
8,354
105,565
0
L
Baron Samedi
INDI-JESTIN
Baron Samedi
7,937
1,529
629
3,492
19,266
17,163
346
5,581
13,586
58,395
0
L
Ra
10,555
584
1,589
4,864
16,825
6,941
382
8,270
8,555
89,236
0
L
Hachiman
LawDogLoper
Hachiman
10,056
5,095
364
3,144
17,539
6,470
141
10,266
7,273
0
48,350
W
Danzaburou
THECOMICWARP
Danzaburou
20,045
11,123
0
7,289
13,669
6,302
11,705
3,840
9,789
0
110,853
L
7,327
371
0
2,354
25,525
30,924
0
9,919
15,534
29,559
0
W
Ymir
dmaxman
Ymir
10,412
1,685
0
6,357
19,087
21,221
301
5,415
13,558
43,973
0
L
Arachne
rribbit
Arachne
9,244
5,983
0
4,057
18,037
9,416
0
5,060
12,977
0
66,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,155
Gold Earned
66,479
495
Minions Killed
537
0
Camps Cleared
0
1,908,703
Distance Traveled
2,142,001
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,503
643
123
6
0
472,862
0
W
Cthulhu
13,086
623
28
1
0
448,877
1
W
Scylla
13,532
644
156
7
0
435,885
4
L
Baron Samedi
9,688
461
92
4
0
302,528
1
L
Ra
12,054
574
173
8
0
412,628
3
L
Hachiman
9,415
448
98
5
0
354,412
1
W
Danzaburou
14,478
689
150
7
0
367,977
9
L
Ares
10,053
479
29
1
0
390,288
0
W
Ymir
11,880
566
80
4
0
416,400
7
L
Arachne
9,945
474
103
5
0
448,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role