Player Matchup

Discordia
Discordia
AthenaAlter
Discordia
Level 126
God Stats
33W - 20L
1,655 SR
Queue Stats
270W - 203L
1,664 Elo+
Party 1
Thanatos
Thanatos
GilgameshAlter
Thanatos
Level 148
God Stats
4W - 3L
1,832 SR
Queue Stats
285W - 200L
1,710 Elo+
Party 1
Neith
Neith
Kyotouryuu 7th
Neith
Level 129
God Stats
40W - 29L
1,738 SR
Queue Stats
118W - 73L
1,710 Elo+
Party 1
Chaac
Chaac
develdog34
Chaac
Level 138
God Stats
42W - 11L
1,701 SR
Queue Stats
162W - 111L
1,692 Elo+
Party 1
Team Averages
Level 135
1,731 SR
1,694 Elo+

VS

Team Averages
Level 95
1,707 SR
1,568 Elo+
Tsukuyomi
Tsukuyomi
DrSquanch
Tsukuyomi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,715 Elo+
Party 2
Hercules
Hercules
PLAT3Z
Hercules
Level 131
God Stats
2W - 2L
1,883 SR
Queue Stats
125W - 80L
1,604 Elo+
Party 3
Sylvanus
Sylvanus
SaltyClementine
Sylvanus
Level 106
God Stats
0W - 2L
1,609 SR
Queue Stats
14W - 22L
1,294 Elo+
Party 2
Merlin
Merlin
UKnowHowWeaboo
Merlin
Level 45
God Stats
0W - 1L
1,837 SR
Queue Stats
52W - 24L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AthenaAlter
Discordia
14
5 / 1 / 5
8,664
866
9,504
3,606
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
8 / 1 / 5
9,351
935
7,864
8,364
3,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 0 / 7
8,229
823
5,137
5,138
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
13
1 / 2 / 5
8,147
815
5,065
8,367
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrSquanch
Tsukuyomi
13
1 / 4 / 2
7,645
765
1,286
8,218
3,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
PLAT3Z
Hercules
12
0 / 3 / 4
6,942
694
3,905
9,425
3,719
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Sylvanus
12
0 / 5 / 2
7,452
745
4,158
11,711
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 2 / 0
8,169
817
5,633
3,564
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
4
4
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
AthenaAlter
Discordia
5
1
5
7.5
L
Tsukuyomi
DrSquanch
Tsukuyomi
1
4
2
0.5
W
Thanatos
8
1
5
10.5
W
0
0
7
3.5
L
Hercules
PLAT3Z
Hercules
0
3
4
0.67
L
Sylvanus
0
5
2
0.2
L
3
2
0
1.5
W
Chaac
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,570
Damage
14,982
25,475
Taken
32,918
10,526
Mitigated
20,796
10,916
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AthenaAlter
Discordia
9,504
370
0
668
3,606
1,151
506
1,959
1,647
30,117
0
L
Tsukuyomi
DrSquanch
Tsukuyomi
1,286
171
0
258
8,218
3,400
0
3,683
4,137
0
12,846
W
Thanatos
7,864
2,021
0
5,342
8,364
3,082
551
2,927
5,437
0
28,215
W
5,137
569
0
1,252
5,138
1,839
947
2,431
2,707
0
29,338
L
Hercules
PLAT3Z
Hercules
3,905
461
0
797
9,425
3,719
0
727
8,628
0
9,566
L
Sylvanus
4,158
441
2,003
3,609
11,711
12,357
229
4,752
6,601
19,273
0
L
5,633
202
0
685
3,564
1,320
0
194
3,370
41,949
0
W
Chaac
5,065
0
0
3,654
8,367
4,454
1,554
2,884
5,483
0
20,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,391
Gold Earned
30,208
202
Minions Killed
148
11
Camps Cleared
7
770,111
Distance Traveled
647,478
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,664
866
46
5
3
170,470
1
L
Tsukuyomi
7,645
765
28
3
2
152,572
1
W
Thanatos
9,351
935
40
4
6
203,142
2
W
Neith
8,229
823
76
8
1
202,359
0
L
Hercules
6,942
694
13
1
1
172,872
1
L
Sylvanus
7,452
745
31
3
1
139,821
1
L
Merlin
8,169
817
76
8
3
182,213
1
W
Chaac
8,147
815
40
4
1
194,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role