Player Matchup

Vulcan
Vulcan
Wight_Wolf91
Vulcan
Level 89
God Stats
1W - 1L
1,734 SR
Queue Stats
421W - 543L
1,305 Elo+
Party 2
Medusa
Medusa
XxDeadly_VixenX
Medusa
Level 36
God Stats
18W - 24L
1,515 SR
Queue Stats
173W - 234L
1,318 Elo+
Party 2
Osiris
Osiris
xStormOfDoubtx
Osiris
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
278W - 332L
1,306 Elo+
Party 2
Team Averages
Level 68
1,583 SR
1,310 Elo+

VS

Team Averages
Level 84
1,410 SR
1,259 Elo+
Tiamat
Tiamat
Big_N_Tasty666
Tiamat
Level 55
God Stats
4W - 6L
1,372 SR
Queue Stats
58W - 84L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
F34R_PRIVATEPILE
Danzaburou
Level 69
God Stats
25W - 31L
1,358 SR
Queue Stats
146W - 176L
1,353 Elo+
Party 1
Gilgamesh
Gilgamesh
vKingv
Gilgamesh
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
4 / 5 / 4
10,027
627
13,474
9,736
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 11
9,782
611
8,835
12,414
6,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
8 / 7 / 5
11,283
705
10,994
19,088
17,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 8
9,853
616
7,121
15,583
12,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
F34R_PRIVATEPILE
Danzaburou
17
9 / 5 / 7
12,993
812
15,774
12,728
4,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
vKingv
Gilgamesh
16
7 / 2 / 10
12,301
769
12,882
19,219
19,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
13
Kills
17
17
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
6
8
0.83
W
Danzaburou
F34R_PRIVATEPILE
Danzaburou
9
5
7
2.5
L
Vulcan
4
5
4
1.2
L
1
5
11
1.3
W
Gilgamesh
vKingv
Gilgamesh
7
2
10
6
L
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
35,777
41,238
Taken
47,530
27,945
Mitigated
37,109
9,754
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,121
1,238
458
3,309
15,583
12,698
344
3,710
11,350
29,785
0
W
Danzaburou
F34R_PRIVATEPILE
Danzaburou
15,774
5,578
1,108
2,080
12,728
4,804
2,323
3,375
8,792
0
63,760
L
Vulcan
13,474
4,908
780
2,362
9,736
3,896
360
1,324
8,412
32,353
0
L
8,835
1,830
430
2,997
12,414
6,685
640
1,865
10,549
0
33,293
W
Gilgamesh
vKingv
Gilgamesh
12,882
2,545
579
1,233
19,219
19,607
650
6,389
11,850
0
35,678
L
10,994
5,137
0
3,185
19,088
17,364
832
3,932
15,156
0
30,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
35,147
157
Minions Killed
172
0
Camps Cleared
0
707,861
Distance Traveled
735,139
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,853
616
50
3
0
238,915
0
W
Danzaburou
12,993
812
83
5
0
220,930
1
L
Vulcan
10,027
627
61
4
0
246,547
1
L
Medusa
9,782
611
53
3
0
233,968
0
W
Gilgamesh
12,301
769
39
2
0
275,294
2
L
Osiris
11,283
705
43
3
0
227,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role