Player Matchup

Sol
Sol
ADAPTOG
Sol
Level 160
God Stats
5W - 0L
1,683 SR
Queue Stats
209W - 198L
1,593 Elo+
Party 2
Thoth
Thoth
Kínĝ
Thoth
Level 155
God Stats
14W - 9L
1,601 SR
Queue Stats
419W - 361L
1,636 Elo+
Party 2
Da Ji
Da Ji
Nuyia
Da Ji
Level 159
God Stats
9W - 3L
1,796 SR
Queue Stats
136W - 102L
1,684 Elo+
Party 2
King Arthur
King Arthur
Tehutle master
King Arthur
Level 149
God Stats
24W - 25L
1,605 SR
Queue Stats
84W - 86L
1,534 Elo+
Party 2
Sobek
Sobek
lDenii
Sobek
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 2L
1,422 Elo+
Party 2
Team Averages
Level 154
1,637 SR
1,574 Elo+

VS

Team Averages
Level 131
1,637 SR
1,628 Elo+
Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Fearthegrim137
Sun Wukong
Level 144
God Stats
0W - 2L
1,540 SR
Queue Stats
109W - 104L
1,640 Elo+
Solo
Scylla
Scylla
HempCloud420
Scylla
Level 155
God Stats
24W - 26L
1,652 SR
Queue Stats
565W - 544L
1,684 Elo+
Party 3
Heimdallr
Heimdallr
TGravy1470
Heimdallr
Level 107
God Stats
25W - 28L
1,677 SR
Queue Stats
490W - 429L
1,668 Elo+
Party 1
Sylvanus
Sylvanus
TwentyGravy
Sylvanus
Level 108
God Stats
2W - 3L
1,818 SR
Queue Stats
490W - 450L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 3 / 4
8,535
610
7,377
9,408
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
Kínĝ
Thoth
15
5 / 0 / 2
8,532
609
8,241
5,112
2,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Nuyia
Da Ji
13
3 / 1 / 1
7,843
560
4,180
7,874
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Tehutle master
King Arthur
15
0 / 1 / 0
8,593
614
3,044
7,641
4,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
lDenii
Sobek
12
1 / 0 / 8
7,658
547
3,943
9,443
7,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 2 / 2
6,421
459
3,997
8,137
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Fearthegrim137
Sun Wukong
15
1 / 0 / 0
8,229
588
4,260
6,546
2,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
11
0 / 3 / 0
6,227
445
1,951
5,573
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
TGravy1470
Heimdallr
12
4 / 5 / 0
7,287
521
6,203
9,011
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
TwentyGravy
Sylvanus
9
0 / 3 / 3
6,350
454
4,402
10,794
5,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
2
0.5
W
Sol
4
3
4
2
L
Sun Wukong
Fearthegrim137
Sun Wukong
1
0
0
1
L
Scylla
0
3
0
0
W
Thoth
Kínĝ
Thoth
5
0
2
6
W
Da Ji
Nuyia
Da Ji
3
1
1
3.5
L
Heimdallr
TGravy1470
Heimdallr
4
5
0
0.8
W
King Arthur
Tehutle master
King Arthur
0
1
0
0
L
Sylvanus
TwentyGravy
Sylvanus
0
3
3
0.5
W
Sobek
lDenii
Sobek
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
20,813
39,478
Taken
40,061
20,210
Mitigated
14,533
12,337
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,997
1,464
0
729
8,137
2,199
0
4,355
3,782
0
44,718
W
Sol
7,377
3,231
0
4,017
9,408
3,207
384
962
8,446
66,168
0
L
Sun Wukong
Fearthegrim137
Sun Wukong
4,260
310
0
4,007
6,546
2,699
0
0
6,546
0
55,320
L
Scylla
1,951
303
0
875
5,573
1,162
0
3,515
2,058
38,319
0
W
Thoth
Kínĝ
Thoth
8,241
188
0
1,576
5,112
2,025
0
2,089
2,979
53,704
0
W
Da Ji
Nuyia
Da Ji
4,180
1,490
0
542
7,874
2,820
0
964
6,892
0
57,790
L
Heimdallr
TGravy1470
Heimdallr
6,203
3,336
0
800
9,011
2,565
0
5,572
3,439
0
42,926
W
King Arthur
Tehutle master
King Arthur
3,044
441
0
3,112
7,641
4,854
0
0
7,641
0
63,274
L
Sylvanus
TwentyGravy
Sylvanus
4,402
1,159
651
2,067
10,794
5,908
0
6,119
4,675
16,446
0
W
Sobek
lDenii
Sobek
3,943
823
0
3,090
9,443
7,304
0
2,437
6,940
21,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,161
Gold Earned
34,514
514
Minions Killed
402
0
Camps Cleared
0
1,447,474
Distance Traveled
1,337,392
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,421
459
99
7
0
313,798
6
W
Sol
8,535
610
118
8
0
283,919
0
L
Sun Wukong
8,229
588
134
10
0
286,887
4
L
Scylla
6,227
445
76
5
0
250,817
5
W
Thoth
8,532
609
109
8
0
264,804
2
W
Da Ji
7,843
560
103
7
0
319,808
4
L
Heimdallr
7,287
521
75
5
0
225,501
4
W
King Arthur
8,593
614
151
11
0
293,497
3
L
Sylvanus
6,350
454
18
1
0
260,389
3
W
Sobek
7,658
547
33
2
0
285,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role