Player Matchup

Morgan Le Fay
Morgan Le Fay
Forrestgurmp
Morgan Le Fay
Level 118
God Stats
5W - 4L
1,543 SR
Queue Stats
250W - 172L
1,654 Elo+
Party 2
Rama
Rama
SherlockHolmeBoy
Rama
Level 89
God Stats
8W - 4L
1,501 SR
Queue Stats
240W - 168L
1,651 Elo+
Party 2
Tyr
Tyr
Viriki12
Tyr
Level 105
God Stats
23W - 18L
1,695 SR
Queue Stats
241W - 170L
1,651 Elo+
Party 2
Team Averages
Level 104
1,579 SR
1,652 Elo+

VS

Team Averages
Level 85
1,407 SR
1,409 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CARHOLAS
Yemoja
Level 28
God Stats
0W - 2L
1,221 SR
Queue Stats
26W - 49L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Forrestgurmp
Morgan Le Fay
15
5 / 0 / 9
9,958
766
21,293
10,857
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 0 / 10
9,337
718
9,452
6,361
2,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 1 / 7
9,331
718
4,839
11,399
7,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 4 / 0
7,628
587
10,706
16,078
11,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
 
Olorun
11
0 / 7 / 1
7,592
584
5,984
15,996
7,539
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
CARHOLAS
Yemoja
10
0 / 3 / 1
7,038
541
3,081
11,238
9,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
1
1
Deaths
14
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
0
0.25
L
Olorun
 
Olorun
0
7
1
0.07
L
Yemoja
CARHOLAS
Yemoja
0
3
1
0.17
W
Morgan Le Fay
Forrestgurmp
Morgan Le Fay
5
0
9
9.5
W
4
0
10
9
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,584
Damage
19,771
28,617
Taken
43,312
14,870
Mitigated
28,886
8,655
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,706
1,144
0
2,641
16,078
11,924
0
6,465
9,238
6,935
25,477
L
Olorun
 
Olorun
5,984
2,329
898
5,904
15,996
7,539
111
7,533
8,079
39,109
0
L
Yemoja
CARHOLAS
Yemoja
3,081
259
780
88
11,238
9,423
230
6,148
4,702
11,155
0
W
Morgan Le Fay
Forrestgurmp
Morgan Le Fay
21,293
1,401
0
2,506
10,857
4,554
951
4,206
6,651
61,570
0
W
9,452
6,659
0
1,726
6,361
2,348
2,078
3,064
3,297
0
32,761
W
4,839
1,452
1,283
3,140
11,399
7,968
271
3,878
7,521
0
16,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,626
Gold Earned
22,258
166
Minions Killed
121
0
Camps Cleared
0
787,068
Distance Traveled
684,010
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,628
587
45
3
0
259,318
6
L
Olorun
7,592
584
64
5
0
201,020
1
L
Yemoja
7,038
541
12
1
0
223,672
1
W
Morgan Le Fay
9,958
766
97
7
0
264,809
4
W
Rama
9,337
718
55
4
0
236,886
3
W
Tyr
9,331
718
14
1
0
285,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role