Player Matchup

Ganesha
Ganesha
DeadVikings
Ganesha
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 110L
1,547 Elo+
Party 1
Tiamat
Tiamat
DrunkDrummerG
Tiamat
Level 127
God Stats
7W - 12L
1,422 SR
Queue Stats
408W - 380L
1,532 Elo+
Party 2
Tyr
Tyr
Flpsupaman
Tyr
Level 147
God Stats
10W - 13L
1,561 SR
Queue Stats
728W - 727L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OverblownQuasar
Morgan Le Fay
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
155W - 156L
1,507 Elo+
Party 1
Cupid
Cupid
WALL-E_74
Cupid
Level 29
God Stats
3W - 2L
1,365 SR
Queue Stats
74W - 100L
1,442 Elo+
Party 2
Team Averages
Level 114
1,469 SR
1,510 Elo+

VS

Team Averages
Level 67
1,356 SR
1,500 Elo+
Set
Set
Arkayle
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,518 Elo+
Party 3
Osiris
Osiris
Beautifulnew
Osiris
Level 29
God Stats
1W - 1L
1,314 SR
Queue Stats
6W - 19L
1,340 Elo+
Solo
Apollo
Apollo
Eddybuc09
Apollo
Level 149
God Stats
1W - 5L
1,241 SR
Queue Stats
349W - 357L
1,469 Elo+
Solo
Fenrir
Fenrir
Sprinkleze
Fenrir
Level 29
God Stats
0W - 1L
1,259 SR
Queue Stats
20W - 23L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
pandaDragon2077
Nu Wa
Level 18
God Stats
1W - 1L
1,467 SR
Queue Stats
51W - 27L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeadVikings
Ganesha
20
0 / 7 / 34
14,387
685
15,040
33,476
58,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
19 / 5 / 17
18,289
871
38,447
22,091
17,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
16 / 4 / 18
17,865
851
23,403
50,144
63,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
OverblownQuasar
Morgan Le Fay
20
7 / 10 / 19
13,866
660
20,550
19,246
8,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
WALL-E_74
Cupid
17
0 / 10 / 15
11,248
536
10,650
18,534
8,391
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
4 / 12 / 11
12,476
594
13,719
21,513
7,894
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
20
7 / 9 / 18
14,905
710
19,734
34,637
35,086
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Eddybuc09
Apollo
19
3 / 8 / 13
12,710
605
20,145
20,846
7,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Sprinkleze
Fenrir
20
10 / 8 / 11
14,574
694
22,534
19,168
8,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 5 / 15
17,697
843
48,622
26,311
11,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
104
42
Kills
36
36
Deaths
42
103
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Set
4
12
11
0.79
L
Osiris
7
9
18
1.78
W
Ganesha
DeadVikings
Ganesha
0
7
34
2.43
W
19
5
17
5.5
L
Apollo
Eddybuc09
Apollo
3
8
13
1.19
W
16
4
18
6.25
W
Morgan Le Fay
OverblownQuasar
Morgan Le Fay
7
10
19
1.65
L
Fenrir
Sprinkleze
Fenrir
10
8
11
1.94
W
Cupid
WALL-E_74
Cupid
0
10
15
0.75
L
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,090
Damage
124,754
143,491
Taken
122,475
155,747
Mitigated
70,206
45,379
Healing
39,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
13,719
5,091
1,398
3,553
21,513
7,894
946
11,876
9,637
0
23,126
L
Osiris
19,734
4,143
2,059
7,046
34,637
35,086
549
20,367
14,270
15,367
22,189
W
Ganesha
DeadVikings
Ganesha
15,040
1,046
2,804
4,579
33,476
58,392
1,128
12,623
20,853
33,042
0
W
38,447
2,584
1,011
5,037
22,091
17,032
2,000
11,507
10,584
106,985
0
L
Apollo
Eddybuc09
Apollo
20,145
13,085
687
4,611
20,846
7,575
3,024
13,573
7,273
0
34,009
W
23,403
2,639
3,522
22,042
50,144
63,470
1,145
17,726
32,418
2,361
43,517
W
Morgan Le Fay
OverblownQuasar
Morgan Le Fay
20,550
2,482
324
1,650
19,246
8,462
1,075
7,323
11,923
41,604
0
L
Fenrir
Sprinkleze
Fenrir
22,534
5,153
1,669
3,424
19,168
8,576
671
10,295
8,873
0
26,718
W
Cupid
WALL-E_74
Cupid
10,650
4,475
2,788
1,622
18,534
8,391
201
6,848
11,686
0
37,770
L
48,622
15,775
1,935
13,063
26,311
11,075
1,109
18,552
7,759
100,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,655
Gold Earned
72,362
265
Minions Killed
213
0
Camps Cleared
0
1,711,686
Distance Traveled
1,575,186
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,476
594
21
1
0
287,211
1
L
Osiris
14,905
710
29
1
0
322,536
0
W
Ganesha
14,387
685
0
0
0
334,963
0
W
Tiamat
18,289
871
131
6
0
406,840
1
L
Apollo
12,710
605
38
2
0
297,698
1
W
Tyr
17,865
851
48
2
0
414,137
1
W
Morgan Le Fay
13,866
660
28
1
0
261,052
0
L
Fenrir
14,574
694
13
1
0
327,398
0
W
Cupid
11,248
536
58
3
0
294,694
0
L
Nu Wa
17,697
843
112
5
0
340,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role