Player Matchup

Bastet
Bastet
 
Bastet
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
IvanAndAustin022
Hera
Level 86
God Stats
0W - 2L
1,571 SR
Queue Stats
447W - 716L
1,301 Elo+
Party 2
Mulan
Mulan
Tyler11223354
Mulan
Level 28
God Stats
9W - 18L
1,328 SR
Queue Stats
141W - 234L
1,272 Elo+
Party 2
Bacchus
Bacchus
VinnyVegas2095
Bacchus
Level 48
God Stats
0W - 3L
1,244 SR
Queue Stats
4W - 6L
1,307 Elo+
Party 1
Izanami
Izanami
reapers sniper7
Izanami
Level 15
God Stats
7W - 8L
1,554 SR
Queue Stats
7W - 8L
1,505 Elo+
Party 1
Team Averages
Level 44
1,439 SR
1,377 Elo+

VS

Team Averages
Level 55
1,600 SR
1,434 Elo+
Baron Samedi
Baron Samedi
Agag_banThuDe
Baron Samedi
Level 105
God Stats
7W - 6L
1,340 SR
Queue Stats
230W - 237L
1,386 Elo+
Solo
Mercury
Mercury
EthanTheCRUST
Mercury
Level 66
God Stats
3W - 3L
1,470 SR
Queue Stats
14W - 8L
1,459 Elo+
Party 3
Ares
Ares
RyanTheCRUST
Ares
Level 25
God Stats
6W - 0L
1,943 SR
Queue Stats
24W - 20L
1,463 Elo+
Party 3
Apollo
Apollo
ShawnTheCRUST
Apollo
Level 62
God Stats
3W - 1L
1,410 SR
Queue Stats
24W - 18L
1,442 Elo+
Party 3
Cu Chulainn
Cu Chulainn
YoungBuck3839
Cu Chulainn
Level 19
God Stats
9W - 1L
1,835 SR
Queue Stats
25W - 25L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 4 / 2
7,231
482
3,031
9,827
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 0
6,746
450
2,424
6,407
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 7 / 1
6,946
463
6,434
15,220
6,239
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
4,465
298
0
600
259
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 0
6,758
451
2,049
7,619
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agag_banThuDe
Baron Samedi
15
6 / 0 / 3
9,448
630
9,958
5,643
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
15
4 / 0 / 0
8,882
592
4,208
8,792
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 0 / 5
8,564
571
2,320
5,278
3,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 2 / 2
8,998
600
4,944
6,850
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
YoungBuck3839
Cu Chulainn
13
3 / 2 / 3
8,076
538
4,444
9,287
6,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
19
20
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
2
0.75
W
Baron Samedi
Agag_banThuDe
Baron Samedi
6
0
3
7.5
W
Mercury
4
0
0
4
L
0
3
0
0
W
2
0
5
4.5
W
4
2
2
2.5
L
2
7
1
0.36
L
0
1
0
0
W
Cu Chulainn
YoungBuck3839
Cu Chulainn
3
2
3
2.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,938
Damage
25,874
39,673
Taken
35,850
14,296
Mitigated
18,045
5,032
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,031
607
0
3,072
9,827
2,862
30
2,921
6,706
0
31,803
W
Baron Samedi
Agag_banThuDe
Baron Samedi
9,958
943
566
2,655
5,643
2,791
1,507
882
4,761
47,707
0
W
Mercury
4,208
2,480
0
500
8,792
3,552
1,054
705
8,087
0
70,946
L
2,424
1,299
0
1,211
6,407
2,109
0
2,767
3,479
40,550
0
W
2,320
145
0
500
5,278
3,541
0
491
4,787
16,362
0
W
4,944
2,990
0
1,798
6,850
2,135
3,288
346
6,504
0
50,247
L
6,434
1,914
0
525
15,220
6,239
52
4,384
10,595
0
32,321
L
0
0
0
0
600
259
0
0
600
0
0
W
Cu Chulainn
YoungBuck3839
Cu Chulainn
4,444
1,175
0
736
9,287
6,026
756
0
9,287
0
33,290
L
2,049
1,249
0
224
7,619
2,827
1,078
1,663
5,956
0
38,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
43,968
274
Minions Killed
384
0
Camps Cleared
0
1,106,896
Distance Traveled
1,484,918
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,231
482
66
4
0
292,123
0
W
Baron Samedi
9,448
630
95
6
0
286,205
4
W
Mercury
8,882
592
106
7
0
355,208
2
L
Hera
6,746
450
70
5
0
263,349
2
W
Ares
8,564
571
25
2
0
286,104
0
W
Apollo
8,998
600
101
7
0
288,428
1
L
Mulan
6,946
463
58
4
0
227,550
1
L
Bacchus
4,465
298
0
0
0
38,909
0
W
Cu Chulainn
8,076
538
57
4
0
268,973
0
L
Izanami
6,758
451
80
5
0
284,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role