Player Matchup

Bastet
Bastet
BupasaMan
Bastet
Level 29
God Stats
1W - 0L
1,526 SR
Queue Stats
23W - 18L
1,506 Elo+
Party 2
Ymir
Ymir
ElProNieri
Ymir
Level 29
God Stats
3W - 0L
1,692 SR
Queue Stats
12W - 5L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
KnivesPeans
Kukulkan
Level 29
God Stats
5W - 2L
1,827 SR
Queue Stats
72W - 66L
1,513 Elo+
Solo
Apollo
Apollo
Sea Witch4786
Apollo
Level 29
God Stats
4W - 3L
1,433 SR
Queue Stats
195W - 141L
1,580 Elo+
Solo
Neith
Neith
Zoouc
Neith
Level 21
God Stats
1W - 2L
1,281 SR
Queue Stats
16W - 12L
1,526 Elo+
Party 2
Team Averages
Level 27
1,552 SR
1,546 Elo+

VS

Team Averages
Level 7
1,500 SR
1,223 Elo+
Hachiman
Hachiman
Adrianex24
Hachiman
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,130 Elo+
Party 1
Kukulkan
Kukulkan
CarecaDelicinha
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,130 Elo+
Party 1
Jormungandr
Jormungandr
NakaORei
Jormungandr
Level 3
God Stats
5W - 7L
1,500 SR
Queue Stats
12W - 13L
1,130 Elo+
Party 1
Odin
Odin
RaelGatoReiDelas
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,130 Elo+
Party 1
Thanatos
Thanatos
zanaql
Thanatos
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 89L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BupasaMan
Bastet
8
4 / 2 / 2
5,723
572
3,295
6,814
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 5
5,295
530
2,701
4,237
2,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
KnivesPeans
Kukulkan
12
6 / 1 / 3
7,333
733
8,028
3,930
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 1
7,135
714
1,976
2,085
865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Zoouc
Neith
10
5 / 0 / 4
6,165
617
4,678
4,148
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adrianex24
Hachiman
6
0 / 4 / 0
4,131
413
604
5,214
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
8
0 / 5 / 1
4,799
480
2,649
5,026
1,674
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
NakaORei
Jormungandr
6
0 / 3 / 2
4,676
468
1,870
5,978
2,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 2 / 0
3,989
399
270
3,880
2,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
zanaql
Thanatos
8
3 / 4 / 0
5,295
530
4,801
8,233
2,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
3
3
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Adrianex24
Hachiman
0
4
0
0
W
Bastet
BupasaMan
Bastet
4
2
2
2.5
L
Kukulkan
0
5
1
0.1
W
1
0
5
3.5
W
Kukulkan
KnivesPeans
Kukulkan
6
1
3
7.5
L
Jormungandr
NakaORei
Jormungandr
0
3
2
0.33
L
0
2
0
0
W
2
0
1
2.5
W
Neith
Zoouc
Neith
5
0
4
7
L
Thanatos
zanaql
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,678
Damage
10,194
21,214
Taken
28,331
7,237
Mitigated
10,638
5,980
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Adrianex24
Hachiman
604
310
0
1,099
5,214
1,584
0
2,715
2,499
0
8,936
W
Bastet
BupasaMan
Bastet
3,295
1,421
0
1,676
6,814
1,495
306
356
6,458
0
17,403
L
Kukulkan
2,649
556
0
422
5,026
1,674
0
2,719
2,307
22,761
0
W
2,701
941
0
500
4,237
2,283
0
2,333
1,904
9,789
0
W
Kukulkan
KnivesPeans
Kukulkan
8,028
808
0
280
3,930
1,417
1,113
1,292
2,638
44,182
0
L
Jormungandr
NakaORei
Jormungandr
1,870
554
0
120
5,978
2,749
0
2,422
3,556
7,744
0
L
270
123
0
786
3,880
2,391
50
991
2,889
0
7,293
W
1,976
712
0
759
2,085
865
2,681
0
2,085
0
44,783
W
Neith
Zoouc
Neith
4,678
2,440
0
2,765
4,148
1,177
624
538
3,610
0
23,234
L
Thanatos
zanaql
Thanatos
4,801
1,552
0
5,422
8,233
2,240
0
1,882
6,351
0
21,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
22,890
277
Minions Killed
151
0
Camps Cleared
0
977,887
Distance Traveled
815,398
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,131
413
19
2
0
148,148
0
W
Bastet
5,723
572
36
4
0
211,188
3
L
Kukulkan
4,799
480
48
5
0
151,086
1
W
Ymir
5,295
530
6
1
0
215,637
1
W
Kukulkan
7,333
733
92
9
0
190,491
5
L
Jormungandr
4,676
468
17
2
0
143,561
3
L
Odin
3,989
399
20
2
0
171,088
0
W
Apollo
7,135
714
101
10
0
188,108
2
W
Neith
6,165
617
42
4
0
172,463
4
L
Thanatos
5,295
530
47
5
0
201,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role