Player Matchup

Merlin
Merlin
CBC1980_6
Merlin
Level 86
God Stats
51W - 56L
1,417 SR
Queue Stats
680W - 714L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
G4678R9336
Danzaburou
Level 88
God Stats
11W - 14L
1,415 SR
Queue Stats
236W - 260L
1,407 Elo+
Party 1
Ymir
Ymir
MedicatedPandaz
Ymir
Level 88
God Stats
2W - 0L
1,625 SR
Queue Stats
99W - 92L
1,514 Elo+
Solo
Mercury
Mercury
SaintDaKiller
Mercury
Level 105
God Stats
4W - 3L
1,433 SR
Queue Stats
22W - 22L
1,468 Elo+
Solo
Yemoja
Yemoja
j santigo
Yemoja
Level 41
God Stats
54W - 82L
1,362 SR
Queue Stats
65W - 103L
1,346 Elo+
Solo
Team Averages
Level 82
1,451 SR
1,428 Elo+

VS

Team Averages
Level 93
1,456 SR
1,457 Elo+
Zeus
Zeus
F00I
Zeus
Level 100
God Stats
1W - 5L
1,292 SR
Queue Stats
38W - 52L
1,421 Elo+
Solo
Chaac
Chaac
Legend of Rebel
Chaac
Level 125
God Stats
4W - 4L
1,585 SR
Queue Stats
91W - 79L
1,590 Elo+
Solo
Kukulkan
Kukulkan
SmiTeChiCkaRoO
Kukulkan
Level 107
God Stats
46W - 59L
1,482 SR
Queue Stats
459W - 500L
1,400 Elo+
Solo
Thanatos
Thanatos
tilambre07
Thanatos
Level 72
God Stats
53W - 39L
1,562 SR
Queue Stats
77W - 65L
1,514 Elo+
Solo
Hachiman
Hachiman
zLuckyKingz
Hachiman
Level 59
God Stats
11W - 20L
1,357 SR
Queue Stats
11W - 21L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CBC1980_6
Merlin
20
4 / 3 / 10
16,522
918
21,634
14,100
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
G4678R9336
Danzaburou
20
6 / 3 / 10
16,562
920
24,749
17,880
6,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 1 / 16
15,731
874
10,981
18,698
24,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
20
9 / 5 / 10
17,679
982
30,967
23,188
9,446
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
j santigo
Yemoja
20
0 / 8 / 16
15,147
842
7,260
26,645
9,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
F00I
Zeus
20
8 / 3 / 7
17,304
961
31,556
15,868
6,929
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 8 / 13
16,396
911
20,553
41,485
62,014
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kukulkan
20
1 / 3 / 11
15,354
853
21,835
11,669
5,150
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
tilambre07
Thanatos
20
7 / 7 / 11
17,299
961
23,026
31,014
14,498
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
zLuckyKingz
Hachiman
19
0 / 0 / 0
10,950
608
0
0
0

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
62
21
Kills
20
20
Deaths
21
62
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
CBC1980_6
Merlin
4
3
10
3
L
Zeus
F00I
Zeus
8
3
7
3.83
W
Danzaburou
G4678R9336
Danzaburou
6
3
10
3.67
L
4
8
13
1.31
W
2
1
16
10
W
Mercury
9
5
10
2.8
L
Kukulkan
1
3
11
2.17
W
Yemoja
j santigo
Yemoja
0
8
16
1
L
Thanatos
tilambre07
Thanatos
7
7
11
1.79
L
Hachiman
zLuckyKingz
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,591
Damage
96,970
100,511
Taken
100,036
56,120
Mitigated
88,591
17,786
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CBC1980_6
Merlin
21,634
866
0
2,961
14,100
5,849
0
6,111
7,638
76,934
0
L
Zeus
F00I
Zeus
31,556
1,797
0
224
15,868
6,929
0
8,867
7,001
88,020
0
W
Danzaburou
G4678R9336
Danzaburou
24,749
10,232
0
2,180
17,880
6,312
0
9,780
7,773
0
56,934
L
20,553
2,033
418
10,396
41,485
62,014
0
14,693
26,792
962
52,956
W
10,981
1,098
0
187
18,698
24,939
0
10,437
7,289
28,873
0
W
Mercury
30,967
25,092
0
2,042
23,188
9,446
0
11,288
11,575
0
49,629
L
Kukulkan
21,835
615
0
0
11,669
5,150
0
4,897
6,772
53,382
0
W
Yemoja
j santigo
Yemoja
7,260
816
6,045
4,371
26,645
9,574
0
16,711
9,568
36,762
0
L
Thanatos
tilambre07
Thanatos
23,026
7,182
0
13,908
31,014
14,498
0
11,418
19,596
0
48,355
L
Hachiman
zLuckyKingz
Hachiman
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,641
Gold Earned
77,303
358
Minions Killed
350
16
Camps Cleared
5
1,707,496
Distance Traveled
1,338,254
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,522
918
142
8
1
302,561
4
L
Zeus
17,304
961
141
8
1
310,576
0
W
Danzaburou
16,562
920
82
5
1
352,764
1
L
Chaac
16,396
911
86
5
0
269,822
0
W
Ymir
15,731
874
37
2
0
330,275
0
W
Mercury
17,679
982
32
2
14
413,229
0
L
Kukulkan
15,354
853
69
4
1
402,197
1
W
Yemoja
15,147
842
65
4
0
308,667
0
L
Thanatos
17,299
961
54
3
3
355,659
2
L
Hachiman
10,950
608
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role