Player Matchup

Artemis
Artemis
Platinum III
Gawdiator
Artemis
Platinum III
Level 58
God Stats
8W - 3L
1,848 SR
Queue Stats
48W - 21L
2,099 MMR
Party 1
Chaac
Chaac
Platinum III
hobowithcash
Chaac
Platinum III
Level 84
God Stats
22W - 10L
1,793 SR
Queue Stats
48W - 21L
2,099 MMR
Party 1
Tiamat
Tiamat
Platinum III
rain896
Tiamat
Platinum III
Level 117
God Stats
2W - 1L
1,659 SR
Queue Stats
48W - 21L
2,099 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 86
1,766 SR
2,099 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,371 SR
1,649 MMR
Freya
Freya
Gold II
Chris Art 10
Freya
Gold II
Level 149
God Stats
17W - 14L
1,486 SR
Queue Stats
342W - 409L
1,636 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
TheNoob4494
Hou Yi
Platinum IV
Level 124
God Stats
23W - 27L
1,494 SR
Queue Stats
182W - 205L
1,666 MMR
Solo
Hercules
Hercules
Gold III
xboxjaun jr
Hercules
Gold III
Level 68
God Stats
0W - 3L
1,134 SR
Queue Stats
26W - 35L
1,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gawdiator
Artemis
13
9 / 3 / 5
10,173
848
13,743
9,300
3,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 3 / 10
9,400
783
10,563
12,869
9,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
rain896
Tiamat
14
4 / 1 / 8
9,212
768
8,737
9,268
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaGilgameshSolMorgan Le FayMedusa

VS

Bans
DanzaburouChang'eCthulhuKukulkanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,868
572
4,971
13,151
3,776
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
11
2 / 7 / 3
8,063
672
6,599
10,193
3,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
xboxjaun jr
Hercules
12
4 / 5 / 1
9,060
755
6,253
15,007
12,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
6
7
Deaths
19
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Artemis
Gawdiator
Artemis
9
3
5
3.83
L
Hou Yi
2
7
3
0.5
W
6
3
10
3.67
W
Tiamat
rain896
Tiamat
4
1
8
8
L
Hercules
xboxjaun jr
Hercules
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,043
Damage
17,823
31,437
Taken
38,351
17,689
Mitigated
19,775
8,239
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,971
2,037
0
1,251
13,151
3,776
0
2,944
9,995
18,439
0
W
Artemis
Gawdiator
Artemis
13,743
9,700
0
1,552
9,300
3,546
2,186
1,866
7,434
0
38,240
L
Hou Yi
6,599
3,118
0
193
10,193
3,080
0
2,370
7,643
0
18,791
W
10,563
1,938
786
3,727
12,869
9,152
258
1,953
10,916
0
29,133
W
Tiamat
rain896
Tiamat
8,737
489
118
2,056
9,268
4,991
107
1,152
8,116
37,259
0
L
Hercules
xboxjaun jr
Hercules
6,253
1,906
439
5,541
15,007
12,919
0
2,722
11,976
0
20,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
23,991
151
Minions Killed
85
0
Camps Cleared
0
671,189
Distance Traveled
566,125
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,868
572
25
2
0
187,030
2
W
Artemis
10,173
848
57
5
0
218,796
1
L
Hou Yi
8,063
672
30
3
0
180,915
0
W
Chaac
9,400
783
24
2
0
230,038
3
W
Tiamat
9,212
768
70
6
0
222,355
2
L
Hercules
9,060
755
30
3
0
198,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role