Player Matchup

Bellona
Bellona
JENNYPOOH1
Bellona
Level 18
God Stats
1W - 1L
1,317 SR
Queue Stats
206W - 317L
1,228 Elo+
Party 1
Fenrir
Fenrir
Mo_Geta
Fenrir
Level 6
God Stats
52W - 57L
1,338 SR
Queue Stats
548W - 592L
1,253 Elo+
Party 2
Janus
Janus
TheCelticDryad
Janus
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 98L
1,256 Elo+
Party 1
Ares
Ares
ironblackwolfx
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 211L
1,336 Elo+
Party 2
Bastet
Bastet
xXKILLOGICXx
Bastet
Level 17
God Stats
11W - 12L
1,389 SR
Queue Stats
154W - 241L
1,233 Elo+
Party 1
Team Averages
Level 27
1,409 SR
1,261 Elo+

VS

Team Averages
Level 11
1,440 SR
1,411 Elo+
Hachiman
Hachiman
Hz R34per
Hachiman
Level 14
God Stats
0W - 2L
1,250 SR
Queue Stats
12W - 12L
1,369 Elo+
Solo
Ah Puch
Ah Puch
KevasX
Ah Puch
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
chr151029
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ppsñ
Morgan Le Fay
Level 15
God Stats
6W - 9L
1,451 SR
Queue Stats
22W - 49L
1,187 Elo+
Solo
Kukulkan
Kukulkan
smyle_Psychopath
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JENNYPOOH1
Bellona
20
1 / 1 / 17
13,159
940
5,518
19,632
13,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Mo_Geta
Fenrir
20
22 / 5 / 16
18,458
1,318
22,970
19,658
12,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
17 / 0 / 15
16,182
1,156
32,529
9,270
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 9 / 31
14,610
1,044
10,392
24,144
31,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
20
4 / 7 / 12
12,827
916
12,248
18,032
7,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hz R34per
Hachiman
20
2 / 10 / 16
13,769
984
18,702
16,856
9,006
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
KevasX
Ah Puch
20
4 / 7 / 17
14,502
1,036
14,746
15,719
7,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
chr151029
Nemesis
20
3 / 16 / 15
13,088
935
9,915
24,746
10,452
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
ppsñ
Morgan Le Fay
20
6 / 11 / 8
13,667
976
15,537
20,956
7,930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 4 / 9
14,800
1,057
25,129
14,199
5,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
87
47
Kills
22
22
Deaths
48
91
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Hz R34per
Hachiman
2
10
16
1
W
Bellona
JENNYPOOH1
Bellona
1
1
17
9.5
L
Ah Puch
KevasX
Ah Puch
4
7
17
1.79
W
Fenrir
Mo_Geta
Fenrir
22
5
16
6
W
17
0
15
24.5
L
Nemesis
chr151029
Nemesis
3
16
15
0.66
W
3
9
31
2.06
L
Morgan Le Fay
ppsñ
Morgan Le Fay
6
11
8
0.91
L
7
4
9
2.88
W
Bastet
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,657
Damage
84,029
90,736
Taken
92,476
67,190
Mitigated
40,664
1,977
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Hz R34per
Hachiman
18,702
11,652
0
872
16,856
9,006
0
9,149
7,707
0
52,093
W
Bellona
JENNYPOOH1
Bellona
5,518
1,651
0
331
19,632
13,141
0
14,443
5,189
0
41,050
L
Ah Puch
KevasX
Ah Puch
14,746
1,663
0
1,555
15,719
7,775
0
6,879
8,840
38,549
0
W
Fenrir
Mo_Geta
Fenrir
22,970
4,515
0
0
19,658
12,527
0
11,165
8,493
0
31,481
W
32,529
1,381
421
1,225
9,270
2,997
0
5,987
3,283
61,338
0
L
Nemesis
chr151029
Nemesis
9,915
3,834
0
1,571
24,746
10,452
0
10,890
13,856
0
24,469
W
10,392
753
0
0
24,144
31,147
0
15,483
8,661
33,092
0
L
Morgan Le Fay
ppsñ
Morgan Le Fay
15,537
1,691
0
632
20,956
7,930
0
10,039
10,917
32,525
0
L
25,129
5,281
0
964
14,199
5,501
0
5,964
8,235
59,421
0
W
Bastet
12,248
3,998
0
0
18,032
7,378
0
8,334
9,698
0
20,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,236
Gold Earned
69,826
249
Minions Killed
256
1
Camps Cleared
1
1,337,633
Distance Traveled
1,227,996
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,769
984
61
4
1
236,886
0
W
Bellona
13,159
940
92
7
0
323,732
0
L
Ah Puch
14,502
1,036
52
4
0
226,417
0
W
Fenrir
18,458
1,318
12
1
0
265,964
1
W
Janus
16,182
1,156
89
6
0
271,140
0
L
Nemesis
13,088
935
27
2
0
260,305
2
W
Ares
14,610
1,044
32
2
1
243,370
0
L
Morgan Le Fay
13,667
976
33
2
0
269,049
0
L
Kukulkan
14,800
1,057
83
6
0
235,339
0
W
Bastet
12,827
916
24
2
0
233,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role