Player Matchup

Bacchus
Bacchus
AlwaysChase
Bacchus
Level 27
God Stats
24W - 0L
2,045 SR
Queue Stats
67W - 1L
2,302 Elo+
Party 2
Mercury
Mercury
BaconSavior
Mercury
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,966 Elo+
Party 2
Odin
Odin
IdiotChemist
Odin
Level 133
God Stats
3W - 0L
1,969 SR
Queue Stats
23W - 1L
2,198 Elo+
Party 2
Chang'e
Chang'e
PocariCalpico
Chang'e
Level 159
God Stats
1W - 0L
1,806 SR
Queue Stats
273W - 11L
2,246 Elo+
Party 2
Hachiman
Hachiman
zLethal
Hachiman
Level 160
God Stats
8W - 0L
1,918 SR
Queue Stats
229W - 6L
2,272 Elo+
Party 2
Team Averages
Level 100
1,848 SR
2,196 Elo+

VS

Team Averages
Level 102
1,619 SR
1,692 Elo+
Ah Puch
Ah Puch
GONER
Ah Puch
Level 160
God Stats
0W - 1L
1,729 SR
Queue Stats
51W - 33L
1,661 Elo+
Party 1
Nemesis
Nemesis
NOVAKOEHN
Nemesis
Level 157
God Stats
4W - 2L
1,530 SR
Queue Stats
27W - 14L
1,768 Elo+
Party 1
Nox
Nox
NightmareN0X
Nox
Level 17
God Stats
15W - 11L
1,586 SR
Queue Stats
20W - 23L
1,677 Elo+
Solo
Neith
Neith
ezraforman
Neith
Level 41
God Stats
1W - 3L
1,518 SR
Queue Stats
78W - 49L
1,658 Elo+
Party 1
Hercules
Hercules
gnarshredder10
Hercules
Level 136
God Stats
5W - 10L
1,733 SR
Queue Stats
52W - 36L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlwaysChase
Bacchus
12
4 / 2 / 8
7,257
907
4,849
5,404
4,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
BaconSavior
Mercury
12
0 / 0 / 9
5,868
734
2,973
4,489
1,775
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 7
6,729
841
3,321
7,224
5,195
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
14
3 / 0 / 10
7,139
892
6,503
4,206
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
zLethal
Hachiman
13
4 / 0 / 8
7,408
926
4,907
3,117
1,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GONER
Ah Puch
13
2 / 2 / 1
6,505
813
4,343
3,738
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NOVAKOEHN
Nemesis
11
2 / 5 / 2
5,877
735
4,004
7,916
3,232
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 3
5,033
629
950
2,097
648
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
12
0 / 2 / 3
5,721
715
2,786
3,110
1,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
10
0 / 4 / 3
5,324
666
1,501
8,814
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
14
Kills
4
4
Deaths
14
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlwaysChase
Bacchus
4
2
8
4
W
Mercury
BaconSavior
Mercury
0
0
9
4.5
L
Ah Puch
GONER
Ah Puch
2
2
1
1.25
W
3
2
7
3.25
L
Nemesis
NOVAKOEHN
Nemesis
2
5
2
0.6
L
0
1
3
1.5
W
Chang'e
3
0
10
8
L
Neith
0
2
3
0.75
L
Hercules
0
4
3
0.38
W
Hachiman
zLethal
Hachiman
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,553
Damage
13,584
24,440
Taken
25,675
14,106
Mitigated
13,420
7,675
Healing
3,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlwaysChase
Bacchus
4,849
398
90
66
5,404
4,485
527
1,552
3,852
11,073
0
W
Mercury
BaconSavior
Mercury
2,973
963
0
500
4,489
1,775
482
909
3,580
0
15,824
L
Ah Puch
GONER
Ah Puch
4,343
0
0
210
3,738
1,422
0
2,208
1,530
28,761
0
W
3,321
1,180
0
895
7,224
5,195
363
414
6,810
0
13,167
L
Nemesis
NOVAKOEHN
Nemesis
4,004
458
0
636
7,916
3,232
0
3,295
4,621
0
14,176
L
950
88
0
250
2,097
648
0
1,095
1,002
9,101
0
W
Chang'e
6,503
965
3,207
2,673
4,206
1,508
663
1,865
2,341
24,246
0
L
Neith
2,786
771
0
295
3,110
1,203
0
916
2,194
0
24,730
L
Hercules
1,501
306
0
2,458
8,814
6,915
0
4,084
4,730
0
3,954
W
Hachiman
zLethal
Hachiman
4,907
3,135
0
244
3,117
1,143
1,350
860
2,257
0
24,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
28,460
198
Minions Killed
179
6
Camps Cleared
7
846,303
Distance Traveled
668,812
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,257
907
14
2
0
173,087
5
W
Mercury
5,868
734
41
5
1
190,887
3
L
Ah Puch
6,505
813
70
9
1
148,098
3
W
Odin
6,729
841
38
5
1
163,691
1
L
Nemesis
5,877
735
19
2
4
151,033
3
L
Nox
5,033
629
24
3
1
95,822
2
W
Chang'e
7,139
892
47
6
2
165,166
3
L
Neith
5,721
715
58
7
1
124,821
0
L
Hercules
5,324
666
8
1
0
149,038
1
W
Hachiman
7,408
926
58
7
2
153,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role