Player Matchup

Fenrir
Fenrir
ChevenVL
Fenrir
Level 12
God Stats
6W - 6L
1,429 SR
Queue Stats
19W - 23L
1,327 Elo+
Party 1
Cerberus
Cerberus
MartaThePuta
Cerberus
Level 6
God Stats
5W - 5L
1,409 SR
Queue Stats
7W - 9L
1,280 Elo+
Party 1
Zeus
Zeus
Samiracle321
Zeus
Level 13
God Stats
2W - 0L
1,477 SR
Queue Stats
9W - 7L
1,366 Elo+
Solo
Artemis
Artemis
godisdiaomao
Artemis
Level 27
God Stats
19W - 20L
1,366 SR
Queue Stats
209W - 213L
1,466 Elo+
Solo
Bellona
Bellona
热心网友小朱
Bellona
Level 8
God Stats
2W - 1L
1,879 SR
Queue Stats
3W - 6L
1,355 Elo+
Solo
Team Averages
Level 13
1,512 SR
1,359 Elo+

VS

Team Averages
Level 45
1,514 SR
1,419 Elo+
Amaterasu
Amaterasu
SelfPeace
Amaterasu
Level 25
God Stats
23W - 13L
1,636 SR
Queue Stats
49W - 32L
1,423 Elo+
Solo
Chang'e
Chang'e
Senzubun
Chang'e
Level 29
God Stats
14W - 21L
1,409 SR
Queue Stats
567W - 613L
1,471 Elo+
Solo
Yemoja
Yemoja
dantiking
Yemoja
Level 12
God Stats
2W - 3L
1,525 SR
Queue Stats
9W - 15L
1,419 Elo+
Solo
Artemis
Artemis
josmart0607
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
larscifell
Tsukuyomi
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChevenVL
Fenrir
15
13 / 1 / 3
9,444
590
10,387
9,808
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MartaThePuta
Cerberus
12
6 / 1 / 10
8,523
533
7,940
9,806
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 5
6,919
432
4,985
5,541
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
godisdiaomao
Artemis
15
6 / 3 / 11
9,467
592
11,929
9,753
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 1
7,411
463
6,529
10,355
7,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SelfPeace
Amaterasu
16
6 / 1 / 1
10,102
631
8,230
14,545
11,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Senzubun
Chang'e
14
2 / 5 / 1
8,802
550
3,031
11,324
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
dantiking
Yemoja
10
1 / 6 / 1
6,514
407
4,028
11,456
8,780
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
josmart0607
Artemis
8
0 / 10 / 2
6,102
381
2,414
11,242
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
larscifell
Tsukuyomi
13
2 / 5 / 2
8,136
509
8,073
12,951
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
26
Kills
11
11
Deaths
27
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ChevenVL
Fenrir
13
1
3
14.5
W
Cerberus
MartaThePuta
Cerberus
6
1
10
11
W
0
3
5
0.83
L
Amaterasu
SelfPeace
Amaterasu
6
1
1
6.5
L
Chang'e
Senzubun
Chang'e
2
5
1
0.5
L
Yemoja
dantiking
Yemoja
1
6
1
0.25
W
Artemis
godisdiaomao
Artemis
6
3
11
3.83
L
Artemis
josmart0607
Artemis
0
10
2
0.1
L
Tsukuyomi
larscifell
Tsukuyomi
2
5
2
0.6
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,770
Damage
25,776
45,263
Taken
61,518
27,250
Mitigated
29,661
11,339
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ChevenVL
Fenrir
10,387
2,623
0
1,381
9,808
4,710
0
887
8,921
0
52,943
W
Cerberus
MartaThePuta
Cerberus
7,940
829
0
1,573
9,806
9,863
278
3,072
6,734
19,585
0
W
4,985
847
0
250
5,541
1,502
104
961
4,580
25,744
0
L
Amaterasu
SelfPeace
Amaterasu
8,230
5,188
0
5,758
14,545
11,206
2,962
784
13,705
0
59,195
L
Chang'e
Senzubun
Chang'e
3,031
485
1,293
3,595
11,324
3,555
1,435
2,300
8,720
49,385
0
L
Yemoja
dantiking
Yemoja
4,028
514
468
0
11,456
8,780
411
3,680
7,692
19,101
0
W
Artemis
godisdiaomao
Artemis
11,929
5,537
0
4,152
9,753
3,451
1,813
2,139
7,614
0
64,976
L
Artemis
josmart0607
Artemis
2,414
1,865
0
299
11,242
2,331
407
3,329
7,889
0
9,750
L
Tsukuyomi
larscifell
Tsukuyomi
8,073
2,799
0
3,558
12,951
3,789
484
2,330
10,587
0
41,624
W
6,529
2,861
0
3,983
10,355
7,724
672
0
10,355
0
39,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,764
Gold Earned
39,656
341
Minions Killed
325
0
Camps Cleared
0
1,448,528
Distance Traveled
1,443,552
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,444
590
76
5
0
331,563
1
W
Cerberus
8,523
533
23
1
0
324,187
0
W
Zeus
6,919
432
55
3
0
263,345
1
L
Amaterasu
10,102
631
115
7
0
290,341
1
L
Chang'e
8,802
550
91
6
0
288,963
0
L
Yemoja
6,514
407
30
2
0
261,534
2
W
Artemis
9,467
592
112
7
0
265,550
3
L
Artemis
6,102
381
16
1
0
267,083
1
L
Tsukuyomi
8,136
509
73
5
0
335,631
5
W
Bellona
7,411
463
75
5
0
263,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role