Player Matchup

Geb
Geb
JerkyMcLeftHand
Geb
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 23L
1,794 Elo+
Party 1
Thor
Thor
KripticRayne
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,727 Elo+
Party 1
Hades
Hades
gingeriffic
Hades
Level 128
God Stats
1W - 0L
1,600 SR
Queue Stats
17W - 14L
1,610 Elo+
Party 1
Team Averages
Level 95
1,533 SR
1,710 Elo+

VS

Team Averages
Level 96
1,550 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
BEATemDEAD
Tsukuyomi
Level 108
God Stats
11W - 14L
1,603 SR
Queue Stats
129W - 142L
1,505 Elo+
Party 2
Chaac
Chaac
PandaxGod988
Chaac
Level 60
God Stats
18W - 20L
1,515 SR
Queue Stats
42W - 46L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
squeakykong
Baron Samedi
Level 121
God Stats
16W - 21L
1,533 SR
Queue Stats
142W - 212L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,963
796
2,589
5,168
4,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 1 / 6
7,430
743
6,553
5,171
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 8
7,307
731
7,236
8,457
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BEATemDEAD
Tsukuyomi
10
1 / 4 / 0
6,664
666
5,004
5,686
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
6,489
649
3,495
8,132
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
squeakykong
Baron Samedi
8
0 / 4 / 1
5,900
590
5,444
6,033
2,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
1
1
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BEATemDEAD
Tsukuyomi
1
4
0
0.25
W
4
0
6
7
W
4
1
6
7
L
0
2
1
0.25
W
2
0
8
6
L
Baron Samedi
squeakykong
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,378
Damage
13,943
18,796
Taken
19,851
10,777
Mitigated
7,523
6,982
Healing
4,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BEATemDEAD
Tsukuyomi
5,004
1,255
0
460
5,686
1,666
0
1,464
4,222
0
22,644
W
2,589
407
0
1,583
5,168
4,291
375
1,574
3,594
13,072
0
W
6,553
2,091
0
250
5,171
2,186
639
1,097
4,074
0
17,752
L
3,495
463
0
1,643
8,132
3,759
0
4,481
3,651
0
13,751
W
7,236
860
820
4,329
8,457
4,300
646
2,773
5,684
35,998
0
L
Baron Samedi
squeakykong
Baron Samedi
5,444
182
537
1,609
6,033
2,098
0
3,880
2,153
18,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
19,053
109
Minions Killed
98
0
Camps Cleared
0
537,479
Distance Traveled
541,888
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,664
666
32
3
0
181,852
3
W
Geb
7,963
796
11
1
0
191,927
2
W
Thor
7,430
743
27
3
0
169,636
1
L
Chaac
6,489
649
33
3
0
190,575
1
W
Hades
7,307
731
71
7
0
175,916
3
L
Baron Samedi
5,900
590
33
3
0
169,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role