Player Matchup

Bastet
Bastet
BunnieBear o
Bastet
Level 120
God Stats
0W - 1L
1,572 SR
Queue Stats
29W - 35L
1,702 Elo+
Party 1
Hel
Hel
MaxTenacity
Hel
Level 126
God Stats
12W - 6L
1,533 SR
Queue Stats
400W - 404L
1,487 Elo+
Party 2
Arachne
Arachne
SeismicWheel02
Arachne
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,374 Elo+
Party 2
Raijin
Raijin
SovietGrizzly18
Raijin
Level 120
God Stats
0W - 1L
1,678 SR
Queue Stats
76W - 90L
1,462 Elo+
Party 1
Awilix
Awilix
The Di Nitro
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 120L
1,488 Elo+
Party 1
Team Averages
Level 111
1,557 SR
1,502 Elo+

VS

Team Averages
Level 87
1,546 SR
1,408 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
About60mixchicks
Fafnir
Level 84
God Stats
5W - 2L
1,491 SR
Queue Stats
304W - 332L
1,423 Elo+
Solo
Poseidon
Poseidon
DarksoulYio
Poseidon
Level 160
God Stats
2W - 2L
1,687 SR
Queue Stats
106W - 103L
1,420 Elo+
Solo
Terra
Terra
PhantomHaze64
Terra
Level 25
God Stats
2W - 0L
1,554 SR
Queue Stats
12W - 18L
1,323 Elo+
Party 3
Izanami
Izanami
flashback3001
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 5 / 5
9,288
844
9,852
11,420
4,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 7
7,941
722
9,780
13,097
7,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 8 / 6
8,260
751
9,166
16,228
6,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 7 / 7
9,583
871
16,193
15,403
5,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
3 / 8 / 5
8,441
767
9,930
14,566
6,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
13 / 2 / 16
11,069
1,006
19,079
22,477
17,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 23
10,645
968
8,052
14,837
21,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
DarksoulYio
Poseidon
17
5 / 4 / 23
10,329
939
14,868
11,814
6,525
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 2 / 16
10,198
927
9,431
15,997
20,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
14
4 / 5 / 16
9,223
838
10,666
10,995
5,172
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
126
15
Kills
32
32
Deaths
16
30
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
13
2
16
10.5
W
2
3
23
4.5
L
Bastet
5
5
5
1.5
W
Poseidon
DarksoulYio
Poseidon
5
4
23
4.13
L
1
4
7
1.13
W
8
2
16
8
L
2
8
6
0.63
L
4
7
7
1.07
L
Awilix
3
8
5
0.69
W
Izanami
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,921
Damage
62,096
70,714
Taken
76,120
30,668
Mitigated
70,626
27,713
Healing
34,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,079
1,666
2,102
8,440
22,477
17,016
284
7,371
15,106
36,487
0
W
8,052
2,965
995
2,504
14,837
21,583
729
4,262
10,575
16,456
0
L
Bastet
9,852
3,819
433
653
11,420
4,778
338
8,680
2,740
0
14,698
W
Poseidon
DarksoulYio
Poseidon
14,868
1,813
1,469
4,156
11,814
6,525
2,539
5,620
6,194
41,976
0
L
9,780
229
8,009
7,795
13,097
7,546
327
9,321
3,776
17,638
0
W
9,431
1,403
7,654
5,487
15,997
20,330
334
5,304
10,693
13,796
0
L
9,166
4,946
690
2,539
16,228
6,288
0
11,822
4,406
0
15,945
L
16,193
2,225
327
4,115
15,403
5,793
568
12,718
2,685
34,223
0
L
Awilix
9,930
3,592
898
2,254
14,566
6,263
369
8,889
5,677
0
12,662
W
Izanami
10,666
8,095
909
661
10,995
5,172
897
3,416
7,579
0
19,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,513
Gold Earned
51,464
83
Minions Killed
134
0
Camps Cleared
0
965,264
Distance Traveled
1,053,914
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,069
1,006
30
3
0
221,445
2
W
Fafnir
10,645
968
18
2
0
206,045
1
L
Bastet
9,288
844
16
1
0
194,556
0
W
Poseidon
10,329
939
57
5
0
212,436
0
L
Hel
7,941
722
13
1
0
217,701
0
W
Terra
10,198
927
6
1
0
227,333
0
L
Arachne
8,260
751
12
1
0
182,077
0
L
Raijin
9,583
871
35
3
0
160,904
0
L
Awilix
8,441
767
7
1
0
210,026
0
W
Izanami
9,223
838
23
2
0
186,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role