Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Gramuwu
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
ProKevin HM
Tyr
Level 39
God Stats
21W - 29L
1,511 SR
Queue Stats
260W - 271L
1,598 Elo+
Party 1
Yemoja
Yemoja
RocioAzul
Yemoja
Level 61
God Stats
1W - 7L
1,293 SR
Queue Stats
51W - 121L
1,273 Elo+
Party 2
Awilix
Awilix
THECHICHARO
Awilix
Level 27
God Stats
2W - 3L
1,589 SR
Queue Stats
87W - 81L
1,566 Elo+
Party 1
Team Averages
Level 51
1,479 SR
1,487 Elo+

VS

Team Averages
Level 87
1,565 SR
1,569 Elo+
Fafnir
Fafnir
AbcSkeltered
Fafnir
Level 109
God Stats
12W - 10L
1,497 SR
Queue Stats
110W - 98L
1,565 Elo+
Party 3
Mulan
Mulan
Broncoooo
Mulan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,563 Elo+
Party 3
Khepri
Khepri
HayesOMNI
Khepri
Level 143
God Stats
29W - 14L
1,859 SR
Queue Stats
378W - 361L
1,556 Elo+
Party 3
Ullr
Ullr
THECOMICWARP
Ullr
Level 89
God Stats
4W - 5L
1,523 SR
Queue Stats
299W - 270L
1,586 Elo+
Party 3
Ra
Ra
WoodVI
Ra
Level 89
God Stats
4W - 2L
1,447 SR
Queue Stats
117W - 98L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 0
5,855
488
1,552
5,579
1,664
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Gramuwu
Cupid
8
0 / 6 / 0
4,743
395
451
6,911
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 1 / 1
6,664
555
5,260
9,396
4,191
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
RocioAzul
Yemoja
7
0 / 6 / 0
4,541
378
820
7,341
1,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Awilix
9
1 / 1 / 0
5,651
471
2,079
6,653
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
2 / 1 / 1
6,438
537
2,248
6,509
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Broncoooo
Mulan
10
1 / 1 / 0
6,129
511
3,874
6,375
4,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
HayesOMNI
Khepri
8
0 / 1 / 5
5,824
485
2,001
6,375
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
12 / 0 / 1
8,265
689
10,639
4,701
1,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
14
1 / 0 / 1
8,028
669
4,044
4,097
2,102
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
16
16
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Fafnir
2
1
1
2.5
W
Mulan
Broncoooo
Mulan
1
1
0
1
L
Cupid
Gramuwu
Cupid
0
6
0
0
W
Khepri
HayesOMNI
Khepri
0
1
5
2.5
L
2
1
1
2.5
L
Yemoja
RocioAzul
Yemoja
0
6
0
0
L
Awilix
1
1
0
1
W
12
0
1
12.5
W
Ra
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,162
Damage
22,806
35,880
Taken
28,057
11,105
Mitigated
16,461
8,055
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,552
210
0
921
5,579
1,664
0
3,178
2,401
34,923
0
W
Fafnir
2,248
928
0
2,598
6,509
3,950
15
62
6,447
25,013
0
W
Mulan
Broncoooo
Mulan
3,874
1,020
0
2,532
6,375
4,520
258
382
5,993
0
24,369
L
Cupid
Gramuwu
Cupid
451
275
46
1,035
6,911
1,382
0
600
6,311
0
11,196
W
Khepri
HayesOMNI
Khepri
2,001
175
0
1,379
6,375
4,111
0
283
6,055
13,809
0
L
5,260
492
0
3,667
9,396
4,191
0
2,187
7,209
0
27,649
L
Yemoja
RocioAzul
Yemoja
820
186
166
142
7,341
1,992
0
265
7,076
12,376
0
L
Awilix
2,079
1,002
0
2,078
6,653
1,876
0
2,063
4,590
0
25,766
W
10,639
4,148
0
750
4,701
1,778
518
405
4,217
0
55,803
W
Ra
4,044
399
211
2,317
4,097
2,102
432
1,124
2,973
64,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
34,684
255
Minions Killed
370
0
Camps Cleared
0
1,065,592
Distance Traveled
1,204,987
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,855
488
80
7
0
212,420
0
W
Fafnir
6,438
537
55
5
0
245,910
0
W
Mulan
6,129
511
62
5
0
236,163
0
L
Cupid
4,743
395
35
3
0
191,806
0
W
Khepri
5,824
485
27
2
0
241,607
4
L
Tyr
6,664
555
63
5
0
269,232
2
L
Yemoja
4,541
378
18
2
0
142,657
0
L
Awilix
5,651
471
59
5
0
249,477
2
W
Ullr
8,265
689
96
8
0
210,101
6
W
Ra
8,028
669
130
11
0
271,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role