Player Matchup

Ganesha
Ganesha
GiantEnemyKrebs
Ganesha
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,483 Elo+
Solo
Loki
Loki
RoniMB
Loki
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,152 Elo+
Solo
Agni
Agni
TROY-_-D
Agni
Level 101
God Stats
8W - 5L
1,613 SR
Queue Stats
313W - 277L
1,488 Elo+
Solo
Rama
Rama
malicious inten
Rama
Level 159
God Stats
2W - 3L
1,631 SR
Queue Stats
235W - 237L
1,546 Elo+
Solo
Scylla
Scylla
superplayer6
Scylla
Level 41
God Stats
1W - 0L
1,493 SR
Queue Stats
13W - 10L
1,904 Elo+
Solo
Team Averages
Level 111
1,547 SR
1,515 Elo+

VS

Team Averages
Level 122
1,576 SR
1,519 Elo+
Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CptKeeta
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,504 Elo+
Party 1
Discordia
Discordia
ISimplyDoNotVibe
Discordia
Level 118
God Stats
3W - 5L
1,400 SR
Queue Stats
158W - 132L
1,575 Elo+
Solo
Chaac
Chaac
TheMetalSaint
Chaac
Level 130
God Stats
1W - 2L
1,743 SR
Queue Stats
185W - 192L
1,522 Elo+
Party 1
Bacchus
Bacchus
x-DeathxAngel-x
Bacchus
Level 119
God Stats
4W - 4L
1,738 SR
Queue Stats
412W - 416L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 26
9,842
757
6,913
20,863
30,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
RoniMB
Loki
17
4 / 6 / 17
10,289
791
9,578
11,986
6,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
19
10 / 3 / 13
11,379
875
11,532
11,391
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 5 / 17
11,314
870
11,860
13,756
7,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
19
10 / 5 / 15
11,937
918
18,591
14,435
7,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
6 / 6 / 6
9,943
765
9,739
13,491
4,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 9 / 9
9,664
743
11,648
16,655
6,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
18
7 / 5 / 11
10,436
803
18,029
10,930
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 7
9,483
729
9,857
16,915
21,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 6 / 5
9,254
712
7,370
12,511
20,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
61
33
Kills
23
23
Deaths
33
88
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
6
6
1.5
L
4
9
9
0.94
W
0
4
26
3.25
L
Discordia
7
5
11
2.5
W
Loki
RoniMB
Loki
4
6
17
2.08
W
Agni
10
3
13
5.5
L
2
7
7
0.79
W
9
5
17
3.5
W
Scylla
10
5
15
3.5
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,474
Damage
56,643
72,431
Taken
70,502
57,156
Mitigated
57,279
23,344
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,739
5,866
1,168
2,775
13,491
4,020
1,021
7,529
5,962
0
24,745
L
11,648
3,728
1,149
2,206
16,655
6,759
129
8,374
8,281
0
17,849
W
6,913
680
1,225
1,885
20,863
30,400
233
5,486
15,058
9,118
0
L
Discordia
18,029
913
1,961
2,581
10,930
4,092
99
7,300
3,630
29,894
0
W
Loki
RoniMB
Loki
9,578
1,707
2,891
1,228
11,986
6,364
174
5,181
6,720
0
21,542
W
Agni
11,532
941
1,924
4,242
11,391
5,250
546
4,133
7,080
28,767
0
L
9,857
638
414
2,678
16,915
21,983
44
7,619
9,296
280
23,899
W
11,860
7,993
1,020
2,066
13,756
7,230
3,996
5,114
8,519
0
27,561
W
Scylla
18,591
2,363
3,028
3,835
14,435
7,912
741
5,690
8,501
37,949
0
L
7,370
346
697
823
12,511
20,425
0
6,214
6,297
9,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,761
Gold Earned
48,780
134
Minions Killed
100
0
Camps Cleared
0
1,230,334
Distance Traveled
1,060,298
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,943
765
38
3
0
195,169
0
L
Set
9,664
743
10
1
0
221,299
0
W
Ganesha
9,842
757
1
0
0
261,569
3
L
Discordia
10,436
803
32
2
0
227,747
0
W
Loki
10,289
791
23
2
0
253,303
0
W
Agni
11,379
875
24
2
0
256,427
0
L
Chaac
9,483
729
14
1
0
209,983
0
W
Rama
11,314
870
33
3
0
216,433
0
W
Scylla
11,937
918
53
4
0
242,602
3
L
Bacchus
9,254
712
6
0
0
206,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role