Player Matchup

Anhur
Anhur
 
Anhur
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
SadOnionn
Hel
Level 28
God Stats
4W - 0L
1,955 SR
Queue Stats
50W - 10L
1,973 Elo+
Party 1
Neith
Neith
VladaRus
Neith
Level 8
God Stats
284W - 285L
1,659 SR
Queue Stats
284W - 285L
1,593 Elo+
Solo
Rama
Rama
karack9
Rama
Level 12
God Stats
2W - 1L
1,818 SR
Queue Stats
56W - 62L
1,496 Elo+
Solo
Team Averages
Level 16
1,686 SR
1,612 Elo+

VS

Team Averages
Level 17
1,522 SR
1,438 Elo+
Danzaburou
Danzaburou
CabbyRC
Danzaburou
Level 25
God Stats
1W - 3L
1,702 SR
Queue Stats
13W - 17L
1,447 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fluiddz
Tsukuyomi
Level 15
God Stats
2W - 3L
1,635 SR
Queue Stats
14W - 20L
1,482 Elo+
Party 2
Thor
Thor
Nhiine
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,483 Elo+
Party 2
Neith
Neith
marshmello650
Neith
Level 14
God Stats
0W - 2L
1,479 SR
Queue Stats
7W - 22L
1,303 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
martyrrs
Morgan Le Fay
Level 19
God Stats
0W - 2L
1,293 SR
Queue Stats
30W - 33L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
25 / 4 / 19
15,340
1,534
31,578
19,230
9,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
 
Pele
18
5 / 3 / 19
10,769
1,077
9,285
10,690
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 2 / 33
13,118
1,312
15,759
14,617
14,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
VladaRus
Neith
18
5 / 2 / 22
10,847
1,085
11,460
8,394
4,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Rama
karack9
Rama
19
7 / 3 / 23
12,225
1,223
11,576
13,081
6,506
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CabbyRC
Danzaburou
16
0 / 9 / 9
9,726
973
11,744
17,812
6,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Fluiddz
Tsukuyomi
16
1 / 10 / 8
9,723
972
12,048
17,425
5,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Nhiine
Thor
16
1 / 12 / 6
9,192
919
3,717
16,530
5,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 8 / 7
11,395
1,140
21,098
17,470
5,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
martyrrs
Morgan Le Fay
16
7 / 10 / 5
11,554
1,155
14,015
17,991
6,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
49
49
Kills
14
14
Deaths
49
116
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
25
4
19
8.63
W
Pele
 
Pele
5
3
19
4.83
L
Danzaburou
CabbyRC
Danzaburou
0
9
9
0.5
L
Tsukuyomi
Fluiddz
Tsukuyomi
1
10
8
0.5
L
Thor
Nhiine
Thor
1
12
6
0.33
W
7
2
33
11.75
W
Neith
VladaRus
Neith
5
2
22
8
W
Rama
karack9
Rama
7
3
23
6.17
L
5
8
7
1.06
L
Morgan Le Fay
martyrrs
Morgan Le Fay
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,658
Damage
62,622
66,012
Taken
87,228
45,347
Mitigated
29,742
23,916
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
31,578
16,234
0
2,072
19,230
9,394
0
4,858
14,372
0
56,021
W
Pele
 
Pele
9,285
866
0
652
10,690
10,386
0
2,285
8,405
0
14,806
L
Danzaburou
CabbyRC
Danzaburou
11,744
4,753
0
2,466
17,812
6,374
0
4,282
13,430
0
41,245
L
Tsukuyomi
Fluiddz
Tsukuyomi
12,048
4,297
0
74
17,425
5,671
0
2,121
15,223
0
20,946
L
Thor
Nhiine
Thor
3,717
1,998
0
0
16,530
5,512
0
2,861
13,628
0
8,452
W
15,759
532
10,728
9,210
14,617
14,940
0
3,124
11,493
28,634
0
W
Neith
VladaRus
Neith
11,460
5,387
0
1,254
8,394
4,121
0
2,432
5,962
0
21,874
W
Rama
karack9
Rama
11,576
9,648
0
0
13,081
6,506
0
1,316
11,765
0
36,214
L
21,098
11,195
0
2,860
17,470
5,816
0
3,411
13,923
0
48,637
L
Morgan Le Fay
martyrrs
Morgan Le Fay
14,015
1,959
0
1,793
17,991
6,369
0
3,084
14,715
22,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,299
Gold Earned
51,590
177
Minions Killed
163
7
Camps Cleared
4
927,442
Distance Traveled
858,893
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,340
1,534
47
5
2
189,007
0
W
Pele
10,769
1,077
16
2
1
164,561
0
L
Danzaburou
9,726
973
60
6
1
157,963
1
L
Tsukuyomi
9,723
972
17
2
1
176,351
0
L
Thor
9,192
919
13
1
1
177,972
0
W
Hel
13,118
1,312
18
2
0
236,331
0
W
Neith
10,847
1,085
39
4
0
160,614
0
W
Rama
12,225
1,223
57
6
4
176,929
0
L
Neith
11,395
1,140
55
6
1
171,800
0
L
Morgan Le Fay
11,554
1,155
18
2
0
174,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role