Player Matchup

Hercules
Hercules
DrToxic827
Hercules
Level 76
God Stats
0W - 2L
1,456 SR
Queue Stats
44W - 43L
1,477 Elo+
Party 1
Ares
Ares
Drako_11k
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,507 Elo+
Party 1
Anhur
Anhur
MUTANT_BEAST99
Anhur
Level 104
God Stats
2W - 3L
1,393 SR
Queue Stats
160W - 156L
1,432 Elo+
Party 1
Tiamat
Tiamat
NomadDawn
Tiamat
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 13L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
NomadDune
Cthulhu
Level 102
God Stats
1W - 2L
1,504 SR
Queue Stats
37W - 36L
1,478 Elo+
Party 1
Team Averages
Level 69
1,471 SR
1,486 Elo+

VS

Team Averages
Level 104
1,439 SR
1,445 Elo+
Awilix
Awilix
CarillonDreams
Awilix
Level 124
God Stats
2W - 0L
1,420 SR
Queue Stats
89W - 104L
1,431 Elo+
Solo
Mulan
Mulan
Math_ruiz
Mulan
Level 135
God Stats
5W - 7L
1,270 SR
Queue Stats
433W - 459L
1,513 Elo+
Solo
Chang'e
Chang'e
MunchingBoo
Chang'e
Level 102
God Stats
1W - 0L
1,416 SR
Queue Stats
83W - 90L
1,442 Elo+
Solo
Poseidon
Poseidon
Scebo
Poseidon
Level 52
God Stats
6W - 3L
1,414 SR
Queue Stats
194W - 203L
1,395 Elo+
Solo
Cthulhu
Cthulhu
wlfrider_2
Cthulhu
Level 109
God Stats
8W - 9L
1,675 SR
Queue Stats
534W - 582L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrToxic827
Hercules
19
6 / 8 / 12
11,918
745
14,694
24,817
38,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
17
5 / 9 / 17
11,006
688
12,392
27,930
46,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 10 / 13
10,911
682
19,015
19,070
9,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
NomadDawn
Tiamat
20
8 / 6 / 17
12,952
810
19,659
20,566
17,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NomadDune
Cthulhu
19
7 / 5 / 16
12,320
770
27,541
32,794
33,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 11
11,455
716
11,798
19,213
8,458
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Math_ruiz
Mulan
20
14 / 5 / 17
13,439
840
22,774
23,437
26,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
MunchingBoo
Chang'e
20
10 / 8 / 22
13,586
849
27,450
25,680
13,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
Scebo
Poseidon
19
2 / 4 / 23
11,610
726
24,263
16,176
6,592
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
wlfrider_2
Cthulhu
20
7 / 5 / 21
14,196
887
24,942
31,769
46,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
132
31
Kills
38
38
Deaths
31
75
Assists
94
Player
Kills
Deaths
Assists
KDA
W
5
9
11
1.17
L
Hercules
DrToxic827
Hercules
6
8
12
1.5
L
Ares
5
9
17
1.5
L
5
10
13
1.15
W
Mulan
Math_ruiz
Mulan
14
5
17
4.5
W
Chang'e
MunchingBoo
Chang'e
10
8
22
2.63
L
Tiamat
NomadDawn
Tiamat
8
6
17
2.75
L
Cthulhu
NomadDune
Cthulhu
7
5
16
3
W
Poseidon
Scebo
Poseidon
2
4
23
3.38
W
Cthulhu
wlfrider_2
Cthulhu
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,301
Damage
111,227
125,177
Taken
116,275
145,564
Mitigated
100,876
34,290
Healing
56,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,798
6,375
1,829
3,074
19,213
8,458
1,029
8,808
10,405
0
21,025
L
Hercules
DrToxic827
Hercules
14,694
3,981
3,054
5,598
24,817
38,277
247
13,862
10,955
0
26,860
L
Ares
12,392
934
1,169
1,887
27,930
46,471
637
16,979
10,713
14,814
0
L
19,015
9,831
910
2,090
19,070
9,807
1,853
13,307
5,763
0
33,950
W
Mulan
Math_ruiz
Mulan
22,774
3,395
3,905
4,554
23,437
26,010
665
12,417
11,020
0
29,889
W
Chang'e
MunchingBoo
Chang'e
27,450
4,239
14,469
11,478
25,680
13,763
896
15,210
10,470
45,549
0
L
Tiamat
NomadDawn
Tiamat
19,659
748
909
5,617
20,566
17,595
298
13,987
6,579
34,153
0
L
Cthulhu
NomadDune
Cthulhu
27,541
1,814
1,697
11,359
32,794
33,414
200
17,989
14,512
46,916
0
W
Poseidon
Scebo
Poseidon
24,263
1,483
3,245
2,381
16,176
6,592
986
10,088
6,088
44,965
0
W
Cthulhu
wlfrider_2
Cthulhu
24,942
1,848
3,388
8,191
31,769
46,053
726
13,069
18,700
46,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,107
Gold Earned
64,286
134
Minions Killed
152
0
Camps Cleared
0
1,326,516
Distance Traveled
1,477,961
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,455
716
19
1
0
272,836
0
L
Hercules
11,918
745
27
2
0
264,535
0
L
Ares
11,006
688
1
0
0
267,656
0
L
Anhur
10,911
682
32
2
0
216,003
0
W
Mulan
13,439
840
15
1
0
310,139
0
W
Chang'e
13,586
849
34
2
0
268,398
1
L
Tiamat
12,952
810
33
2
0
299,220
1
L
Cthulhu
12,320
770
41
3
0
279,102
0
W
Poseidon
11,610
726
35
2
0
326,057
2
W
Cthulhu
14,196
887
49
3
0
300,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role