Player Matchup

Khepri
Khepri
CringeNurr
Khepri
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 90L
1,368 Elo+
Solo
Olorun
Olorun
Hail-Ceasar-
Olorun
Level 29
God Stats
1W - 3L
1,332 SR
Queue Stats
117W - 120L
1,417 Elo+
Solo
Janus
Janus
PervertPeewee_1
Janus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,431 Elo+
Solo
Bellona
Bellona
RuzziRuzzi
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,453 Elo+
Solo
Anubis
Anubis
iiAmGODxX
Anubis
Level 26
God Stats
95W - 73L
1,602 SR
Queue Stats
201W - 246L
1,456 Elo+
Solo
Team Averages
Level 17
1,487 SR
1,425 Elo+

VS

Team Averages
Level 23
1,638 SR
1,548 Elo+
Jing Wei
Jing Wei
CNITE10
Jing Wei
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
Zombeast808
Sylvanus
Level 26
God Stats
45W - 20L
1,737 SR
Queue Stats
99W - 92L
1,586 Elo+
Party 1
Anubis
Anubis
here2styalive
Anubis
Level 29
God Stats
8W - 6L
1,581 SR
Queue Stats
240W - 306L
1,432 Elo+
Solo
Arachne
Arachne
iClapFatBunz
Arachne
Level 27
God Stats
35W - 27L
1,687 SR
Queue Stats
124W - 127L
1,551 Elo+
Party 1
Bellona
Bellona
kojen800
Bellona
Level 18
God Stats
26W - 16L
1,686 SR
Queue Stats
34W - 28L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CringeNurr
Khepri
9
1 / 4 / 1
6,524
466
2,842
8,681
5,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
12
2 / 1 / 0
6,638
474
2,512
6,042
2,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 3
7,620
544
4,897
7,977
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
RuzziRuzzi
Bellona
11
2 / 3 / 0
6,120
437
5,776
9,877
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
iiAmGODxX
Anubis
9
0 / 2 / 2
5,630
402
6,415
6,491
3,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CNITE10
Jing Wei
11
1 / 1 / 2
6,131
438
2,955
7,537
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Zombeast808
Sylvanus
10
0 / 0 / 4
6,864
490
1,945
5,397
3,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 2
7,500
536
3,382
6,236
2,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
iClapFatBunz
Arachne
11
6 / 4 / 2
7,432
531
10,427
12,222
3,459
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
kojen800
Bellona
13
3 / 1 / 0
7,761
554
7,657
10,153
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
11
11
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CNITE10
Jing Wei
1
1
2
2
L
Khepri
CringeNurr
Khepri
1
4
1
0.38
L
Olorun
2
1
0
2
L
2
1
3
3.5
L
Bellona
RuzziRuzzi
Bellona
2
3
0
0.67
W
Sylvanus
Zombeast808
Sylvanus
0
0
4
2
W
1
1
2
2
W
Arachne
iClapFatBunz
Arachne
6
4
2
1.75
L
Anubis
iiAmGODxX
Anubis
0
2
2
0.5
W
Bellona
kojen800
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
26,366
39,068
Taken
41,545
20,048
Mitigated
18,487
12,554
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CNITE10
Jing Wei
2,955
2,429
0
1,977
7,537
2,612
0
4,489
3,048
0
19,553
L
Khepri
CringeNurr
Khepri
2,842
242
0
670
8,681
5,578
0
1,273
7,408
18,395
0
L
Olorun
2,512
982
0
2,624
6,042
2,453
255
1,673
4,369
29,561
0
L
4,897
656
41
3,314
7,977
2,208
100
933
7,044
55,345
0
L
Bellona
RuzziRuzzi
Bellona
5,776
1,328
0
3,553
9,877
6,778
146
0
9,877
0
22,160
W
Sylvanus
Zombeast808
Sylvanus
1,945
632
1,228
2,238
5,397
3,861
0
3,240
2,157
19,798
0
W
3,382
112
0
3,555
6,236
2,420
712
4,091
2,145
44,062
0
W
Arachne
iClapFatBunz
Arachne
10,427
7,795
0
3,530
12,222
3,459
0
3,571
8,600
0
45,140
L
Anubis
iiAmGODxX
Anubis
6,415
199
0
2,352
6,491
3,031
231
1,448
5,043
25,211
0
W
Bellona
kojen800
Bellona
7,657
3,558
0
4,636
10,153
6,135
530
1,224
8,929
0
46,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
35,688
266
Minions Killed
301
0
Camps Cleared
0
1,267,792
Distance Traveled
1,353,845
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,131
438
32
2
0
263,647
0
L
Khepri
6,524
466
20
1
0
265,100
3
L
Olorun
6,638
474
57
4
0
240,348
2
L
Janus
7,620
544
111
8
0
282,459
2
L
Bellona
6,120
437
39
3
0
231,731
0
W
Sylvanus
6,864
490
37
3
0
242,054
2
W
Anubis
7,500
536
84
6
0
241,798
1
W
Arachne
7,432
531
63
5
0
299,402
0
L
Anubis
5,630
402
39
3
0
248,154
0
W
Bellona
7,761
554
85
6
0
306,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role