Player Matchup

Xbalanque
Xbalanque
Double0Slump
Xbalanque
Level 65
God Stats
1W - 3L
1,388 SR
Queue Stats
320W - 423L
1,284 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KingofRecurve
Morgan Le Fay
Level 63
God Stats
0W - 2L
1,435 SR
Queue Stats
23W - 39L
1,395 Elo+
Party 4
Ratatoskr
Ratatoskr
Wanderer2003
Ratatoskr
Level 28
God Stats
5W - 5L
1,718 SR
Queue Stats
110W - 154L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
Zonvom
Cthulhu
Level 86
God Stats
2W - 6L
1,406 SR
Queue Stats
369W - 482L
1,303 Elo+
Party 2
Osiris
Osiris
stolemytrophies
Osiris
Level 41
God Stats
2W - 2L
1,151 SR
Queue Stats
24W - 39L
1,400 Elo+
Party 4
Team Averages
Level 57
1,420 SR
1,349 Elo+

VS

Team Averages
Level 55
1,502 SR
1,448 Elo+
Geb
Geb
BlackGhonly551
Geb
Level 31
God Stats
11W - 9L
1,558 SR
Queue Stats
456W - 424L
1,377 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Elpepe1011
Morgan Le Fay
Level 48
God Stats
2W - 0L
1,608 SR
Queue Stats
18W - 15L
1,574 Elo+
Party 3
Odin
Odin
Lord_Faisa_676
Odin
Level 49
God Stats
37W - 17L
1,197 SR
Queue Stats
499W - 487L
1,361 Elo+
Party 1
Cernunnos
Cernunnos
rikydemon9
Cernunnos
Level 104
God Stats
2W - 3L
1,499 SR
Queue Stats
66W - 60L
1,532 Elo+
Party 3
Ymir
Ymir
wingamer80
Ymir
Level 43
God Stats
25W - 16L
1,650 SR
Queue Stats
497W - 477L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Double0Slump
Xbalanque
15
5 / 8 / 3
9,740
487
13,162
17,612
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
KingofRecurve
Morgan Le Fay
13
0 / 12 / 3
8,281
414
9,762
20,970
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Wanderer2003
Ratatoskr
14
4 / 10 / 3
9,208
460
9,734
16,455
4,573
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Zonvom
Cthulhu
14
1 / 11 / 5
8,475
424
14,356
30,612
21,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 2
9,708
485
8,822
16,803
11,540
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 22
11,556
578
8,036
16,794
21,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Elpepe1011
Morgan Le Fay
18
9 / 5 / 7
13,077
654
17,519
20,178
9,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 1 / 13
12,599
630
12,308
11,613
7,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
rikydemon9
Cernunnos
20
18 / 3 / 7
14,048
702
33,284
33,526
16,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 1 / 8
11,532
577
11,087
11,719
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
13
Kills
47
47
Deaths
13
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
3
22
4.67
L
Xbalanque
Double0Slump
Xbalanque
5
8
3
0.81
W
Morgan Le Fay
Elpepe1011
Morgan Le Fay
9
5
7
2.5
L
Morgan Le Fay
KingofRecurve
Morgan Le Fay
0
12
3
0.13
W
10
1
13
16.5
L
Ratatoskr
Wanderer2003
Ratatoskr
4
10
3
0.55
L
Cthulhu
Zonvom
Cthulhu
1
11
5
0.32
W
Cernunnos
rikydemon9
Cernunnos
18
3
7
7.17
L
3
6
2
0.67
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,836
Damage
82,234
102,452
Taken
93,830
48,863
Mitigated
60,472
15,754
Healing
45,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,036
1,758
955
4,869
16,794
21,031
841
4,574
12,220
24,306
0
L
Xbalanque
Double0Slump
Xbalanque
13,162
6,295
557
3,131
17,612
3,930
1,104
2,584
14,984
0
52,396
W
Morgan Le Fay
Elpepe1011
Morgan Le Fay
17,519
1,776
0
9,250
20,178
9,460
3,384
6,716
13,462
87,024
0
L
Morgan Le Fay
KingofRecurve
Morgan Le Fay
9,762
1,458
0
3,634
20,970
7,549
648
13,157
7,769
46,278
0
W
12,308
4,899
598
3,224
11,613
7,257
0
2,839
8,774
0
83,708
L
Ratatoskr
Wanderer2003
Ratatoskr
9,734
3,591
0
2,319
16,455
4,573
0
6,123
10,196
0
42,636
L
Cthulhu
Zonvom
Cthulhu
14,356
2,397
165
5,508
30,612
21,271
377
7,371
23,163
40,907
0
W
Cernunnos
rikydemon9
Cernunnos
33,284
20,063
0
22,932
33,526
16,602
9,187
10,097
23,429
0
133,230
L
8,822
2,315
0
440
16,803
11,540
352
6,779
9,698
0
37,790
W
11,087
2,540
858
2,707
11,719
6,122
1,133
3,476
8,243
41,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,412
Gold Earned
62,812
335
Minions Killed
517
0
Camps Cleared
0
1,700,028
Distance Traveled
1,834,414
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,556
578
17
1
0
386,983
0
L
Xbalanque
9,740
487
88
4
0
332,931
2
W
Morgan Le Fay
13,077
654
156
8
0
330,881
2
L
Morgan Le Fay
8,281
414
72
4
0
287,883
1
W
Odin
12,599
630
112
6
0
431,727
1
L
Ratatoskr
9,208
460
61
3
0
389,909
0
L
Cthulhu
8,475
424
48
2
0
333,381
2
W
Cernunnos
14,048
702
157
8
0
313,699
1
L
Osiris
9,708
485
66
3
0
355,924
1
W
Ymir
11,532
577
75
4
0
371,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role