Player Matchup

Thoth
Thoth
Atomicblade
Thoth
Level 63
God Stats
2W - 4L
1,390 SR
Queue Stats
25W - 41L
1,318 Elo+
Solo
Ullr
Ullr
Emanations
Ullr
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 2
Ganesha
Ganesha
JonahTheLobster
Ganesha
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 2
Team Averages
Level 25
1,463 SR
1,439 Elo+

VS

Team Averages
Level 76
1,515 SR
1,215 Elo+
Baron Samedi
Baron Samedi
Drum Brakes1
Baron Samedi
Level 66
God Stats
2W - 1L
1,723 SR
Queue Stats
44W - 82L
1,260 Elo+
Party 1
Jormungandr
Jormungandr
Zendrec
Jormungandr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 31L
1,020 Elo+
Party 1
Mulan
Mulan
anael
Mulan
Level 138
God Stats
21W - 35L
1,321 SR
Queue Stats
214W - 287L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
8,715
670
10,869
10,849
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 11 / 2
7,118
548
4,076
12,533
4,082
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 12 / 2
7,134
549
3,002
19,382
10,268
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drum Brakes1
Baron Samedi
15
10 / 0 / 12
10,761
828
16,202
11,736
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Zendrec
Jormungandr
14
11 / 0 / 11
10,187
784
9,144
8,632
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
anael
Mulan
13
8 / 2 / 11
9,960
766
11,252
10,613
6,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
2
Kills
29
29
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Baron Samedi
Drum Brakes1
Baron Samedi
10
0
12
16
L
0
11
2
0.09
L
0
12
2
0.08
W
Jormungandr
Zendrec
Jormungandr
11
0
11
16.5
W
Mulan
anael
Mulan
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
36,598
42,764
Taken
30,981
17,823
Mitigated
23,726
1,069
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,869
216
0
184
10,849
3,473
0
3,652
6,878
32,021
0
W
Baron Samedi
Drum Brakes1
Baron Samedi
16,202
3,343
1,837
6,350
11,736
6,639
480
7,230
4,506
47,602
4,542
L
4,076
2,570
0
480
12,533
4,082
0
5,775
6,349
0
14,510
L
3,002
756
143
262
19,382
10,268
0
13,766
4,968
8,363
0
W
Jormungandr
Zendrec
Jormungandr
9,144
1,773
198
1,596
8,632
10,678
327
3,297
5,335
25,964
0
W
Mulan
anael
Mulan
11,252
2,180
0
1,255
10,613
6,409
1,279
3,344
7,269
0
29,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,967
Gold Earned
30,908
82
Minions Killed
140
0
Camps Cleared
0
556,168
Distance Traveled
649,101
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,715
670
59
5
0
206,399
2
W
Baron Samedi
10,761
828
65
5
0
218,651
1
L
Ullr
7,118
548
21
2
0
173,682
0
L
Ganesha
7,134
549
2
0
0
176,087
3
W
Jormungandr
10,187
784
33
3
0
200,121
0
W
Mulan
9,960
766
42
3
0
230,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role