Player Matchup

Izanami
Izanami
CNITE10
Izanami
Level 13
God Stats
11W - 3L
1,883 SR
Queue Stats
22W - 15L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pikariki
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Zombeast808
Sylvanus
Level 26
God Stats
45W - 20L
1,729 SR
Queue Stats
99W - 92L
1,578 Elo+
Party 1
Arachne
Arachne
iClapFatBunz
Arachne
Level 27
God Stats
35W - 27L
1,676 SR
Queue Stats
124W - 127L
1,542 Elo+
Party 1
Bellona
Bellona
kojen800
Bellona
Level 18
God Stats
26W - 16L
1,675 SR
Queue Stats
34W - 28L
1,599 Elo+
Party 1
Team Averages
Level 18
1,692 SR
1,548 Elo+

VS

Team Averages
Level 5
1,598 SR
1,533 Elo+
Olorun
Olorun
YT-ilyaplayer201
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Solo
Thor
Thor
babukiller
Thor
Level 6
God Stats
10W - 14L
1,779 SR
Queue Stats
23W - 25L
1,409 Elo+
Solo
Bellona
Bellona
masamilumi02
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 129L
1,592 Elo+
Party 2
Khepri
Khepri
prplpickle
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,442 Elo+
Solo
Artemis
Artemis
まーと1
Artemis
Level 3
God Stats
1W - 1L
1,711 SR
Queue Stats
81W - 73L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CNITE10
Izanami
11
4 / 0 / 9
7,350
525
4,393
4,949
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Pikariki
Morgan Le Fay
14
10 / 1 / 5
8,775
627
12,168
5,800
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Zombeast808
Sylvanus
10
2 / 0 / 7
7,577
541
1,353
6,147
5,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
iClapFatBunz
Arachne
13
7 / 1 / 3
8,037
574
3,788
9,907
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
kojen800
Bellona
12
7 / 0 / 7
7,799
557
8,568
7,065
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 11 / 0
4,525
323
1,745
9,950
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 1
5,374
384
2,689
8,374
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
masamilumi02
Bellona
7
0 / 5 / 0
4,796
343
1,677
9,596
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
prplpickle
Khepri
8
0 / 1 / 0
5,403
386
2,397
3,765
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
まーと1
Artemis
8
0 / 9 / 0
5,257
376
1,483
8,334
1,782
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
1
30
Kills
0
2
Deaths
30
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
CNITE10
Izanami
4
0
9
8.5
W
Morgan Le Fay
Pikariki
Morgan Le Fay
10
1
5
12.5
L
0
11
0
0
W
Sylvanus
Zombeast808
Sylvanus
2
0
7
5.5
L
0
4
1
0.13
W
Arachne
iClapFatBunz
Arachne
7
1
3
8.5
W
Bellona
kojen800
Bellona
7
0
7
10.5
L
Bellona
masamilumi02
Bellona
0
5
0
0
L
Khepri
prplpickle
Khepri
0
1
0
0
L
Artemis
まーと1
Artemis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,270
Damage
9,991
33,868
Taken
40,019
19,047
Mitigated
13,782
13,513
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CNITE10
Izanami
4,393
2,575
0
2,182
4,949
1,519
1,601
792
4,157
0
37,255
W
Morgan Le Fay
Pikariki
Morgan Le Fay
12,168
1,243
0
1,946
5,800
2,353
1,915
937
4,863
57,430
0
L
1,745
714
45
1,368
9,950
2,998
198
3,931
6,019
10,352
1,274
W
Sylvanus
Zombeast808
Sylvanus
1,353
722
1,043
1,856
6,147
5,445
304
1,114
5,033
20,033
0
L
2,689
773
0
1,388
8,374
2,414
0
3,683
4,691
0
19,328
W
Arachne
iClapFatBunz
Arachne
3,788
3,077
0
4,051
9,907
4,243
4
454
9,453
0
55,667
W
Bellona
kojen800
Bellona
8,568
4,470
0
2,435
7,065
5,487
931
960
6,105
0
37,125
L
Bellona
masamilumi02
Bellona
1,677
541
0
2,182
9,596
3,816
420
1,370
8,226
0
10,309
L
Khepri
prplpickle
Khepri
2,397
171
0
216
3,765
2,772
0
2,332
1,433
17,040
0
L
Artemis
まーと1
Artemis
1,483
1,038
0
50
8,334
1,782
0
2,205
6,129
0
16,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
25,355
396
Minions Killed
133
0
Camps Cleared
0
1,309,406
Distance Traveled
1,022,584
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,350
525
68
5
0
253,451
0
W
Morgan Le Fay
8,775
627
111
8
0
253,410
2
L
Olorun
4,525
323
20
1
0
202,772
4
W
Sylvanus
7,577
541
31
2
0
203,892
4
L
Thor
5,374
384
36
3
0
185,428
1
W
Arachne
8,037
574
101
7
0
305,234
0
W
Bellona
7,799
557
85
6
0
293,419
4
L
Bellona
4,796
343
12
1
0
213,186
2
L
Khepri
5,403
386
17
1
0
247,435
4
L
Artemis
5,257
376
48
3
0
173,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role