Player Matchup

Apollo
Apollo
MiguelAngelparri
Apollo
Level 34
God Stats
4W - 10L
1,275 SR
Queue Stats
231W - 295L
1,295 Elo+
Party 2
Sobek
Sobek
PequeTayl
Sobek
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 32L
1,223 Elo+
Party 2
Ne Zha
Ne Zha
lobopvp999
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,345 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
not beeko
Morgan Le Fay
Level 3
God Stats
2W - 2L
1,751 SR
Queue Stats
15W - 13L
1,769 Elo+
Solo
Scylla
Scylla
yFxxre
Scylla
Level 29
God Stats
4W - 3L
1,597 SR
Queue Stats
105W - 124L
1,386 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,404 Elo+

VS

Team Averages
Level 14
1,619 SR
1,351 Elo+
Fenrir
Fenrir
LNB_BrandonSosa
Fenrir
Level 23
God Stats
3W - 2L
1,477 SR
Queue Stats
68W - 47L
1,352 Elo+
Solo
Ra
Ra
NeekoNeekoLux
Ra
Level 17
God Stats
15W - 5L
1,670 SR
Queue Stats
107W - 135L
1,152 Elo+
Party 1
Bakasura
Bakasura
SanMor06
Bakasura
Level 10
God Stats
6W - 2L
1,685 SR
Queue Stats
25W - 22L
1,619 Elo+
Solo
King Arthur
King Arthur
dorobaro
King Arthur
Level 17
God Stats
18W - 16L
1,761 SR
Queue Stats
121W - 146L
1,212 Elo+
Party 1
Kuzenbo
Kuzenbo
wDeivinho121
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,706
435
3,383
10,929
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
PequeTayl
Sobek
15
3 / 1 / 5
10,723
536
7,283
16,377
15,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
lobopvp999
Ne Zha
12
2 / 5 / 3
8,302
415
5,184
12,158
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
not beeko
Morgan Le Fay
16
9 / 3 / 1
11,038
552
13,321
10,297
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
yFxxre
Scylla
16
2 / 4 / 8
11,239
562
12,011
12,921
3,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
9,542
477
9,832
13,764
5,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 3
9,438
472
7,445
10,717
3,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bakasura
SanMor06
Bakasura
16
3 / 3 / 6
10,206
510
6,285
12,324
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
dorobaro
King Arthur
16
5 / 3 / 0
10,164
508
8,442
12,832
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
wDeivinho121
Kuzenbo
14
1 / 3 / 4
9,729
486
6,634
15,716
17,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
32
17
Kills
16
16
Deaths
17
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
1
3
2
0.67
W
2
5
3
0.7
L
Sobek
PequeTayl
Sobek
3
1
5
5.5
W
Bakasura
SanMor06
Bakasura
3
3
6
2
W
King Arthur
dorobaro
King Arthur
5
3
0
1.67
L
Ne Zha
lobopvp999
Ne Zha
2
5
3
0.7
L
Morgan Le Fay
not beeko
Morgan Le Fay
9
3
1
3.17
W
Kuzenbo
wDeivinho121
Kuzenbo
1
3
4
1
L
Scylla
yFxxre
Scylla
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,182
Damage
38,638
62,682
Taken
65,353
31,242
Mitigated
40,702
16,709
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,832
3,103
0
3,468
13,764
5,502
0
5,585
8,179
0
47,177
L
3,383
2,688
0
4,032
10,929
3,793
313
469
10,258
0
57,703
W
7,445
1,571
549
2,497
10,717
3,752
592
5,637
5,080
54,365
0
L
Sobek
PequeTayl
Sobek
7,283
843
0
5,429
16,377
15,819
311
4,110
12,103
27,573
0
W
Bakasura
SanMor06
Bakasura
6,285
4,397
0
943
12,324
4,384
790
3,528
8,796
0
67,783
W
King Arthur
dorobaro
King Arthur
8,442
478
0
2,278
12,832
9,928
451
7,795
5,037
113
47,540
L
Ne Zha
lobopvp999
Ne Zha
5,184
1,909
0
2,788
12,158
4,028
0
1,608
10,060
0
25,438
L
Morgan Le Fay
not beeko
Morgan Le Fay
13,321
1,615
58
2,716
10,297
3,831
1,046
2,430
7,359
63,219
0
W
Kuzenbo
wDeivinho121
Kuzenbo
6,634
2,310
0
2,515
15,716
17,136
195
10,070
5,646
27,637
0
L
Scylla
yFxxre
Scylla
12,011
1,757
27
1,659
12,921
3,771
298
5,559
7,110
52,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
49,079
360
Minions Killed
449
0
Camps Cleared
0
1,540,560
Distance Traveled
1,847,326
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,542
477
60
3
0
375,084
0
L
Apollo
8,706
435
81
4
0
270,766
1
W
Ra
9,438
472
103
5
0
329,731
0
L
Sobek
10,723
536
41
2
0
365,235
4
W
Bakasura
10,206
510
144
7
0
389,378
0
W
King Arthur
10,164
508
95
5
0
384,167
2
L
Ne Zha
8,302
415
46
2
0
256,670
2
L
Morgan Le Fay
11,038
552
117
6
0
281,680
3
W
Kuzenbo
9,729
486
47
2
0
368,966
4
L
Scylla
11,239
562
75
4
0
366,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role