Player Matchup

Chaac
Chaac
Alexis_Pro_Style
Chaac
Level 63
God Stats
88W - 61L
1,557 SR
Queue Stats
284W - 338L
1,400 Elo+
Party 1
Izanami
Izanami
LordVicio
Izanami
Level 152
God Stats
4W - 4L
1,467 SR
Queue Stats
110W - 97L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
Vane_Pro_Style
Kukulkan
Level 29
God Stats
105W - 83L
1,533 SR
Queue Stats
142W - 150L
1,405 Elo+
Party 1
Team Averages
Level 81
1,519 SR
1,453 Elo+

VS

Team Averages
Level 65
1,580 SR
1,416 Elo+
Neith
Neith
Radamanthysperu
Neith
Level 122
God Stats
0W - 3L
1,423 SR
Queue Stats
30W - 57L
1,294 Elo+
Solo
Merlin
Merlin
SmitePenalty1000
Merlin
Level 8
God Stats
0W - 2L
1,618 SR
Queue Stats
6W - 13L
1,396 Elo+
Party 2
Achilles
Achilles
Yari501
Achilles
Level 65
God Stats
3W - 2L
1,698 SR
Queue Stats
118W - 91L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
9,307
665
6,481
12,487
10,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
LordVicio
Izanami
16
10 / 1 / 5
11,108
793
18,422
10,904
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
5 / 1 / 8
10,065
719
4,974
3,632
1,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,544
610
8,100
12,066
3,528
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 3 / 0
8,113
580
5,127
10,032
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Yari501
Achilles
11
2 / 7 / 0
8,723
623
7,991
12,615
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
16
Kills
3
3
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Izanami
LordVicio
Izanami
10
1
5
12.5
L
1
6
1
0.25
L
0
3
0
0
W
Kukulkan
5
1
8
9
L
Achilles
Yari501
Achilles
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,877
Damage
21,218
27,023
Taken
34,713
15,728
Mitigated
14,847
6,812
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,481
1,304
0
4,449
12,487
10,164
17
1,297
10,609
0
33,287
W
Izanami
LordVicio
Izanami
18,422
11,043
0
1,431
10,904
4,211
1,213
2,394
8,510
0
61,406
L
8,100
3,048
0
3,600
12,066
3,528
0
1,061
11,005
0
29,699
L
5,127
63
0
2,544
10,032
3,861
0
1,234
8,798
44,847
0
W
Kukulkan
4,974
0
540
392
3,632
1,353
98
1,436
2,196
25,506
0
L
Achilles
Yari501
Achilles
7,991
1,997
0
1,542
12,615
7,458
0
2,679
9,936
0
17,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
25,380
182
Minions Killed
155
0
Camps Cleared
0
791,771
Distance Traveled
666,581
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,307
665
37
3
0
279,378
1
W
Izanami
11,108
793
105
8
0
240,126
1
L
Neith
8,544
610
62
4
0
217,996
0
L
Merlin
8,113
580
78
6
0
211,465
2
W
Kukulkan
10,065
719
40
3
0
272,267
4
L
Achilles
8,723
623
15
1
0
237,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role