Player Matchup

Rama
Rama
BlazingQueen613
Rama
Level 5
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 10L
1,413 Elo+
Party 2
Hachiman
Hachiman
Foxievn
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XShade01X
Morgan Le Fay
Level 17
God Stats
1W - 4L
1,321 SR
Queue Stats
5W - 7L
1,328 Elo+
Solo
Thanatos
Thanatos
YungStriker8860
Thanatos
Level 8
God Stats
18W - 15L
1,500 SR
Queue Stats
37W - 32L
1,378 Elo+
Solo
Thor
Thor
gangster300
Thor
Level 2
God Stats
0W - 6L
1,285 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 9
1,386 SR
1,424 Elo+

VS

Team Averages
Level 18
1,449 SR
1,241 Elo+
Hou Yi
Hou Yi
GoinnBaby
Hou Yi
Level 14
God Stats
2W - 9L
1,133 SR
Queue Stats
16W - 25L
1,193 Elo+
Party 1
Tyr
Tyr
LeTcHyNoMaD
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,193 Elo+
Party 1
Jing Wei
Jing Wei
Sudden_Kills
Jing Wei
Level 28
God Stats
12W - 12L
1,614 SR
Queue Stats
122W - 115L
1,474 Elo+
Solo
Poseidon
Poseidon
iTz Swifty Au
Poseidon
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
71W - 64L
1,153 Elo+
Party 1
Cerberus
Cerberus
xA Boogie
Cerberus
Level 17
God Stats
2W - 9L
1,500 SR
Queue Stats
38W - 38L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 0
5,320
333
3,286
10,448
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Foxievn
Hachiman
10
0 / 6 / 2
6,267
392
2,633
7,418
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
XShade01X
Morgan Le Fay
9
2 / 5 / 0
6,353
397
5,936
8,491
2,543
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
14
4 / 4 / 0
8,402
525
7,163
11,100
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 13 / 1
5,206
325
1,708
11,053
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GoinnBaby
Hou Yi
14
16 / 0 / 3
9,262
579
5,247
7,305
2,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 3 / 7
8,233
515
5,617
7,856
8,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Sudden_Kills
Jing Wei
13
7 / 2 / 0
8,302
519
6,612
8,292
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
iTz Swifty Au
Poseidon
14
5 / 2 / 18
9,253
578
12,127
6,973
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
xA Boogie
Cerberus
13
1 / 1 / 13
8,539
534
5,442
12,001
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
6
Kills
35
38
Deaths
8
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
L
Hachiman
Foxievn
Hachiman
0
6
2
0.17
W
Hou Yi
GoinnBaby
Hou Yi
16
0
3
17.5
W
6
3
7
3.17
W
Jing Wei
Sudden_Kills
Jing Wei
7
2
0
3.5
L
Morgan Le Fay
XShade01X
Morgan Le Fay
2
5
0
0.4
L
Thanatos
4
4
0
1
L
0
13
1
0.04
W
Poseidon
iTz Swifty Au
Poseidon
5
2
18
7
W
Cerberus
xA Boogie
Cerberus
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,726
Damage
35,045
48,510
Taken
42,427
14,780
Mitigated
20,931
10,136
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,286
3,017
0
705
10,448
2,486
0
3,098
7,078
0
12,358
L
Hachiman
Foxievn
Hachiman
2,633
1,389
0
0
7,418
2,084
120
2,586
4,740
0
22,534
W
Hou Yi
GoinnBaby
Hou Yi
5,247
2,117
0
2,824
7,305
2,537
23
393
6,912
0
41,537
W
5,617
1,972
0
913
7,856
8,737
644
987
6,869
0
23,267
W
Jing Wei
Sudden_Kills
Jing Wei
6,612
4,440
0
2,112
8,292
2,665
2,720
1,852
6,440
0
49,074
L
Morgan Le Fay
XShade01X
Morgan Le Fay
5,936
1,096
0
1,150
8,491
2,543
74
3,204
5,141
22,120
0
L
Thanatos
7,163
2,206
0
8,281
11,100
4,828
0
2,303
8,586
0
43,897
L
1,708
1,260
0
0
11,053
2,839
0
5,233
5,396
0
6,677
W
Poseidon
iTz Swifty Au
Poseidon
12,127
2,181
0
2,236
6,973
2,108
1,027
887
6,086
40,707
0
W
Cerberus
xA Boogie
Cerberus
5,442
84
0
4,798
12,001
4,884
572
1,817
10,184
16,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
43,589
169
Minions Killed
320
0
Camps Cleared
0
1,335,739
Distance Traveled
1,477,667
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,320
333
18
1
0
279,322
1
L
Hachiman
6,267
392
37
2
0
247,803
0
W
Hou Yi
9,262
579
72
5
0
326,265
1
W
Tyr
8,233
515
41
3
0
282,907
1
W
Jing Wei
8,302
519
81
5
0
309,763
2
L
Morgan Le Fay
6,353
397
28
2
0
216,991
2
L
Thanatos
8,402
525
80
5
0
308,105
3
L
Thor
5,206
325
6
0
0
283,518
3
W
Poseidon
9,253
578
92
6
0
261,648
0
W
Cerberus
8,539
534
34
2
0
297,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role