Player Matchup

Da Ji
Da Ji
BrotherBread1
Da Ji
Level 86
God Stats
7W - 12L
1,505 SR
Queue Stats
454W - 437L
1,596 Elo+
Party 1
Cthulhu
Cthulhu
BrotherTwixx
Cthulhu
Level 47
God Stats
48W - 37L
1,671 SR
Queue Stats
205W - 184L
1,513 Elo+
Party 1
Izanami
Izanami
BrotherVibes2
Izanami
Level 50
God Stats
5W - 15L
1,206 SR
Queue Stats
217W - 252L
1,406 Elo+
Party 1
Cerberus
Cerberus
Brotherbone2
Cerberus
Level 95
God Stats
28W - 22L
1,526 SR
Queue Stats
523W - 482L
1,545 Elo+
Party 1
Anubis
Anubis
Brotherbunny8
Anubis
Level 88
God Stats
6W - 1L
1,750 SR
Queue Stats
499W - 445L
1,542 Elo+
Party 1
Team Averages
Level 73
1,532 SR
1,520 Elo+

VS

Team Averages
Level 59
1,557 SR
1,536 Elo+
Sun Wukong
Sun Wukong
Crowidk
Sun Wukong
Level 61
God Stats
62W - 59L
1,537 SR
Queue Stats
157W - 154L
1,532 Elo+
Party 2
Artemis
Artemis
DadSenpal
Artemis
Level 67
God Stats
5W - 4L
1,694 SR
Queue Stats
210W - 218L
1,501 Elo+
Party 2
Chang'e
Chang'e
EmperorTruza
Chang'e
Level 46
God Stats
4W - 4L
1,702 SR
Queue Stats
205W - 208L
1,527 Elo+
Party 2
Arachne
Arachne
LiquidKraken2101
Arachne
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,566 Elo+
Party 3
Ymir
Ymir
MethodsFair
Ymir
Level 104
God Stats
2W - 10L
1,352 SR
Queue Stats
120W - 117L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,836
589
4,059
8,038
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
BrotherTwixx
Cthulhu
14
1 / 1 / 3
7,952
530
5,394
10,763
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
14
0 / 1 / 3
7,917
528
3,728
5,202
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Brotherbone2
Cerberus
12
2 / 1 / 4
8,123
542
3,265
8,858
5,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
8 / 2 / 2
10,010
667
14,095
6,708
3,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crowidk
Sun Wukong
13
1 / 4 / 0
7,844
523
5,211
12,942
7,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
DadSenpal
Artemis
13
2 / 4 / 0
7,909
527
7,593
8,637
1,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
EmperorTruza
Chang'e
14
0 / 4 / 3
7,971
531
2,838
11,004
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 1
8,255
550
1,305
9,544
2,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 1
6,867
458
1,705
7,338
2,137
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
6
6
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Cthulhu
BrotherTwixx
Cthulhu
1
1
3
2.5
W
Izanami
0
1
3
1.5
W
Cerberus
Brotherbone2
Cerberus
2
1
4
4
W
8
2
2
4.5
L
Sun Wukong
Crowidk
Sun Wukong
1
4
0
0.25
L
Artemis
DadSenpal
Artemis
2
4
0
0.5
L
Chang'e
EmperorTruza
Chang'e
0
4
3
0.38
L
2
4
1
0.63
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,541
Damage
18,652
39,569
Taken
49,465
22,864
Mitigated
16,218
16,043
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,059
517
0
2,913
8,038
4,933
94
144
7,876
0
61,490
W
Cthulhu
BrotherTwixx
Cthulhu
5,394
463
0
5,591
10,763
6,784
0
0
10,763
46,371
0
W
Izanami
3,728
2,439
0
895
5,202
1,793
902
574
4,628
0
56,496
W
Cerberus
Brotherbone2
Cerberus
3,265
158
0
3,000
8,858
5,477
0
590
8,268
26,405
0
W
14,095
693
0
3,644
6,708
3,877
424
3,155
3,321
66,194
0
L
Sun Wukong
Crowidk
Sun Wukong
5,211
732
0
3,192
12,942
7,181
600
4,730
7,167
0
48,192
L
Artemis
DadSenpal
Artemis
7,593
4,516
0
1,884
8,637
1,964
376
3,404
5,233
0
49,528
L
Chang'e
EmperorTruza
Chang'e
2,838
361
8
3,558
11,004
1,984
0
6,442
4,562
43,846
0
L
1,305
958
0
3,682
9,544
2,952
0
3,751
5,793
0
54,202
L
1,705
316
0
888
7,338
2,137
0
3,382
3,956
11,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
38,846
480
Minions Killed
417
0
Camps Cleared
0
1,445,219
Distance Traveled
1,324,931
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,836
589
107
7
0
318,758
5
W
Cthulhu
7,952
530
77
5
0
288,097
4
W
Izanami
7,917
528
119
8
0
260,355
10
W
Cerberus
8,123
542
46
3
0
311,551
1
W
Anubis
10,010
667
131
9
0
266,458
3
L
Sun Wukong
7,844
523
97
6
0
294,755
2
L
Artemis
7,909
527
104
7
0
242,820
4
L
Chang'e
7,971
531
105
7
0
293,570
7
L
Arachne
8,255
550
95
6
0
308,108
4
L
Ymir
6,867
458
16
1
0
185,678
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role