Player Matchup

Jormungandr
Jormungandr
DreyHill776
Jormungandr
Level 27
God Stats
9W - 4L
1,335 SR
Queue Stats
28W - 41L
1,113 Elo+
Party 1
Chiron
Chiron
Lowkeysavage388
Chiron
Level 22
God Stats
5W - 6L
1,067 SR
Queue Stats
7W - 8L
1,117 Elo+
Party 1
Gilgamesh
Gilgamesh
ZEN02311
Gilgamesh
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 11L
1,219 Elo+
Party 1
Team Averages
Level 24
1,301 SR
1,150 Elo+

VS

Team Averages
Level 28
1,695 SR
1,296 Elo+
Janus
Janus
Corbin709
Janus
Level 37
God Stats
1W - 3L
1,755 SR
Queue Stats
79W - 89L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
GuardianParrott
Baron Samedi
Level 28
God Stats
2W - 1L
1,805 SR
Queue Stats
52W - 51L
1,288 Elo+
Party 2
Loki
Loki
JESSE BLOOM2
Loki
Level 20
God Stats
45W - 35L
1,525 SR
Queue Stats
167W - 189L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DreyHill776
Jormungandr
12
3 / 0 / 4
8,067
733
6,730
5,198
2,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 4
8,426
766
3,375
3,694
1,102
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ZEN02311
Gilgamesh
12
1 / 1 / 5
7,773
707
8,312
5,092
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Corbin709
Janus
11
0 / 3 / 0
6,766
615
3,780
6,889
1,944
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
GuardianParrott
Baron Samedi
10
0 / 3 / 1
6,702
609
2,718
7,899
2,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 2 / 0
7,735
703
3,264
7,675
2,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
Corbin709
Janus
0
3
0
0
W
Jormungandr
DreyHill776
Jormungandr
3
0
4
5
L
Baron Samedi
GuardianParrott
Baron Samedi
0
3
1
0.17
L
2
2
0
1
W
4
1
4
6
W
Gilgamesh
ZEN02311
Gilgamesh
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
9,762
13,984
Taken
22,463
5,843
Mitigated
7,329
4,574
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Corbin709
Janus
3,780
76
0
1,933
6,889
1,944
0
1,516
5,373
26,931
0
W
Jormungandr
DreyHill776
Jormungandr
6,730
1,598
0
1,120
5,198
2,676
312
2,120
3,078
24,452
0
L
Baron Samedi
GuardianParrott
Baron Samedi
2,718
113
440
2,662
7,899
2,904
0
3,313
4,586
14,192
0
L
3,264
381
43
503
7,675
2,481
0
1,901
5,774
0
25,565
W
3,375
826
1,540
1,615
3,694
1,102
362
1,440
2,254
0
29,231
W
Gilgamesh
ZEN02311
Gilgamesh
8,312
2,438
0
299
5,092
2,065
266
2,938
2,154
0
18,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,266
Gold Earned
21,203
124
Minions Killed
125
0
Camps Cleared
0
671,244
Distance Traveled
598,919
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,766
615
61
6
0
199,116
1
W
Jormungandr
8,067
733
39
4
0
225,513
2
L
Baron Samedi
6,702
609
23
2
0
177,471
0
L
Loki
7,735
703
41
4
0
222,332
0
W
Chiron
8,426
766
60
5
0
218,374
1
W
Gilgamesh
7,773
707
25
2
0
227,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role