Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dslicky
Chaac
Level 65
God Stats
24W - 19L
1,761 SR
Queue Stats
493W - 540L
1,462 Elo+
Solo
Arachne
Arachne
FanDEATH
Arachne
Level 79
God Stats
4W - 7L
1,247 SR
Queue Stats
61W - 76L
1,382 Elo+
Solo
Hou Yi
Hou Yi
PraiseAllah05
Hou Yi
Level 64
God Stats
0W - 1L
1,308 SR
Queue Stats
187W - 228L
1,387 Elo+
Party 2
Ymir
Ymir
emlynnyn
Ymir
Level 38
God Stats
13W - 19L
1,345 SR
Queue Stats
89W - 106L
1,370 Elo+
Party 2
Team Averages
Level 71
1,432 SR
1,420 Elo+

VS

Team Averages
Level 94
1,509 SR
1,406 Elo+
Sol
Sol
Blazeken131
Sol
Level 136
God Stats
2W - 2L
1,520 SR
Queue Stats
14W - 18L
1,406 Elo+
Solo
Rama
Rama
Cenaroth
Rama
Level 42
God Stats
6W - 5L
1,440 SR
Queue Stats
86W - 111L
1,349 Elo+
Solo
Erlang Shen
Erlang Shen
KenKnight16
Erlang Shen
Level 116
God Stats
6W - 6L
1,196 SR
Queue Stats
389W - 378L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
Zenkami
Gilgamesh
Level 111
God Stats
6W - 5L
1,670 SR
Queue Stats
150W - 177L
1,404 Elo+
Party 1
Ganesha
Ganesha
dasherismydog
Ganesha
Level 64
God Stats
2W - 1L
1,720 SR
Queue Stats
3W - 4L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 5 / 1
5,743
479
5,505
7,494
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Dslicky
Chaac
11
1 / 4 / 0
6,373
531
2,772
9,304
8,301
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
FanDEATH
Arachne
11
1 / 4 / 0
6,332
528
2,520
6,874
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 2 / 1
6,653
554
6,502
6,290
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
8
0 / 3 / 2
5,537
461
2,441
8,350
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
7,495
625
6,391
6,212
1,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
1 / 0 / 2
5,668
472
3,405
4,799
1,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
KenKnight16
Erlang Shen
13
5 / 1 / 9
7,960
663
6,697
6,880
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Zenkami
Gilgamesh
12
6 / 1 / 5
7,326
611
6,452
5,949
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
9
0 / 3 / 2
5,303
442
2,146
6,412
5,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
18
18
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
1
0.1
W
6
0
4
8
W
Rama
1
0
2
2
L
Chaac
Dslicky
Chaac
1
4
0
0.25
L
Arachne
FanDEATH
Arachne
1
4
0
0.25
W
Erlang Shen
KenKnight16
Erlang Shen
5
1
9
9.5
L
3
2
1
1.75
W
Gilgamesh
Zenkami
Gilgamesh
6
1
5
8.5
W
Ganesha
0
3
2
0.33
L
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,740
Damage
25,091
38,312
Taken
30,252
21,494
Mitigated
16,899
6,894
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,505
333
0
781
7,494
2,399
456
1,310
6,184
29,849
0
W
6,391
1,670
0
2,601
6,212
1,964
1,371
3,856
2,052
37,926
0
W
Rama
3,405
2,885
0
2,603
4,799
1,223
0
566
4,187
0
23,118
L
Chaac
Dslicky
Chaac
2,772
484
0
1,978
9,304
8,301
210
847
8,254
0
34,280
L
Arachne
FanDEATH
Arachne
2,520
1,776
0
2,535
6,874
2,788
0
1,666
5,208
0
33,915
W
Erlang Shen
KenKnight16
Erlang Shen
6,697
3,663
0
2,845
6,880
4,837
483
1,440
5,380
0
52,909
L
6,502
2,622
0
774
6,290
2,434
1,296
1,161
5,047
0
37,814
W
Gilgamesh
Zenkami
Gilgamesh
6,452
2,061
0
971
5,949
3,849
377
624
5,305
0
28,728
W
Ganesha
2,146
309
0
750
6,412
5,026
0
1,030
5,382
17,483
0
L
Ymir
2,441
670
0
826
8,350
5,572
416
3,553
4,763
13,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
33,752
302
Minions Killed
285
0
Camps Cleared
0
1,127,169
Distance Traveled
1,181,295
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,743
479
56
5
0
230,401
3
W
Sol
7,495
625
81
7
0
220,260
2
W
Rama
5,668
472
54
5
0
246,183
2
L
Chaac
6,373
531
74
6
0
195,219
0
L
Arachne
6,332
528
67
6
0
267,110
0
W
Erlang Shen
7,960
663
91
8
0
238,623
5
L
Hou Yi
6,653
554
78
7
0
207,603
2
W
Gilgamesh
7,326
611
53
4
0
245,991
0
W
Ganesha
5,303
442
6
1
0
230,238
0
L
Ymir
5,537
461
27
2
0
226,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role